//int count = 1; protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Set our view from the "main" layout resource SetContentView(Resource.Layout.Main); // connect to the Mashery API WowExplorer explorer = new WowExplorer(Region.US, Locale.en_US, "r8qtcbzwx8sc3dvrxwsgbh4rczmkf8jm"); // explicitly look up a guild //Guild userGuild = explorer.GetGuild("thrall", "blackfyre", GuildOptions.GetEverything); Character userCharacter = explorer.GetCharacter("thrall", "zantlock", CharacterOptions.GetPvP); TextView charName = FindViewById <TextView>(Resource.Id.charName1); TextView charKills = FindViewById <TextView>(Resource.Id.totalKills1); //userCharacter.PvP.TotalHonorableKills // Get our button from the layout resource, // and attach an event to it Button btnGetKills = FindViewById <Button>(Resource.Id.getPvpKills); btnGetKills.Click += delegate { charName.Text = userCharacter.Name; charKills.Text = userCharacter.PvP.TotalHonorableKills.ToString(); }; //button.Click += delegate { button.Text = string.Format("{0} clicks!", count++); }; }
private void AddPlayerToBan(object sender, RoutedEventArgs e) { var player = BannedPlayers.FirstOrDefault( p => string.Equals(p.Name, PlayerNameTextBox.Text, StringComparison.OrdinalIgnoreCase)); if (player != null) { if (string.Equals(player.Guild.Name, SelectedPlayerServerName, StringComparison.OrdinalIgnoreCase)) { MessageBox.Show("Данный игрок уже добавлен"); return; } } var bannedPlayer = _explorer.GetCharacter(SelectedPlayerServerName, PlayerNameTextBox.Text, CharacterOptions.GetPetSlots); BannedPlayers.Add(bannedPlayer); }
public void Get_Simple_Character() { var briandek = explorer.GetCharacter(Realm, CharacterName); Assert.IsNull(briandek.Guild); Assert.IsNull(briandek.Stats); Assert.IsNull(briandek.Talents); Assert.IsNull(briandek.Items); Assert.IsNull(briandek.Reputation); Assert.IsNull(briandek.Titles); Assert.IsNull(briandek.Professions); Assert.IsNull(briandek.Appearance); Assert.IsNull(briandek.PetSlots); Assert.IsNull(briandek.Mounts); Assert.IsNull(briandek.Pets); Assert.IsNull(briandek.Achievements); Assert.IsNull(briandek.Progression); Assert.IsTrue(briandek.Name.Equals(CharacterName, StringComparison.InvariantCultureIgnoreCase)); Assert.AreEqual(level, briandek.Level); Assert.AreEqual(cClass, briandek.@Class); Assert.AreEqual(cRace, briandek.Race); Assert.AreEqual(cGender, briandek.Gender); }
public void Get_Simple_Character_Briandek_From_Skullcrusher() { WowExplorer we = new WowExplorer(Region.EU, Locale.en_GB); Character character = we.GetCharacter("aegwynn", "nahrilol", CharacterOptions.GetEverything); Assert.AreEqual(character.Class, WowDotNetAPI.Models.CharacterClass.WARRIOR); Assert.AreEqual(57, character.Stats.Int); var briandek = explorer.GetCharacter("skullcrusher", "briandek"); Assert.IsNull(briandek.Guild); Assert.IsNull(briandek.Stats); Assert.IsNull(briandek.Talents); Assert.IsNull(briandek.Items); Assert.IsNull(briandek.Reputation); Assert.IsNull(briandek.Titles); Assert.IsNull(briandek.Professions); Assert.IsNull(briandek.Appearance); Assert.IsNull(briandek.Companions); Assert.IsNull(briandek.Mounts); //Assert.IsNull(briandek.Pets); Assert.IsNull(briandek.Achievements); Assert.IsNull(briandek.Progression); Assert.IsTrue(briandek.Name.Equals("briandek", StringComparison.InvariantCultureIgnoreCase)); Assert.AreEqual(85, briandek.Level); Assert.AreEqual(CharacterClass.WARRIOR, briandek.@Class); Assert.AreEqual(CharacterRace.HUMAN, briandek.Race); Assert.AreEqual(CharacterGender.MALE, briandek.Gender); }
