/// <inheritdoc /> protected override void HandleFrameChanged(int index) { _image.sprite = _sprites[index]; if (_forceNativeSize) { _image.SetNativeSize(); } }
void OnProduceImage() { GameObject imageGo = MyInstantiate(situated.imageGo); if (null == imageGo) { return; } Sprite sprite = LoadResource(layout.attr.image, typeof(UnityEngine.Sprite)) as Sprite; if (null == sprite) { return; } UnityEngine.UI.Image image = imageGo.GetComponent <UnityEngine.UI.Image>(); image.SetNativeSize(); image.sprite = sprite; image.name = layout.attr.name; float width = layout.attr.width, height = layout.attr.height; if (height <= 0) { UnityEngine.UI.Text textParent = situated.mount.GetComponent <UnityEngine.UI.Text>(); if (null != textParent) { height = textParent.preferredHeight; if (height <= 0) { height = sprite.rect.height; } } else { UnityEngine.UI.Image imageParent = situated.mount.GetComponent <UnityEngine.UI.Image>(); if (null != imageParent) { height = imageParent.rectTransform.sizeDelta.y; } else { Warning("an unusual mount parent is found, zero size is being used"); } } if (height <= 0) { height = sprite.rect.height; } } if (width <= 0) { width = height / sprite.rect.height * sprite.rect.width; } MountTo(image.rectTransform, width, height); }
private void ApplyTexture(Heightmap heightmap) { heightmap.Normalize(); _texture = HeightmapConverter.ToTexture2D(heightmap); var rect = new Rect(0, 0, _texture.width, _texture.height); _image.sprite = Sprite.Create(_texture, rect, Vector2.one * 0.5f); _image.SetNativeSize(); }
static StackObject *SetNativeSize_33(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.Image instance_of_this_method = (UnityEngine.UI.Image) typeof(UnityEngine.UI.Image).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetNativeSize(); return(__ret); }
int UnityEngineUIImage_m_SetNativeSize(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetNativeSize( ); return(0); } }
static int _m_SetNativeSize(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image __cl_gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.SetNativeSize( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
void OnModelChange(CEventBaseArgs param) { WorshipModel owner = mOwner as WorshipModel; if (owner == null) { return; } // 头顶名字 if (mTextComponent != null) { UnityEngine.Object.DestroyImmediate(mTextComponent); } mTextComponent = mOwner.GetModelParent().AddComponent <UI3DText>(); UI3DText.StyleInfo styleInfo = new UI3DText.StyleInfo(); float modelScale = GameConstHelper.GetFloat("GAME_DUNGEON_WORSHIP_MODEL_SCALE"); styleInfo.HeadOffset = new Vector3(0f, mOwner.Height * modelScale, 0f); styleInfo.ScreenOffset = UI3DText.NameTextScreenOffset * modelScale; mTextComponent.SetHeadTrans(mOwner.GetModelParent().transform); mTextComponent.ResetStyleInfo(styleInfo); string text = "<color=#ffc319>" + owner.Rank.ToString(); if (owner.Rank == 1) { text = text + DBConstText.GetText("ANSWER_WORSHIP_1"); // "st雕像"; } else if (owner.Rank == 2) { text = text + DBConstText.GetText("ANSWER_WORSHIP_2"); //"nd雕像"; } else if (owner.Rank == 3) { text = text + DBConstText.GetText("ANSWER_WORSHIP_3"); //"rd雕像"; } else { text = text + DBConstText.GetText("ANSWER_WORSHIP_4"); //"th雕像"; } text = text + "</color>"; mTextComponent.RankTextLabel = text; mTextComponent.FontSize = 22; if (string.IsNullOrEmpty(owner.GuildName) == false) { mTextComponent.GuildNameTextLabel = "<color=#4ef269><" + owner.GuildName + "></color>"; } mTextComponent.Text = "<color=#5ec4ff>" + owner.UserName + "</color>"; // 膜拜按钮 if (mWorshipButtonComponent != null) { UnityEngine.Object.DestroyImmediate(mWorshipButtonComponent); } mWorshipButtonComponent = mOwner.GetModelParent().AddComponent <UI3DText>(); styleInfo = new UI3DText.StyleInfo(); modelScale = GameConstHelper.GetFloat("GAME_DUNGEON_WORSHIP_MODEL_SCALE"); styleInfo.HeadOffset = Vector3.zero; styleInfo.ScreenOffset = Vector3.zero; mWorshipButtonComponent.SetHeadTrans(ModelHelper.FindChildInHierarchy(mOwner.GetModelParent().transform, "root_node")); mWorshipButtonComponent.ResetStyleInfo(styleInfo); mWorshipButtonComponent.SetButtonStyle("MainWindow_New@Chatting@Praisebtn", DBConstText.GetText("WORSHIP"), 24, new Color(0.2f, 0.2f, 0.2f), new Vector3(0f, -9f, 0f)); UnityEngine.UI.Image buttonImage = mWorshipButtonComponent.ButtonImage; if (buttonImage != null) { buttonImage.sprite = mWorshipButtonComponent.LoadSprite("MainWindow_New@Chatting@Hands"); buttonImage.SetNativeSize(); buttonImage.transform.localPosition = new Vector3(75, 40, 0); xc.ui.ugui.TweenPosition tween = xc.ui.ugui.TweenPosition.Begin(buttonImage.gameObject, 0.8f, new Vector3(100, 55, 0)); tween.style = ui.ugui.UITweener.Style.PingPong; buttonImage.gameObject.SetActive(false); } mWorshipButtonComponent.SetClickCallback(() => { mWorshipButtonComponent.ShowButton(false); if (buttonImage != null) { buttonImage.gameObject.SetActive(false); } var data = new C2SPlayerWorship(); data.rank = owner.Rank; NetClient.GetBaseClient().SendData <C2SPlayerWorship>(NetMsg.MSG_PLAYER_WORSHIP, data); Actor localPlayer = Game.Instance.GetLocalPlayer(); if (localPlayer != null) { localPlayer.AttackCtrl.Attack(GameConstHelper.GetUint("GAME_DUNGEON_WORSHIP_SKILL_ID")); } }); mWorshipButtonComponent.ShowButton(false); mTextComponent.Honor = mOwner.Honor; mTextComponent.Title = mOwner.Title; }