コード例 #1
0
ファイル: MainActivity.cs プロジェクト: undeadzant/guildCraft
        //int count = 1;


        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            // Set our view from the "main" layout resource
            SetContentView(Resource.Layout.Main);

            // connect to the Mashery API
            WowExplorer explorer = new WowExplorer(Region.US, Locale.en_US, "r8qtcbzwx8sc3dvrxwsgbh4rczmkf8jm");

            // explicitly look up a guild
            //Guild userGuild = explorer.GetGuild("thrall", "blackfyre", GuildOptions.GetEverything);

            Character userCharacter = explorer.GetCharacter("thrall", "zantlock", CharacterOptions.GetPvP);

            TextView charName  = FindViewById <TextView>(Resource.Id.charName1);
            TextView charKills = FindViewById <TextView>(Resource.Id.totalKills1);

            //userCharacter.PvP.TotalHonorableKills

            // Get our button from the layout resource,
            // and attach an event to it
            Button btnGetKills = FindViewById <Button>(Resource.Id.getPvpKills);

            btnGetKills.Click += delegate
            {
                charName.Text  = userCharacter.Name;
                charKills.Text = userCharacter.PvP.TotalHonorableKills.ToString();
            };

            //button.Click += delegate { button.Text = string.Format("{0} clicks!", count++); };
        }
コード例 #2
0
        private void AddPlayerToBan(object sender, RoutedEventArgs e)
        {
            var player = BannedPlayers.FirstOrDefault(
                p => string.Equals(p.Name, PlayerNameTextBox.Text, StringComparison.OrdinalIgnoreCase));

            if (player != null)
            {
                if (string.Equals(player.Guild.Name, SelectedPlayerServerName, StringComparison.OrdinalIgnoreCase))
                {
                    MessageBox.Show("Данный игрок уже добавлен");
                    return;
                }
            }

            var bannedPlayer = _explorer.GetCharacter(SelectedPlayerServerName, PlayerNameTextBox.Text,
                                                      CharacterOptions.GetPetSlots);

            BannedPlayers.Add(bannedPlayer);
        }
コード例 #3
0
        public void Get_Simple_Character()
        {
            var briandek = explorer.GetCharacter(Realm, CharacterName);

            Assert.IsNull(briandek.Guild);
            Assert.IsNull(briandek.Stats);
            Assert.IsNull(briandek.Talents);
            Assert.IsNull(briandek.Items);
            Assert.IsNull(briandek.Reputation);
            Assert.IsNull(briandek.Titles);
            Assert.IsNull(briandek.Professions);
            Assert.IsNull(briandek.Appearance);
            Assert.IsNull(briandek.PetSlots);
            Assert.IsNull(briandek.Mounts);
            Assert.IsNull(briandek.Pets);
            Assert.IsNull(briandek.Achievements);
            Assert.IsNull(briandek.Progression);

            Assert.IsTrue(briandek.Name.Equals(CharacterName, StringComparison.InvariantCultureIgnoreCase));
            Assert.AreEqual(level, briandek.Level);
            Assert.AreEqual(cClass, briandek.@Class);
            Assert.AreEqual(cRace, briandek.Race);
            Assert.AreEqual(cGender, briandek.Gender);
        }
コード例 #4
0
ファイル: CharacterTests.cs プロジェクト: TheX/WowDotNetAPI
        public void Get_Simple_Character_Briandek_From_Skullcrusher()
        {
            WowExplorer we = new WowExplorer(Region.EU, Locale.en_GB);
              Character character = we.GetCharacter("aegwynn", "nahrilol", CharacterOptions.GetEverything);
              Assert.AreEqual(character.Class, WowDotNetAPI.Models.CharacterClass.WARRIOR);
              Assert.AreEqual(57, character.Stats.Int);

            var briandek = explorer.GetCharacter("skullcrusher", "briandek");

