private static global::LightSwitchApplication.State _State_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.GetImplementationValue <global::LightSwitchApplication.State, global::LightSwitchApplication.State.DetailsClass>(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State)); }
private static void _State_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityReferenceProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, global::LightSwitchApplication.State> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf) { c(d, ref d._State, sf); }
private static global::Microsoft.LightSwitch.Internal.IEntityImplementation _State_GetCoreImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.State); }
private static global::System.Collections.Generic.IEnumerable <global::LightSwitchApplication.Matter> _Matters_GetReferencedEntities(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.GetReferencedEntities <global::LightSwitchApplication.Matter, global::LightSwitchApplication.Matter.DetailsClass>(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.Matters, ref d._Matters)); }
private static global::System.Collections.IEnumerable _Matters_GetEntityCollection(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.Matters); }
private static void _Id_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, int v) { d.ImplementationEntity.Id = v; }
private static void _Matters_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityCollectionProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, global::LightSwitchApplication.Matter> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf) { c(d, ref d._Matters, sf); }
private static void _RowVersion_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, byte[]> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf) { c(d, ref d._RowVersion, sf); }
private static byte[] _RowVersion_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.RowVersion); }
private static string _PostCode_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.PostCode); }
private static void _PostCode_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, string v) { d.ImplementationEntity.PostCode = v; }
private static void _PostCode_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, string> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf) { c(d, ref d._PostCode, sf); }
private static void _Locality_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, string v) { d.ImplementationEntity.Locality = v; }
private static string _Locality_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.Locality); }
private static void _State_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, global::LightSwitchApplication.State v) { d.SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State, (i, ev) => i.State = ev, v); }
private static void _RowVersion_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, byte[] v) { d.ImplementationEntity.RowVersion = v; }
private static void _State_Refresh(global::LightSwitchApplication.Suburb.DetailsClass d) { d.RefreshNavigationProperty(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State); }
private static int _Id_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d) { return(d.ImplementationEntity.Id); }