Esempio n. 1
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.NavigatingUnitOnPatrol(this.gameObject, !isPrefab);
     return(null);
 }
Esempio n. 2
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 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.VectorFieldNavigation(this.gameObject, !isPrefab);
     return(null);
 }
 public override GameObject Apply(bool isPrefab)
 {
     return(QuickStarts.PatrolRoute(this.gameObject));
 }
 public override GameObject Apply(bool isPrefab)
 {
     return(QuickStarts.Portal(this.gameObject));
 }
Esempio n. 5
0
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.NavigatingUnitWithSelection(this.gameObject, !isPrefab);
     return(null);
 }
 public override GameObject Apply(bool isPrefab)
 {
     QuickStarts.BasicAvoidance(this.gameObject, !isPrefab);
     return(null);
 }