void MakeNpcDoActionRun3() { IsDoHuanDanAction = false; IsDoRunFireAction = true; ResetNpcAnimation(); NpcScript.NetNpcPlayAnimation(this, AnimatorNameNPC.Run3.ToString()); }
void MakeNpcDoActionRun3() { IsDoHuanDanAction = false; IsDoRunFireAction = true; ResetNpcAnimation(); NpcScript.NetNpcPlayAnimation(this, AnimatorNameNPC.Run3.ToString()); //Debug.Log("************************22222 time " + Time.time); }