コード例 #1
0
    protected virtual void OnTrackingFound()
    {
        if (mTrackableBehaviour)
        {
            var rendererComponents   = mTrackableBehaviour.GetComponentsInChildren <Renderer>(true);
            var colliderComponents   = mTrackableBehaviour.GetComponentsInChildren <Collider>(true);
            var canvasComponents     = mTrackableBehaviour.GetComponentsInChildren <Canvas>(true);
            PlayOnStateChange player = mTrackableBehaviour.GetComponentInChildren <PlayOnStateChange>(true);

            // Enable rendering:
            foreach (var component in rendererComponents)
            {
                component.enabled = true;
            }

            // Enable colliders:
            foreach (var component in colliderComponents)
            {
                component.enabled = true;
            }

            // Enable canvas':
            foreach (var component in canvasComponents)
            {
                component.enabled = true;
            }

            if (player != null)
            {
                player.Initialize();
                player.PlayOnAppear();
            }
        }
    }
コード例 #2
0
    public void PlayInfoClips()
    {
        if (trackableObjects.Count < 1)
        {
            Debug.Log("No Trackables Found!");
            return;
        }

        if (currentTrackedPlayAudioTarget == null || currentTrackedPlayAudioTarget.GetComponentInChildren <PlayAudio>() == null)
        {
            Debug.Log("No PlayAudio script attached to this object, or there is no active trackable target atm!");
            return;
        }


        breakOutOfQuestions = true;
        if (playAudio != null)
        {
            playAudio.PlayInfoClipOnClick();

            if (userSettings != null)
            {
                userSettings.FadeBGMusicVolume(playAudio.GetAudioSource().clip.length + 0.5f);
            }
        }
    }
コード例 #3
0
    /// <summary>
    ///     Implementation of the ITrackableEventHandler function called when the
    ///     tracking state changes.
    /// </summary>
    public void OnTrackableStateChanged(
        TrackableBehaviour.Status previousStatus,
        TrackableBehaviour.Status newStatus)
    {
        m_PreviousStatus = previousStatus;
        m_NewStatus      = newStatus;
        vidPlay          = mTrackableBehaviour.GetComponentInChildren <VideoPlayer>();

        if (newStatus == TrackableBehaviour.Status.DETECTED ||
            newStatus == TrackableBehaviour.Status.TRACKED ||
            newStatus == TrackableBehaviour.Status.EXTENDED_TRACKED)
        {
            Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found");
            OnTrackingFound();
            vidPlay.Play();
        }
        else if (previousStatus == TrackableBehaviour.Status.TRACKED &&
                 newStatus == TrackableBehaviour.Status.NO_POSE)
        {
            Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " lost");
            OnTrackingLost();
            vidPlay.Pause();
        }
        else
        {
            // For combo of previousStatus=UNKNOWN + newStatus=UNKNOWN|NOT_FOUND
            // Vuforia is starting, but tracking has not been lost or found yet
            // Call OnTrackingLost() to hide the augmentations
            OnTrackingLost();
        }
    }
コード例 #4
0
    protected virtual void OnTrackingFound()
    {
        var rendererComponents = GetComponentsInChildren <Renderer>(true);
        var colliderComponents = GetComponentsInChildren <Collider>(true);
        var canvasComponents   = GetComponentsInChildren <Canvas>(true);

        // Enable rendering:
        foreach (var component in rendererComponents)
        {
            component.enabled = true;
        }

        // Enable colliders:
        foreach (var component in colliderComponents)
        {
            component.enabled = true;
        }

        // Enable canvas':
        foreach (var component in canvasComponents)
        {
            component.enabled = true;
        }

        cameraObject.GetComponent <MainManager>().vid = mTrackableBehaviour.GetComponentInChildren <VideoPlayer>();
        cameraObject.GetComponent <MainManager>().DisplayUI();
    }
コード例 #5
0
    protected virtual void OnTrackingFound()
    {
        var rendererComponents = GetComponentsInChildren <Renderer>(true);
        var colliderComponents = GetComponentsInChildren <Collider>(true);
        var canvasComponents   = GetComponentsInChildren <Canvas>(true);

