public void StartGame() { Console.WriteLine("{0} game started. Good luck!", _difficulty); _board = new Board(_difficulty); _ships = new List <IShip>(); switch (_gameMode) { case "unlimited": switch (_difficulty) { default: case "easy": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _boardShipsHealth = TotalShipHealth(); EasyModeTakeGuesses(); break; case "medium": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _boardShipsHealth = TotalShipHealth(); EasyModeTakeGuesses(); break; case "hard": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _boardShipsHealth = TotalShipHealth(); EasyModeTakeGuesses(); break; case "very hard": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _ships.Add(new LargeShip()); _board.Draw(); _board.PlaceShips(_ships); _boardShipsHealth = TotalShipHealth(); EasyModeTakeGuesses(); break; } break; case "limited": switch (_difficulty) { default: case "easy": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _player = new Player { NumberOfTurns = 20 }; _boardShipsHealth = TotalShipHealth(); TakeGuesses(); break; case "medium": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _player = new Player { NumberOfTurns = 30 }; _boardShipsHealth = TotalShipHealth(); TakeGuesses(); break; case "hard": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _board.Draw(); _board.PlaceShips(_ships); _player = new Player { NumberOfTurns = 40 }; _boardShipsHealth = TotalShipHealth(); TakeGuesses(); break; case "very hard": _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new SmallShip()); _ships.Add(new MediumShip()); _ships.Add(new MediumShip()); _ships.Add(new LargeShip()); _board.Draw(); _board.PlaceShips(_ships); _player = new Player { NumberOfTurns = 60 }; _boardShipsHealth = TotalShipHealth(); TakeGuesses(); break; } break; } }