void OnTriggerEnter(Collider other) { if (turnManager == null) { return; } if (turnManager.preview == true) { return; } // if (other.tag == "Slime") { // // Debug.Log ("SLIMED"); // // turnManager.LoseGame (); // turnManager.gameLost = true; // turnManager.forwardBlueGhost = false; // turnManager.forwardPinkGhost = false; // // } // if (other.tag == "Player") { // // turnManager.winning = true; // // } if (other.tag == "Wall" && turnManager.winning == false) { if (inWindMill == true) { return; } HitWallSound(); if (gameObject.name == "Pink Ghost(Clone)") { DOTween.Kill("PinkForward", false); StopAnimation(); //turnManager.forwardPinkGhost = false; turnManager.backPinkGhost = true; turnManager.CorrectPink(); } if (gameObject.name == "Blue Ghost(Clone)") { DOTween.Kill("BlueForward", false); StopAnimation(); //turnManager.forwardBlueGhost = false; turnManager.backBlueGhost = true; turnManager.CorrectBlue(); } if (turnManager.preview == true) { GameObject[] triggers = GameObject.FindGameObjectsWithTag("Trigger"); int triggerCount = triggers.Length; triggers [triggerCount - 1].GetComponent <TriggerScript> ().hitWall = true; turnManager.DeletePoint(); } else { turnManager.MoveTurnBar(5.0f); turnManager.TakeHit(5.0f); } } if (other.tag == "New Wall" && turnManager.winning == false) { if (inWindMill == true) { return; } HitWallSound(); if (gameObject.name == "Pink Ghost(Clone)") { DOTween.Kill("PinkForward", false); StopAnimation(); //turnManager.forwardPinkGhost = false; turnManager.backPinkGhost = true; turnManager.CorrectPink(); } if (gameObject.name == "Blue Ghost(Clone)") { DOTween.Kill("BlueForward", false); StopAnimation(); //turnManager.forwardBlueGhost = false; turnManager.backBlueGhost = true; turnManager.CorrectBlue(); } if (turnManager.preview == true) { GameObject[] triggers = GameObject.FindGameObjectsWithTag("Trigger"); int triggerCount = triggers.Length; triggers [triggerCount - 1].GetComponent <TriggerScript> ().hitWall = true; turnManager.DeletePoint(); } else { turnManager.MoveTurnBar(5.0f); turnManager.TakeHit(5.0f); } } if (other.tag == "Hidden Wall" && turnManager.preview == false && turnManager.winning == false) { if (inWindMill == true) { return; } //Debug.Log ("Hit hidden wall" + inWindMill + gameObject.name); if (gameObject.name == "Pink Ghost(Clone)") { DOTween.Kill("PinkForward", false); StopAnimation(); //turnManager.forwardPinkGhost = false; turnManager.backPinkGhost = true; turnManager.CorrectPink(); } if (gameObject.name == "Blue Ghost(Clone)") { DOTween.Kill("BlueForward", false); StopAnimation(); //turnManager.forwardBlueGhost = false; turnManager.backBlueGhost = true; turnManager.CorrectBlue(); } HitWallSound(); turnManager.MoveTurnBar(5.0f); turnManager.TakeHit(5.0f); other.GetComponent <HiddenWallScript> ().SwitchMat(); } if (other.tag == "Boulder" && turnManager.preview == false && turnManager.winning == false) { if (inWindMill == true) { return; } if (gameObject.name == "Pink Ghost(Clone)") { DOTween.Kill("PinkForward", false); StopAnimation(); //turnManager.forwardPinkGhost = false; turnManager.backPinkGhost = true; turnManager.CorrectPink(); } if (gameObject.name == "Blue Ghost(Clone)") { DOTween.Kill("BlueForward", false); StopAnimation(); //turnManager.forwardBlueGhost = false; turnManager.backBlueGhost = true; turnManager.CorrectBlue(); } HitWallSound(); turnManager.MoveTurnBar(5.0f); turnManager.TakeHit(5.0f); other.GetComponent <HiddenWallScript> ().SwitchMat(); } if (other.tag == "Border" && turnManager.preview == false && turnManager.winning == false) { turnManager.pointsTotal = 90.0f; turnManager.MoveTurnBar(90.0f); turnManager.CheckStarHit(); if (gameObject.name == "Pink Ghost(Clone)") { turnManager.gameLost = true; turnManager.LoseGame(); turnManager.forwardPinkGhost = false; GetComponent <Rigidbody> ().isKinematic = false; GetComponent <Rigidbody> ().useGravity = true; } if (gameObject.name == "Blue Ghost(Clone)") { turnManager.gameLost = true; turnManager.LoseGame(); turnManager.forwardBlueGhost = false; GetComponent <Rigidbody> ().isKinematic = false; GetComponent <Rigidbody> ().useGravity = true; } } }