override public void AssignParentList(ActionList actionList) { if (actionList != null) { localVariables = UnityVersionHandler.GetLocalVariablesOfGameObject(actionList.gameObject); } if (localVariables == null) { localVariables = KickStarter.localVariables; } }
override public void AssignParentList(ActionList actionList) { if (actionList != null) { localVariables = UnityVersionHandler.GetLocalVariablesOfGameObject(actionList.gameObject); runActionListInBackground = (actionList.actionListType == ActionListType.RunInBackground); } if (localVariables == null) { localVariables = KickStarter.localVariables; } }