public static void Main(string[] args) { WowExplorer explorer = new WowExplorer(Region.US); Guild immortalityGuild = explorer.GetGuild("Kilrogg", "PVP Guild", GuildOptions.GetEverything); Console.WriteLine("\n\nGUILD EXPLORER SAMPLE\n"); Console.WriteLine("{0} is a guild of level {1} and has {2} members.", immortalityGuild.Name, immortalityGuild.Level, immortalityGuild.Members.Count()); //Print out first top 20 ranked members of Immortality foreach (GuildMember member in immortalityGuild.Members.OrderBy(m => m.Rank).Take(20)) { Console.WriteLine(member.Character.Name + " has rank " + member.Rank); } Console.WriteLine("\n\nCHARACTER EXPLORER SAMPLE\n"); Character briandekCharacter = explorer.GetCharacter("kilrogg", "debz", CharacterOptions.GetStats | CharacterOptions.GetAchievements); Console.WriteLine("{0} is a retired warrior of level {1} who has {2} achievement points having completed {3} achievements", briandekCharacter.Name, briandekCharacter.Level, briandekCharacter.AchievementPoints, briandekCharacter.Achievements.AchievementsCompleted.Count()); foreach (KeyValuePair<string, object> stat in briandekCharacter.Stats) { Console.WriteLine(stat.Key + " : " + stat.Value); } //Get one realm IEnumerable<Realm> usRealms = explorer.GetRealms(Region.US); Realm skullcrusher = usRealms.GetRealm("skullcrusher"); //Get all pvp realms only IEnumerable<Realm> pvpRealmsOnly = usRealms.WithType(RealmType.PVP); Console.WriteLine("\n\nREALMS EXPLORER SAMPLE\n"); foreach (var realm in pvpRealmsOnly) { Console.WriteLine("{0} has {1} population", realm.Name, realm.Population); } Console.WriteLine("\n\nGUILD PERKS\n"); IEnumerable<GuildPerkInfo> perks = explorer.GetGuildPerks(); foreach (var perk in perks) { Console.WriteLine("{0} perk at guild level {1}", perk.Spell.Name, perk.GuildLevel); } Console.WriteLine("\n\nGUILD REWARDS\n"); IEnumerable<GuildRewardInfo> rewards = explorer.GetGuildRewards(); foreach (var reward in rewards) { Console.WriteLine("{0} reward at min guild level {1}", reward.Item.Name, reward.MinGuildLevel); } Console.WriteLine("\n\nCHARACTER RACES\n"); IEnumerable<CharacterRaceInfo> races = explorer.GetCharacterRaces(); foreach (var race in races.OrderBy(r => r.Id)) { Console.WriteLine("{0} race with numeric value {1}", race.Name, race.Id); } Console.WriteLine("\n\nCHARACTER CLASSES\n"); IEnumerable<CharacterClassInfo> classes = explorer.GetCharacterClasses(); foreach (var @class in classes.OrderBy(c => c.Id)) { Console.WriteLine("{0} class with numeric value {1}", @class.Name, @class.Id); } }
public Business.Character Parse(Business.Character character, bool forceParse) { WowExplorer explorer = new WowExplorer(Region.US); try { WowDotNetAPI.Models.Character downloadedCharacter = explorer.GetCharacter(Region.US, character.Server, character.Name, CharacterOptions.GetAchievements | CharacterOptions.GetGuild); if (downloadedCharacter == null) { return null; } character.Class = downloadedCharacter.Class.ToString(); character.CurrentPoints = downloadedCharacter.AchievementPoints; character.LastParseDate = DateTime.UtcNow; character.Level = downloadedCharacter.Level; character.Race = downloadedCharacter.Race.ToString(); character.Thumbnail = downloadedCharacter.Thumbnail; character.Guild = downloadedCharacter.Guild.Name; if (downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.BLOOD_ELF || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.GOBLIN || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.ORC || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.PANDAREN_HORDE || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.TAUREN || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.TROLL || downloadedCharacter.Race == WowDotNetAPI.Models.CharacterRace.UNDEAD) { character.Side = Achievement.HordeOnly; } else { character.Side = Achievement.AllianceOnly; } for (int i = 0; i < downloadedCharacter.Achievements.AchievementsCompleted.Count(); i++) { int blizzardId = downloadedCharacter.Achievements.AchievementsCompleted.ElementAt(i); DateTime completedOn = ConvertUnixEpochTime(downloadedCharacter.Achievements.AchievementsCompletedTimestamp.ElementAt(i)); Achievement achievement = _achievementRepository.FindAchivementByBlizzardId(blizzardId); if (achievement != null && !character.HasAchieved(achievement)) { character.AddNewAchivement(completedOn, achievement); } } for (int i = 0; i < downloadedCharacter.Achievements.Criteria return character; } catch (WebException we) { HttpWebResponse webResponse = we.Response as HttpWebResponse; if (webResponse != null && webResponse.StatusCode == HttpStatusCode.NotFound) { return null; } throw we; } }
public static void Main(string[] args) { while (true) { //// Get a random realm Realm realm = GetRandomRealm(); Console.WriteLine($"{DateTime.Now}: [+] Selected: {realm.Name}"); // Select a random auction owner string auctionOwner = GetRandomAuctionOwner(realm.Name); Console.WriteLine($"{DateTime.Now}: [+] Selected: {auctionOwner}"); // Get guild information string guild = GetGuild(realm.Name, auctionOwner); Console.WriteLine($"{DateTime.Now}: [+] Guild is: {guild}"); //DEBUG //IEnumerable<Realm> _realms = explorer.GetRealms(); //Realm realm = _realms.Where(i => i.Name == "Caelestrasz").FirstOrDefault(); //string name = "Katora"; //string guild = "Affinity"; IEnumerable <GuildMember> lvl100Members = new List <GuildMember>(); try { // IEnumerable<GuildMember> lvl100Members = GetLevel100GuildMembers(realm, guild); lvl100Members = GetLevel100GuildMembers(realm, guild); } catch (Exception ex) { Console.WriteLine($"{DateTime.Now}: [!] Unable to look up guild information for {guild}"); Console.WriteLine($"{DateTime.Now}: [!] {ex.Message}"); //throw; continue; } foreach (GuildMember member in lvl100Members) { Console.WriteLine($"{DateTime.Now}: [*] {member.Character.Name} is level {member.Character.Level} and has guild rank {member.Rank}"); // See if the character exists already HttpStatusCode result = LookupCharacter(member.Character.Realm, member.Character.Name).StatusCode; switch (result) { case HttpStatusCode.Found: Console.WriteLine($"{DateTime.Now}: [!] Character already exists. Skiping ..."); continue; case HttpStatusCode.NotFound: //Console.WriteLine($"{DateTime.Now}: [+] Character not found."); break; default: Console.WriteLine($"{DateTime.Now}: [!] An error has occurred checking this character in the database."); Console.WriteLine($"{DateTime.Now}: {result.ToString()}"); continue; } // Get the character info for assessment Character character = explorer.GetCharacter(member.Character.Realm, member.Character.Name, CharacterOptions.GetEverything); // Validate the image url string imgUrl = ValidateCharacterImageURL(realm, character); if (imgUrl == null) { // failed to lookup the image url continue; } // Enumerate Transmogged Items List <TransmogItem> TransmogrifiedItems = new List <TransmogItem>(); try { TransmogrifiedItems = GetTransmogrifiedItems(realm, member.Character.Name); } catch (Exception ex) { Console.WriteLine($"{DateTime.Now}: [!] Unable to lookup character info for {member.Character.Name}"); Console.WriteLine($"{DateTime.Now}: [!] {ex.Message}"); continue; } Console.WriteLine($"{DateTime.Now}: [+] {member.Character.Name} has {TransmogrifiedItems.Where(i => i.Transmogrified == true).Count()} transmogrified items"); // if (TransmogrifiedItems.Count() > 3) if (TransmogrifiedItems.Where(i => i.Transmogrified == true).Count() > 3) { // Create Transmog Object // Character character = explorer.GetCharacter(member.Character.Realm, member.Character.Name, CharacterOptions.GetEverything); TransmogSet Appearance = new TransmogSet(character, TransmogrifiedItems); // TransmogSet Appearance = new TransmogSet(character); // Post the transmog to the API string url = "http://localhost:50392/api/REST/Add"; Console.WriteLine($"{DateTime.Now}: [*] Posting JSON to {url}"); Console.WriteLine(PostTransmog(url, Appearance)); // Console.ReadKey(); } else { Console.WriteLine($"{DateTime.Now}: [-] {member.Character.Name} has < 3 transmogged items. Skipping ..."); } } Console.WriteLine(""); // Console.ReadKey(); // DEBUG } }
public async Task UpdateGuildCacheCmd(string level, [Remainder] string optionalguildname = null) { string guildname = optionalguildname ?? Globals.DEFAULTGUILDNAME; StringBuilder sb = new StringBuilder(); // check if the level passed is a range string lowerrange = ""; string upperrange = ""; if (level.Contains("-")) { // it does so parse the lower upper level range string[] ranges = level.Split('-'); lowerrange = ranges[0].Trim(); upperrange = ranges[1].Trim(); // make sure the range isn't over level 100 if (int.Parse(lowerrange) > 100 || int.Parse(upperrange) > 100) { sb.AppendLine("Level ranges cannot exceed level 100.\nLevels 101 thru 110 must be run individually."); await ReplyAsync(sb.ToString()); return; } // make sure the range isn't over 100 if (int.Parse(upperrange) - int.Parse(lowerrange) > 10) { sb.AppendLine("Level ranges cannot exceed 10 levels at once.\nEX: ripbot updateguildcache 50-60 is ok.\nEX: ripbot updateguildcache 50-61 is NOT ok."); await ReplyAsync(sb.ToString()); return; } } WowExplorer explorer = new WowExplorer(Region.US, Locale.en_US, Globals.MASHERYAPIKEY); Character player = null; if (level == "110") { await ReplyAsync("Updating level 110 players can take upwards of 5-10 minutes because of the amount we have. Be patient.\n"); } sb.AppendLine("Attempting to update level " + level + " members of " + guildname + " (" + DateTime.Now.ToString() + ")"); await ReplyAsync(sb.ToString()); sb.Clear(); DataAccess da = new DataAccess(); // check if guild exists bool ret = false; ret = da.DoesGuildExist(guildname); // if it doesn't, get it if (!ret) { Guild thenewguild = null; try { thenewguild = explorer.GetGuild(Globals.DEFAULTREALM, guildname, GuildOptions.GetEverything); UpdateGuildInfo(thenewguild); } catch { sb.AppendLine("Guild" + guildname + " not found."); await ReplyAsync(sb.ToString()); return; } thenewguild = null; } int numofplayers = 0; int numofupdatedplayers = 0; List <string> insertedplayers = new List <string>(); List <string> updatedplayers = new List <string>(); List <string> failedplayers = new List <string>(); DataAccess.UpsertResult result = new DataAccess.UpsertResult(); // Get the list of playernames in a guild from the cache who have a matching lvl string sql = "SELECT PlayerName FROM PLAYERS WHERE Level = " + level + " AND GuildName = '" + guildname + "'"; if (!string.IsNullOrEmpty(lowerrange) && !string.IsNullOrEmpty(upperrange)) { sql = "SELECT PlayerName FROM PLAYERS WHERE Level >= " + lowerrange + " AND Level <= " + upperrange + " AND GuildName = '" + guildname + "'"; } DataTable matchingplayersfromcache = da.GetTable(sql, "Matches"); if (matchingplayersfromcache != null & matchingplayersfromcache.Rows.Count > 0) { numofplayers = matchingplayersfromcache.Rows.Count; numofupdatedplayers = 0; // loop through them foreach (DataRow dr in matchingplayersfromcache.Rows) { try { player = explorer.GetCharacter(Globals.DEFAULTREALM, dr["PlayerName"].ToString(), CharacterOptions.GetEverything); } catch (Exception ex) { failedplayers.Add(dr["PlayerName"].ToString()); Console.WriteLine(ex.Message); sb.AppendLine("Player " + dr["PlayerName"].ToString() + " not found.