public virtual void NoReborn() { StopCoroutine(DORebornCountDown()); if (GameStateManager.CurrentState == GameState.GameOver) { animContinue.Hide(() => { Debug.Log("animContinue: Hide - GameStateManager: " + GameStateManager.CurrentState); if (GameStateManager.CurrentState == GameState.GameOver) { ShowResult(); } }); } }
public IEnumerator LoadGameData() { yield return(DataManager.DoLoad()); while (userData == null) { DebugMode.Log("Load game data..."); yield return(null); } yield return(FirebaseHelper.DoCheckStatus(null, true)); if (userData.VersionInstall == 0) { userData.VersionInstall = UIManager.BundleVersion; } userData.VersionCurrent = UIManager.BundleVersion; GameStateManager.LoadMain(null); while ((int)(DateTime.Now - startLoadTime).TotalSeconds < waitTimeForLoadAd) { yield return(null); } if (gameConfig.suggestUpdateVersion > userData.VersionCurrent) { ForeUpdate(); } else { splashScreen?.Hide(); mainScreen.Show(null, () => { GameStateManager.Idle(null); }); } int loadGameIn = (int)(DateTime.Now - startLoadTime).TotalSeconds; Debug.Log("loadGameIn: " + loadGameIn + "s"); }
public void Hide(Action onHideDone = null) { Status = UIAnimStatus.IsAnimationHide; animResult.Hide(); animContinue.Hide(); anim.Hide(() => { onHideDone?.Invoke(); Status = UIAnimStatus.IsHide; }); }
public void HideAnimation(LuaFunction func) { if (hideCallBack != null && hideCallBack != func) { hideCallBack.Dispose(); } hideCallBack = func; if (uiAnimation != null) { uiAnimation.Hide(); } }
public void OnPointerUp() { if (Time.time >= touchStartTime + DisposeTouchTime) { toolIcon.sprite = buttonSpriteSet.normal; if (!ToolsManager.Instance.IsToolRunning(toolID)) { Tween hideTween = uiAnimation.Hide(); hideTween.OnComplete(() => { Destroy(this); OnDisposed.Invoke(); }); } } }
public override void OnInspectorGUI() { base.OnInspectorGUI(); if (Application.isPlaying) { EditorGUILayout.BeginHorizontal(); EditorHelper.DrawButton(true, STATE_SHOW, () => { UIAnimation.Show(); }); EditorHelper.DrawButton(true, STATE_HIDE, () => { UIAnimation.Hide(); }); EditorGUILayout.EndHorizontal(); } }
public void Hide() { anim.Hide(); }
public void HideBackgroundBlocker() { Tween hideTween = backgroundBlockerAnimation.Hide(); hideTween.OnComplete(backgroundBlockerAnimation.Deactivate); }
public void HideLoadingIndicator() { Tween hideTween = backgroundBlockerAnimation?.Hide(); hideTween?.OnComplete(() => loadingIndicator.gameObject.SetActive(false)); }