            Assert.IsNull(briandek.Guild);
            Assert.IsNull(briandek.Stats);
            Assert.IsNull(briandek.Talents);
            Assert.IsNull(briandek.Items);
            Assert.IsNull(briandek.Reputation);
            Assert.IsNull(briandek.Titles);
            Assert.IsNull(briandek.Professions);
            Assert.IsNull(briandek.Appearance);
            Assert.IsNull(briandek.Companions);
            Assert.IsNull(briandek.Mounts);
            //Assert.IsNull(briandek.Pets);
            Assert.IsNull(briandek.Achievements);
            Assert.IsNull(briandek.Progression);

            Assert.IsTrue(briandek.Name.Equals("briandek", StringComparison.InvariantCultureIgnoreCase));
            Assert.AreEqual(85, briandek.Level);
            Assert.AreEqual(CharacterClass.WARRIOR, briandek.@Class);
            Assert.AreEqual(CharacterRace.HUMAN, briandek.Race);
            Assert.AreEqual(CharacterGender.MALE, briandek.Gender);
        }
コード例 #5
0
ファイル: Class1.cs プロジェクト: blat001/Achievement-Sherpa
        public static void Main(string[] args)
        {
            WowExplorer explorer = new WowExplorer(Region.US);

            Guild immortalityGuild = explorer.GetGuild("Kilrogg", "PVP Guild", GuildOptions.GetEverything);

            Console.WriteLine("\n\nGUILD EXPLORER SAMPLE\n");

            Console.WriteLine("{0} is a guild of level {1} and has {2} members.",
                immortalityGuild.Name,
                immortalityGuild.Level,
                immortalityGuild.Members.Count());

            //Print out first top 20 ranked members of Immortality
            foreach (GuildMember member in immortalityGuild.Members.OrderBy(m => m.Rank).Take(20))
            {
                Console.WriteLine(member.Character.Name + " has rank " + member.Rank);
            }

            Console.WriteLine("\n\nCHARACTER EXPLORER SAMPLE\n");
            Character briandekCharacter =
                explorer.GetCharacter("kilrogg", "debz", CharacterOptions.GetStats | CharacterOptions.GetAchievements);

            Console.WriteLine("{0} is a retired warrior of level {1} who has {2} achievement points having completed {3} achievements",
                briandekCharacter.Name,
                briandekCharacter.Level,
                briandekCharacter.AchievementPoints,
                briandekCharacter.Achievements.AchievementsCompleted.Count());

            foreach (KeyValuePair<string, object> stat in briandekCharacter.Stats)
            {
                Console.WriteLine(stat.Key + " : " + stat.Value);
            }

            //Get one realm
            IEnumerable<Realm> usRealms = explorer.GetRealms(Region.US);
            Realm skullcrusher = usRealms.GetRealm("skullcrusher");

            //Get all pvp realms only
            IEnumerable<Realm> pvpRealmsOnly = usRealms.WithType(RealmType.PVP);
            Console.WriteLine("\n\nREALMS EXPLORER SAMPLE\n");
            foreach (var realm in pvpRealmsOnly)
            {
                Console.WriteLine("{0} has {1} population", realm.Name, realm.Population);
            }

            Console.WriteLine("\n\nGUILD PERKS\n");

            IEnumerable<GuildPerkInfo> perks = explorer.GetGuildPerks();
            foreach (var perk in perks)
            {
                Console.WriteLine("{0} perk at guild level {1}", perk.Spell.Name, perk.GuildLevel);
            }

            Console.WriteLine("\n\nGUILD REWARDS\n");

            IEnumerable<GuildRewardInfo> rewards = explorer.GetGuildRewards();
            foreach (var reward in rewards)
            {
                Console.WriteLine("{0} reward at min guild level {1}", reward.Item.Name, reward.MinGuildLevel);
            }

            Console.WriteLine("\n\nCHARACTER RACES\n");

