public override void OnInspectorGUI() { DrawDefaultInspector(); VolumeController myTarget = (VolumeController)target; RenderMode oldRenderMode = myTarget.GetRenderMode(); RenderMode newRenderMode = (RenderMode)EditorGUILayout.EnumPopup("Rendermode", oldRenderMode); if (newRenderMode != oldRenderMode) { myTarget.SetRenderMode(newRenderMode); } light = EditorGUILayout.Toggle("Lightning", light); myTarget.SetLightning(light); }