\nREASON: " + ex.Message + "\n"); continue; } // upsert the player and capture the inserts/updates try { result = da.UpdatePlayer(player); switch (result) { case DataAccess.UpsertResult.INSERTED: insertedplayers.Add(player.Name); break; case DataAccess.UpsertResult.UPDATED: updatedplayers.Add(player.Name); break; case DataAccess.UpsertResult.ERROR: failedplayers.Add(player.Name); break; default: break; } } catch (Exception exx) { failedplayers.Add(player.Name); Console.WriteLine(exx.Message); await ReplyAsync("\nERROR:\n" + exx.ToString() + "\n"); } if (result != DataAccess.UpsertResult.ERROR) { numofupdatedplayers++; } else { Console.WriteLine(""); sb.AppendLine("Player " + dr["PlayerName"].ToString() + " not updated."); failedplayers.Add(player.Name); } //Thread.Sleep(2000); } } else { sb.AppendLine("There aren't any level " + level.ToString() + " players in the guild. (" + DateTime.Now.ToString() + ")\n"); } matchingplayersfromcache = null; player = null; // TODO: get the inserted players // get players from wow List <string> playersfromwow = new List <string>(); Guild theguild = explorer.GetGuild(Globals.DEFAULTREALM, guildname, GuildOptions.GetMembers); if (theguild == null) { await ReplyAsync(guildname + " not found."); return; } foreach (GuildMember gm in theguild.Members) { playersfromwow.Add(gm.Character.Name); } playersfromwow.Sort(); // get players from cache List <string> playersfromcache = da.GetPlayers(guildname); playersfromcache.Sort(); // create list of players in wow but not cache List <string> playerstoinsert = new List <string>(); foreach (string playerinwow in playersfromwow) { if (!playersfromcache.Contains(playerinwow)) { playerstoinsert.Add(playerinwow); } } //// create list of players in cache but not wow for purge //List<string> playerstopurge = new List<string>(); //foreach (string playerincache in playersfromcache) //{ // if (!playersfromwow.Contains(playerincache)) // playerstopurge.Add(playerincache); //} // add the players to the cache that are missing foreach (string playertoadd in playerstoinsert) { try { player = explorer.GetCharacter(Globals.DEFAULTREALM, playertoadd, CharacterOptions.GetEverything); } catch (Exception ex) { if (ex.HResult == -2146233076) // seems to happen on Wrobbinhuud and Nighteld { sb.AppendLine(playertoadd + ": Error deserializing WoW character."); continue; } if (ex.HResult == -2146233079) // "The remote server returned an error: (503) Server Unavailable." { sb.AppendLine(playertoadd + ": Error Blizzard API service is down."); continue; } sb.AppendLine(playertoadd + ": not found."); continue; } result = da.UpdatePlayer(player); switch (result) { case DataAccess.UpsertResult.INSERTED: insertedplayers.Add(player.Name); break; case DataAccess.UpsertResult.UPDATED: updatedplayers.Add(player.Name); break; case DataAccess.UpsertResult.ERROR: failedplayers.Add(player.Name); break; default: break; } } da.Dispose(); da = null; explorer = null; if (sb != null && !string.IsNullOrEmpty(sb.ToString())) { await ReplyAsync(sb.ToString()); } // build the output EmbedBuilder embugc = BuildUGCOutput(level, guildname, insertedplayers, updatedplayers, failedplayers); await ReplyAsync("\n", embed : embugc); await ReplyAsync("FINISHED adding/updating level " + level + " players." + " (" + DateTime.Now.ToString() + ")\n"); // TODO: purge players not in guild anymore //await PurgePlayersCmd(guildname); }