void ExplodeListener(SendExplodeArgs sendExplodeArgs) { if (sendExplodeArgs.attacking) { menuController.GoToMenuScene(1f); TriggerMove triggerMove = GetComponent <TriggerMove>(); triggerMove.HideSelfAndExplode(); } }
void ExplodeListener(SendExplodeArgs sendExplodeArgs) { if (sendExplodeArgs.attacking) { sendExplodeArgs.glow = glow; arena.Begin(); TriggerMove triggerMove = GetComponent <TriggerMove>(); triggerMove.DestroySelf(true); } }
public void setOnSwap(TriggerMove trigger, string description) { _onSwap = trigger; _onSwapAbility = description; }
public void setOnShuffled(TriggerMove trigger, string description) { _onShuffled = trigger; _onShuffleAbility = description; }
public void setOnBanish(TriggerMove trigger, string description) { _onBanish = trigger; _onBanishAbility = description; }
public void setOnDiscard(TriggerMove trigger, string description) { _onDiscard = trigger; _onDiscardAbility = description; }
public void setOnDrawn(TriggerMove trigger, string description) { _onDrawn = trigger; _onDrawnAbility = description; }
public void setOnDeploy(TriggerMove trigger, string description) { _onDeploy = trigger; _onDeployAbility = description; }
public void setOnMove(TriggerMove trigger, string description) { _onMove = trigger; _onMoveAbility = description; }