コード例 #1
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.NavigatingUnitOnPatrol(this.gameObject, !isPrefab);
     return(null);
 }
コード例 #2
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.VectorFieldNavigation(this.gameObject, !isPrefab);
     return(null);
 }
コード例 #3
0
 public override GameObject Apply(bool isPrefab)
 {
     return(QuickStarts.PatrolRoute(this.gameObject));
 }
コード例 #4
0
 public override GameObject Apply(bool isPrefab)
 {
     return(QuickStarts.Portal(this.gameObject));
 }
コード例 #5
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.NavigatingUnitWithSelection(this.gameObject, !isPrefab);
     return(null);
 }
コード例 #6
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.BasicAvoidance(this.gameObject, !isPrefab);
     return(null);
 }