void moveMenuCursor() { if (Input.GetKeyDown(KeyCode.Escape)) { openMenu = false; unitMenu = false; //mc.removeZone (); for (int i = 0; i < menuOptions.Length; i++) { DestroyObject(menuOptions [i]); } actionOption = -1; } else if (Input.GetKeyDown(KeyCode.D) && menuOptions.Length > 1) { int previousOption = currentMenuOption; currentMenuOption = (currentMenuOption + 1) % menuOptions.Length; menuOptions[currentMenuOption].color = menuCursorColor; menuOptions[previousOption].color = new Color(1f, 1f, 1f); } else if (Input.GetKeyDown(KeyCode.A) && menuOptions.Length > 1) { int previousOption = currentMenuOption; currentMenuOption -= 1; if (currentMenuOption < 0) { currentMenuOption = menuOptions.Length - 1; } menuOptions[currentMenuOption].color = menuCursorColor; menuOptions[previousOption].color = new Color(1f, 1f, 1f); } else if (Input.GetKeyDown(KeyCode.Space)) { actionOption = currentMenuOption; if (unitMenu) { unitMenu = false; unitActionSelected = true; changeCursorColor(MyColor.green); Vector3 pos = cursor.transform.position; selectedGO = tms.getUnitAtTile((int)pos.z, (int)pos.x); UnitBehaviour ub = selectedGO.GetComponent <UnitBehaviour> (); //if(actionOption == 0) //mc.markZone ((int) pos.x, (int) pos.z, ub.attackRange); //else if(actionOption == 1) //mc.markZone ((int) pos.x, (int) pos.z, ub.stepLength); } else { if (actionOption == 0) { endTurn(); actionOption = -1; changeCursorColor(MyColor.cyan); } else { generalActionSelected = true; changeCursorColor(MyColor.green); } } openMenu = false; for (int i = 0; i < menuOptions.Length; i++) { DestroyObject(menuOptions [i]); } } }