            IEnumerable<CharacterRaceInfo> races = explorer.GetCharacterRaces();
            foreach (var race in races.OrderBy(r => r.Id))
            {
                Console.WriteLine("{0} race with numeric value {1}", race.Name, race.Id);
            }

            Console.WriteLine("\n\nCHARACTER CLASSES\n");

            IEnumerable<CharacterClassInfo> classes = explorer.GetCharacterClasses();
            foreach (var @class in classes.OrderBy(c => c.Id))
            {
                Console.WriteLine("{0} class with numeric value {1}", @class.Name, @class.Id);
            }
        }
コード例 #6
0
        public Business.Character Parse(Business.Character character, bool forceParse)
        {
            WowExplorer explorer = new WowExplorer(Region.US);
            try
            {
                WowDotNetAPI.Models.Character downloadedCharacter = explorer.GetCharacter(Region.US, character.Server, character.Name, CharacterOptions.GetAchievements | CharacterOptions.GetGuild);

                if (downloadedCharacter == null)
                {
                    return null;
                }

                character.Class = downloadedCharacter.Class.ToString();
                character.CurrentPoints = downloadedCharacter.AchievementPoints;
                character.LastParseDate = DateTime.UtcNow;
                character.Level = downloadedCharacter.Level;
                character.Race = downloadedCharacter.Race.ToString();
                character.Thumbnail = downloadedCharacter.Thumbnail;
                character.Guild = downloadedCharacter.Guild.Name;

                if (downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.BLOOD_ELF ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.GOBLIN ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.ORC ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.PANDAREN_HORDE ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.TAUREN ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.TROLL ||
                    downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.UNDEAD)
                {
                    character.Side = Achievement.HordeOnly;
                }
                else
                {
                    character.Side = Achievement.AllianceOnly;
                }

                for (int i = 0; i < downloadedCharacter.Achievements.AchievementsCompleted.Count(); i++)
                {
                    int blizzardId = downloadedCharacter.Achievements.AchievementsCompleted.ElementAt(i);
                    DateTime completedOn = ConvertUnixEpochTime(downloadedCharacter.Achievements.AchievementsCompletedTimestamp.ElementAt(i));

                    Achievement achievement = _achievementRepository.FindAchivementByBlizzardId(blizzardId);
                    if (achievement != null && !character.HasAchieved(achievement))
                    {
                        character.AddNewAchivement(completedOn, achievement);
                    }
                }

                for (int i = 0; i < downloadedCharacter.Achievements.Criteria

                return character;
            }
            catch (WebException we)
            {
                HttpWebResponse webResponse = we.Response as HttpWebResponse;
                if (webResponse != null && webResponse.StatusCode == HttpStatusCode.NotFound)
                {
                    return null;
                }

                throw we;
            }
        }
コード例 #7
0
        public static void Main(string[] args)
        {
            while (true)
            {
                //// Get a random realm
                Realm realm = GetRandomRealm();
                Console.WriteLine($"{DateTime.Now}: [+] Selected: {realm.Name}");

                // Select a random auction owner
                string auctionOwner = GetRandomAuctionOwner(realm.Name);
                Console.WriteLine($"{DateTime.Now}: [+] Selected: {auctionOwner}");

                // Get guild information
                string guild = GetGuild(realm.Name, auctionOwner);
                Console.WriteLine($"{DateTime.Now}: [+] Guild is: {guild}");

                //DEBUG
                //IEnumerable<Realm> _realms = explorer.GetRealms();
                //Realm realm = _realms.Where(i => i.Name == "Caelestrasz").FirstOrDefault();
                //string name = "Katora";
                //string guild = "Affinity";

