Beispiel #1
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 private static global::LightSwitchApplication.State _State_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.GetImplementationValue <global::LightSwitchApplication.State, global::LightSwitchApplication.State.DetailsClass>(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State));
 }
Beispiel #2
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 private static void _State_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityReferenceProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, global::LightSwitchApplication.State> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf)
 {
     c(d, ref d._State, sf);
 }
Beispiel #3
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 private static global::Microsoft.LightSwitch.Internal.IEntityImplementation _State_GetCoreImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.State);
 }
Beispiel #4
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 private static global::System.Collections.Generic.IEnumerable <global::LightSwitchApplication.Matter> _Matters_GetReferencedEntities(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.GetReferencedEntities <global::LightSwitchApplication.Matter, global::LightSwitchApplication.Matter.DetailsClass>(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.Matters, ref d._Matters));
 }
Beispiel #5
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 private static global::System.Collections.IEnumerable _Matters_GetEntityCollection(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.Matters);
 }
Beispiel #6
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 private static void _Id_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, int v)
 {
     d.ImplementationEntity.Id = v;
 }
Beispiel #7
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 private static void _Matters_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityCollectionProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, global::LightSwitchApplication.Matter> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf)
 {
     c(d, ref d._Matters, sf);
 }
Beispiel #8
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 private static void _RowVersion_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, byte[]> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf)
 {
     c(d, ref d._RowVersion, sf);
 }
Beispiel #9
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 private static byte[] _RowVersion_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.RowVersion);
 }
Beispiel #10
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 private static string _PostCode_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.PostCode);
 }
Beispiel #11
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 private static void _PostCode_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, string v)
 {
     d.ImplementationEntity.PostCode = v;
 }
Beispiel #12
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 private static void _PostCode_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Suburb.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Suburb, global::LightSwitchApplication.Suburb.DetailsClass, string> .Data> c, global::LightSwitchApplication.Suburb.DetailsClass d, object sf)
 {
     c(d, ref d._PostCode, sf);
 }
Beispiel #13
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 private static void _Locality_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, string v)
 {
     d.ImplementationEntity.Locality = v;
 }
Beispiel #14
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 private static string _Locality_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.Locality);
 }
Beispiel #15
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 private static void _State_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, global::LightSwitchApplication.State v)
 {
     d.SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State, (i, ev) => i.State = ev, v);
 }
Beispiel #16
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 private static void _RowVersion_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, byte[] v)
 {
     d.ImplementationEntity.RowVersion = v;
 }
Beispiel #17
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 private static void _State_Refresh(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     d.RefreshNavigationProperty(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State);
 }
Beispiel #18
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 private static int _Id_GetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d)
 {
     return(d.ImplementationEntity.Id);
 }