private void RefreshStatus() { if (Time.time - _lastRefresh >= DelayRefreshStatus && RemoteUser != null && _remoteControl) { _socket.SendTo(RemoteUser, Message.CreatOldRefreshStatusMessage().ToJson()); } if (Time.time - _lastRefresh >= 0.1f && RemoteUser != null && _remoteControl) { robotController.UpdatePos(robotController.ConvertRealPosToSimulationPos(_socket.GetLastPos())); } }