                IEnumerable <GuildMember> lvl100Members = new List <GuildMember>();

                try
                {
                    // IEnumerable<GuildMember> lvl100Members = GetLevel100GuildMembers(realm, guild);
                    lvl100Members = GetLevel100GuildMembers(realm, guild);
                }
                catch (Exception ex)
                {
                    Console.WriteLine($"{DateTime.Now}: [!] Unable to look up guild information for {guild}");
                    Console.WriteLine($"{DateTime.Now}: [!] {ex.Message}");
                    //throw;
                    continue;
                }



                foreach (GuildMember member in lvl100Members)
                {
                    Console.WriteLine($"{DateTime.Now}: [*] {member.Character.Name} is level {member.Character.Level} and has guild rank {member.Rank}");

                    // See if the character exists already
                    HttpStatusCode result = LookupCharacter(member.Character.Realm, member.Character.Name).StatusCode;
                    switch (result)
                    {
                    case HttpStatusCode.Found:
                        Console.WriteLine($"{DateTime.Now}: [!] Character already exists. Skiping ...");
                        continue;

                    case HttpStatusCode.NotFound:
                        //Console.WriteLine($"{DateTime.Now}: [+] Character not found.");
                        break;

                    default:
                        Console.WriteLine($"{DateTime.Now}: [!] An error has occurred checking this character in the database.");
                        Console.WriteLine($"{DateTime.Now}: {result.ToString()}");
                        continue;
                    }

                    // Get the character info for assessment
                    Character character = explorer.GetCharacter(member.Character.Realm, member.Character.Name, CharacterOptions.GetEverything);

                    // Validate the image url
                    string imgUrl = ValidateCharacterImageURL(realm, character);
                    if (imgUrl == null)
                    {
                        // failed to lookup the image url
                        continue;
                    }

                    // Enumerate Transmogged Items
                    List <TransmogItem> TransmogrifiedItems = new List <TransmogItem>();
                    try
                    {
                        TransmogrifiedItems = GetTransmogrifiedItems(realm, member.Character.Name);
                    }
                    catch (Exception ex)
                    {
                        Console.WriteLine($"{DateTime.Now}: [!] Unable to lookup character info for {member.Character.Name}");
                        Console.WriteLine($"{DateTime.Now}: [!] {ex.Message}");
                        continue;
                    }


                    Console.WriteLine($"{DateTime.Now}: [+] {member.Character.Name} has {TransmogrifiedItems.Where(i => i.Transmogrified == true).Count()} transmogrified items");



                    // if (TransmogrifiedItems.Count() > 3)
                    if (TransmogrifiedItems.Where(i => i.Transmogrified == true).Count() > 3)
                    {
                        // Create Transmog Object
                        // Character character = explorer.GetCharacter(member.Character.Realm, member.Character.Name, CharacterOptions.GetEverything);

                        TransmogSet Appearance = new TransmogSet(character, TransmogrifiedItems);
                        // TransmogSet Appearance = new TransmogSet(character);

                        // Post the transmog to the API
                        string url = "http://localhost:50392/api/REST/Add";
                        Console.WriteLine($"{DateTime.Now}: [*] Posting JSON to {url}");
                        Console.WriteLine(PostTransmog(url, Appearance));

                        // Console.ReadKey();
                    }
                    else
                    {
                        Console.WriteLine($"{DateTime.Now}: [-] {member.Character.Name} has < 3 transmogged items. Skipping ...");
                    }
                }

                Console.WriteLine("");
                // Console.ReadKey(); // DEBUG
            }
        }
コード例 #8
0
        public async Task UpdateGuildCacheCmd(string level, [Remainder] string optionalguildname = null)
        {
            string guildname = optionalguildname ?? Globals.DEFAULTGUILDNAME;

            StringBuilder sb = new StringBuilder();

            // check if the level passed is a range
            string lowerrange = "";
            string upperrange = "";

            if (level.Contains("-"))
            {
                // it does so parse the lower upper level range
                string[] ranges = level.Split('-');
                lowerrange = ranges[0].Trim();
                upperrange = ranges[1].Trim();

                // make sure the range isn't over level 100
                if (int.Parse(lowerrange) > 100 || int.Parse(upperrange) > 100)
                {
                    sb.AppendLine("Level ranges cannot exceed level 100.\nLevels 101 thru 110 must be run individually.");
                    await ReplyAsync(sb.ToString());

                    return;
                }

                // make sure the range isn't over 100
                if (int.Parse(upperrange) - int.Parse(lowerrange) > 10)
                {
                    sb.AppendLine("Level ranges cannot exceed 10 levels at once.\nEX: ripbot updateguildcache 50-60 is ok.\nEX: ripbot updateguildcache 50-61 is NOT ok.");
                    await ReplyAsync(sb.ToString());

                    return;
                }
            }


            WowExplorer explorer = new WowExplorer(Region.US, Locale.en_US, Globals.MASHERYAPIKEY);
            Character   player   = null;

            if (level == "110")
            {
                await ReplyAsync("Updating level 110 players can take upwards of 5-10 minutes because of the amount we have. Be patient.\n");
            }

            sb.AppendLine("Attempting to update level " + level + " members of " + guildname + "  (" + DateTime.Now.ToString() + ")");
            await ReplyAsync(sb.ToString());

            sb.Clear();

            DataAccess da = new DataAccess();

            // check if guild exists
            bool ret = false;

            ret = da.DoesGuildExist(guildname);

            // if it doesn't, get it
            if (!ret)
            {
                Guild thenewguild = null;

                try
                {
                    thenewguild = explorer.GetGuild(Globals.DEFAULTREALM, guildname, GuildOptions.GetEverything);

                    UpdateGuildInfo(thenewguild);
                }
                catch
                {
                    sb.AppendLine("Guild" + guildname + " not found.");
                    await ReplyAsync(sb.ToString());

                    return;
                }

                thenewguild = null;
            }


            int           numofplayers        = 0;
            int           numofupdatedplayers = 0;
            List <string> insertedplayers     = new List <string>();
            List <string> updatedplayers      = new List <string>();
            List <string> failedplayers       = new List <string>();

            DataAccess.UpsertResult result = new DataAccess.UpsertResult();


            // Get the list of playernames in a guild from the cache who have a matching lvl
            string sql = "SELECT PlayerName FROM PLAYERS WHERE Level = " + level + " AND GuildName = '" + guildname + "'";

            if (!string.IsNullOrEmpty(lowerrange) && !string.IsNullOrEmpty(upperrange))
            {
                sql = "SELECT PlayerName FROM PLAYERS WHERE Level >= " + lowerrange + " AND Level <= " + upperrange + " AND GuildName = '" + guildname + "'";
            }

            DataTable matchingplayersfromcache = da.GetTable(sql, "Matches");

            if (matchingplayersfromcache != null & matchingplayersfromcache.Rows.Count > 0)
            {
                numofplayers        = matchingplayersfromcache.Rows.Count;
                numofupdatedplayers = 0;

                // loop through them
                foreach (DataRow dr in matchingplayersfromcache.Rows)
                {
                    try
                    {
                        player = explorer.GetCharacter(Globals.DEFAULTREALM, dr["PlayerName"].ToString(), CharacterOptions.GetEverything);
                    }
                    catch (Exception ex)
                    {
                        failedplayers.Add(dr["PlayerName"].ToString());

                        Console.WriteLine(ex.Message);
                        sb.AppendLine("Player " + dr["PlayerName"].ToString() + " not found.\nREASON: " + ex.Message + "\n");
                        continue;
                    }

                    // upsert the player and capture the inserts/updates
                    try
                    {
                        result = da.UpdatePlayer(player);
                        switch (result)
                        {
                        case DataAccess.UpsertResult.INSERTED:
                            insertedplayers.Add(player.Name);
                            break;

                        case DataAccess.UpsertResult.UPDATED:
                            updatedplayers.Add(player.Name);
                            break;

                        case DataAccess.UpsertResult.ERROR:
                            failedplayers.Add(player.Name);
                            break;

