static int _m_SetImageFillType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { string _fillMethod = LuaAPI.lua_tostring(L, 2); string _origin = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.SetImageFillType(_fillMethod, _origin); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }