// Use this for initialization
 void Start()
 {
     UnityAnalytics.StartSDK(appId);
     UnityAnalytics.CustomEvent("Events", new Dictionary <string, object> {
         { "Action", "App Start" }
     });
     UnityAnalytics.SetUserBirthYear(1984);
     UnityAnalytics.SetUserGender(SexEnum.M);
     UnityAnalytics.SetUserId("PAHeartBeat");
 }
コード例 #2
0
    void Start()
    {
        // Google Analytics
        if (useGoogleAnalytics && googleAnalyticsTracker != null)
        {
            // Start session
            googleAnalyticsTracker.StartSession();
        }

        // Unity Analytics
        if (useUnityAnalytics)
        {
            // Start session
            UnityAnalytics.StartSDK(unityAnalyticsAppId);

            // Custom tracking: platform
                        #if UNITY_EDITOR
            trackUACustomEventPlatform("editor");
                        #elif UNITY_IPHONE
            trackUACustomEventPlatform("ios");
                        #elif UNITY_ANDROID
            trackUACustomEventPlatform("android");
                        #elif UNITY_STANDALONE_OSX
            trackUACustomEventPlatform("osx");
                        #elif UNITY_STANDALONE_WIN
            trackUACustomEventPlatform("windows");
                        #elif UNITY_WEBPLAYER
            trackUACustomEventPlatform("web");
                        #elif UNITY_WII
            trackUACustomEventPlatform("wii");
                        #elif UNITY_PS3
            trackUACustomEventPlatform("ps3");
                        #elif UNITY_XBOX360
            trackUACustomEventPlatform("xbox360");
                        #elif UNITY_FLASH
            trackUACustomEventPlatform("flash");
                        #elif UNITY_BLACKBERRY
            trackUACustomEventPlatform("blackberry");
                        #elif UNITY_WP8
            trackUACustomEventPlatform("windows-phone-8");
                        #elif UNITY_METRO
            trackUACustomEventPlatform("windows-metro");
                        #else
            trackUACustomEventPlatform("unknown-" + Application.platform);
                        #endif

            // Custom tracking: user
            trackUACustomEvent("user", "os_language", Application.systemLanguage);
        }
    }
コード例 #3
0
    // Use this for initialization
    void Start()
    {
        const string projectId = "e203e536-999c-4cfb-a838-9af11fbd107e";

        UnityAnalytics.StartSDK(projectId);
    }
コード例 #4
0
 public override void Load()
 {
     UnityAnalytics.StartSDK(GameCore.Instance.UnityAnalyticsProjectId);
     ParseAnalytics.TrackAppOpenedAsync();
 }
コード例 #5
0
    // Use this for initialization
    void Start()
    {
        const string projectId = "7b6545ed-e872-4ff4-ba7f-7d96c62b3371";

        UnityAnalytics.StartSDK(projectId);
    }
コード例 #6
0
ファイル: SteamClient.cs プロジェクト: Virobeast2/RCLIENT
 public void Start()
 {
     SteamGroups.Init();
     UnityAnalytics.SetUserId(ClientConnect.Steam_GetSteamID().ToString());
     UnityAnalytics.StartSDK("9fb52793-aff8-4ef9-9381-1c26affde21e");
 }
コード例 #7
0
    // Use this for initialization
    void Start()
    {
        const string projectId = "6a4cc27b-8b83-4225-9dde-42bd71c3a0d2";

        UnityAnalytics.StartSDK(projectId);
    }
コード例 #8
0
    // Use this for initialization
    void Start()
    {
        const string projectId = "293d2c1a-d7c4-4aa2-9985-5d3b809d7ff8";

        UnityAnalytics.StartSDK(projectId);
    }
コード例 #9
0
    // Use this for initialization
    void Start()
    {
        const string projectID = "b00ca4c4-4823-4203-a666-4f76fc8d5890";

        UnityAnalytics.StartSDK(projectID);
    }