                        default:
                            break;
                        }
                    }
                    catch (Exception exx)
                    {
                        failedplayers.Add(player.Name);
                        Console.WriteLine(exx.Message);
                        await ReplyAsync("\nERROR:\n" + exx.ToString() + "\n");
                    }
                    if (result != DataAccess.UpsertResult.ERROR)
                    {
                        numofupdatedplayers++;
                    }
                    else
                    {
                        Console.WriteLine("");
                        sb.AppendLine("Player " + dr["PlayerName"].ToString() + " not updated.");
                        failedplayers.Add(player.Name);
                    }

                    //Thread.Sleep(2000);
                }
            }
            else
            {
                sb.AppendLine("There aren't any level " + level.ToString() + " players in the guild.  (" + DateTime.Now.ToString() + ")\n");
            }

            matchingplayersfromcache = null;

            player = null;


            // TODO: get the inserted players

            // get players from wow
            List <string> playersfromwow = new List <string>();
            Guild         theguild       = explorer.GetGuild(Globals.DEFAULTREALM, guildname, GuildOptions.GetMembers);

            if (theguild == null)
            {
                await ReplyAsync(guildname + " not found.");

                return;
            }
            foreach (GuildMember gm in theguild.Members)
            {
                playersfromwow.Add(gm.Character.Name);
            }
            playersfromwow.Sort();



            // get players from cache
            List <string> playersfromcache = da.GetPlayers(guildname);

            playersfromcache.Sort();



            // create list of players in wow but not cache
            List <string> playerstoinsert = new List <string>();

            foreach (string playerinwow in playersfromwow)
            {
                if (!playersfromcache.Contains(playerinwow))
                {
                    playerstoinsert.Add(playerinwow);
                }
            }

            //// create list of players in cache but not wow for purge
            //List<string> playerstopurge = new List<string>();
            //foreach (string playerincache in playersfromcache)
            //{
            //	if (!playersfromwow.Contains(playerincache))
            //		playerstopurge.Add(playerincache);
            //}

            // add the players to the cache that are missing
            foreach (string playertoadd in playerstoinsert)
            {
                try
                {
                    player = explorer.GetCharacter(Globals.DEFAULTREALM, playertoadd, CharacterOptions.GetEverything);
                }
                catch (Exception ex)
                {
                    if (ex.HResult == -2146233076)                      // seems to happen on Wrobbinhuud and Nighteld
                    {
                        sb.AppendLine(playertoadd + ": Error deserializing WoW character.");
                        continue;
                    }

                    if (ex.HResult == -2146233079)                      // "The remote server returned an error: (503) Server Unavailable."
                    {
                        sb.AppendLine(playertoadd + ": Error Blizzard API service is down.");
                        continue;
                    }

                    sb.AppendLine(playertoadd + ": not found.");
                    continue;
                }

                result = da.UpdatePlayer(player);
                switch (result)
                {
                case DataAccess.UpsertResult.INSERTED:
                    insertedplayers.Add(player.Name);
                    break;

                case DataAccess.UpsertResult.UPDATED:
                    updatedplayers.Add(player.Name);
                    break;

                case DataAccess.UpsertResult.ERROR:
                    failedplayers.Add(player.Name);
                    break;

                default:
                    break;
                }
            }



            da.Dispose();
            da       = null;
            explorer = null;

            if (sb != null && !string.IsNullOrEmpty(sb.ToString()))
            {
                await ReplyAsync(sb.ToString());
            }

            // build the output
            EmbedBuilder embugc = BuildUGCOutput(level, guildname, insertedplayers, updatedplayers, failedplayers);


            await ReplyAsync("\n", embed : embugc);
            await ReplyAsync("FINISHED adding/updating level " + level + " players." + "  (" + DateTime.Now.ToString() + ")\n");

            // TODO: purge players not in guild anymore
            //await PurgePlayersCmd(guildname);
        }