void MakeNpcDoActionRun3()
 {
     IsDoHuanDanAction = false;
     IsDoRunFireAction = true;
     ResetNpcAnimation();
     NpcScript.NetNpcPlayAnimation(this, AnimatorNameNPC.Run3.ToString());
 }
    void MakeNpcDoActionRun3()
    {
        IsDoHuanDanAction = false;
        IsDoRunFireAction = true;
        ResetNpcAnimation();
        NpcScript.NetNpcPlayAnimation(this, AnimatorNameNPC.Run3.ToString());

        //Debug.Log("************************22222 time " + Time.time);
    }