protected void HurtNpcByDouble() { thisNpcBehavior.OnDoubleDamage(); thisUiManager.UpdateNpcText(); thisUiManager.StartInGameLine("Flower", this.gameObject); if (thisNpcBehavior.GetNpcHitPoints() > 0) { thisUiManager.StopAnySlash(thisNpcBehavior.gameObject); thisUiManager.ActivateDoubleSlash(thisNpcBehavior.gameObject); } }