public void Process(Event currentEvent) { if (currentEvent.type == EventType.mouseDown) { if (currentEvent.button == 0) { if ((!currentEvent.control && currentEvent.shift) || BGCurveSettingsForEditor.LockView) { eventCanceller = new BGEditorUtility.EventCanceller(); if (!BGCurveSettingsForEditor.DisableRectangularSelection) { selectionRectangle.On(); } } } else if (currentEvent.button == 1 && selectionRectangle.IsOn) { //glitch with right click GUIUtility.hotControl = GUIUtility.GetControlID(FocusType.Passive); } } else if (currentEvent.type == EventType.mouseUp) { SceneView.RepaintAll(); selectionRectangle.Off(); BGEditorUtility.Release(ref eventCanceller); } selectionRectangle.Process(currentEvent); }
public void Process(Event currentEvent) { if (!On && currentEvent.control) { On = true; } if (!On) { return; } if (On && !currentEvent.control) { On = false; } if (currentEvent.type == EventType.MouseUp) { BGEditorUtility.Release(ref EventCanceller); } if (currentEvent.shift && !currentEvent.control) { return; } if (!BGEditorUtility.IsMouseInsideSceneView()) { return; } foreach (var action in actions) { var position = Vector3.zero; string message = null; if (!action.Seize(currentEvent, ref position, ref message)) { continue; } if (message != null) { Message(action, position, message); } break; } if (currentEvent.control && currentEvent.type != EventType.Repaint) { SceneView.RepaintAll(); } }
public void Process(Event currentEvent) { if (currentEvent.type == EventType.mouseDown) { if (currentEvent.button == 0) { if ((!currentEvent.control && currentEvent.shift) || BGCurveSettingsForEditor.LockView) { var cancelEvent = Tools.viewTool != ViewTool.FPS && Tools.current != Tool.View /*&& Tools.current != Tool.None*/ && !currentEvent.isKey; if (cancelEvent) { eventCanceller = new BGEditorUtility.EventCanceller(); } if (currentEvent.shift && !BGCurveSettingsForEditor.DisableRectangularSelection) { selectionRectangle.On(); } else if (cancelEvent) { BGCurveEditor.OverlayMessage.Display("The Scene view is locked.\r\n Set 'Lock View' (in the BGCurve Editor) to false to unlock."); } } } else if (currentEvent.button == 1 && selectionRectangle.IsOn) { //glitch with right click GUIUtility.hotControl = GUIUtility.GetControlID(FocusType.Passive); } } else if (currentEvent.type == EventType.mouseUp) { SceneView.RepaintAll(); selectionRectangle.Off(); BGEditorUtility.Release(ref eventCanceller); } selectionRectangle.Process(currentEvent); }
public void Process(Event currentEvent) { if (!On && currentEvent.control) { On = true; } if (!On) { return; } if (On && !currentEvent.control) { On = false; } if (currentEvent.type == EventType.mouseUp) { BGEditorUtility.Release(ref EventCanceller); } if (currentEvent.shift && !currentEvent.control) { return; } if (!BGEditorUtility.IsMouseInsideSceneView()) { return; } BGEditorUtility.Assign(ref style, () => new GUIStyle("Label") { padding = new RectOffset(4, 4, 4, 4), border = new RectOffset(4, 4, 4, 4), fontStyle = FontStyle.Bold, richText = true, normal = new GUIStyleState { textColor = Color.white, background = BGEditorUtility.LoadTexture2D(BGEditorUtility.Image.BGBoxWithBorder123) } }); foreach (var action in actions) { var position = Vector3.zero; string message = null; if (!action.Seize(currentEvent, ref position, ref message)) { continue; } if (message != null) { Message(action, position, message); } break; } if (currentEvent.control && currentEvent.type != EventType.Repaint) { SceneView.RepaintAll(); } }
public void Process(Event currentEvent) { if (currentEvent.type == EventType.mouseUp) { BGEditorUtility.Release(ref EventCanceller); } if (currentEvent.shift && !currentEvent.control) { return; } Vector3 mousePosition = Event.current.mousePosition; var pixelHeight = SceneView.currentDrawingSceneView.camera.pixelHeight; var pixelWidth = SceneView.currentDrawingSceneView.camera.pixelWidth; mousePosition.y = pixelHeight - mousePosition.y; if (mousePosition.x < 0 || mousePosition.y < 0 || mousePosition.x > pixelWidth || mousePosition.y > pixelHeight) { return; } BGEditorUtility.Assign(ref style, () => new GUIStyle("Label") { padding = new RectOffset(4, 4, 4, 4), border = new RectOffset(4, 4, 4, 4), fontStyle = FontStyle.Bold, richText = true, normal = new GUIStyleState { textColor = Color.white, background = BGEditorUtility.LoadTexture2D(BGEditorUtility.Image.BGBoxWithBorder123) } }); foreach (var action in actions) { var position = Vector3.zero; string message = null; var seized = action.Seize(currentEvent, ref position, ref message); if (!seized) { continue; } if (message != null) { Message(action, position, message); } break; } if (currentEvent.control && currentEvent.type != EventType.Repaint) { SceneView.RepaintAll(); } }