        // Enable rendering:
        foreach (var component in rendererComponents)
        {
            component.enabled = true;
        }

        // Enable colliders:
        foreach (var component in colliderComponents)
        {
            component.enabled = true;
        }

        // Enable canvas':
        foreach (var component in canvasComponents)
        {
            component.enabled = true;
        }

        vid = mTrackableBehaviour.GetComponentInChildren <VideoPlayer>();
        if (vid)
        {
            vid.Play();
        }
    }
コード例 #6
0
    protected virtual void OnTrackingFound()
    {
        var rendererComponents = GetComponentsInChildren <Renderer>(true);
        var colliderComponents = GetComponentsInChildren <Collider>(true);
        var canvasComponents   = GetComponentsInChildren <Canvas>(true);

        // Enable rendering:
        foreach (var component in rendererComponents)
        {
            component.enabled = true;
        }

        // Enable colliders:
        foreach (var component in colliderComponents)
        {
            component.enabled = true;
        }

        // Enable canvas':
        foreach (var component in canvasComponents)
        {
            component.enabled = true;
        }

        mCameraObject.GetComponent <VideoController>().mVid = mTrackableBehaviour.GetComponentInChildren <VideoPlayer>();
        mCameraObject.GetComponent <VideoController>().PlayVideo();
    }
コード例 #7
0
    protected virtual void OnTrackingFound()
    {
        if (mTrackableBehaviour)
        {
            var rendererComponents = mTrackableBehaviour.GetComponentsInChildren <Renderer>(true);
            var colliderComponents = mTrackableBehaviour.GetComponentsInChildren <Collider>(true);
            var canvasComponents   = mTrackableBehaviour.GetComponentsInChildren <Canvas>(true);

            // Enable rendering:
            foreach (var component in rendererComponents)
            {
                component.enabled = true;
            }

            // Enable colliders:
            foreach (var component in colliderComponents)
            {
                component.enabled = true;
            }

            // Enable canvas':
            foreach (var component in canvasComponents)
            {
                component.enabled = true;
            }

            cameraObject.GetComponent <VideoControler>().vid = mTrackableBehaviour.GetComponentInChildren <VideoPlayer>();
            cameraObject.GetComponent <VideoControler>().Play;
        }

        if (OnTargetFound != null)
        {
            OnTargetFound.Invoke();
        }
    }
コード例 #8
0
    public void SetColorForCardboard(Color color)
    {
        _color = color;

        if (gameManager != null)
        {
            if (gameManager.currentTrackedPlayAudioTarget != null)
            {
                currentTrackedAnimal = gameManager.currentTrackedPlayAudioTarget;

                if (currentTrackedAnimal.GetComponentInChildren <Renderer>() != null)
                {
                    currentTrackedAnimal.GetComponentInChildren <Renderer>().sharedMaterial.color = _color;
                }
            }
        }
    }
コード例 #9
0
    // to enable new objects
    public void onNextARObject()
    {
        mTrackableBehaviour.GetComponentInChildren <ArtGalleryVideoController>().Pause();
        mTrackableBehaviour.GetComponentInChildren <AudioController>().Pause();
        selectedARObject++;

        // reset position of every object except video, audio, and te
        if (selectedARObject < len_tutorialInstantiedObjects)
        {
            if (selectedARObject == 7 || selectedARObject == 8 || selectedARObject == 9)
            {
                // do nothing
            }
            else
            {
                mTrackableBehaviour.gameObject.transform.position = new Vector3(transformations[0, 0], transformations[0, 1], transformations[0, 2]);
                var tutorialInstantiedObjects = mTrackableBehaviour.gameObject.GetComponentInChildren <Transform>();
                foreach (Transform tr in tutorialInstantiedObjects.transform.GetChild(selectedARObject))
                {
                    // Debug.Log("yolo");
                    // Debug.Log(tr.position.x);
                    // Debug.Log(tr.position.y);
                    // Debug.Log(tr.position.z);
                    //Debug.Log("realyolo");
                    tr.position = new Vector3(transformations[0, 0], transformations[0, 1], transformations[0, 2]);
                    //tr.eulerAngles = new Vector3(transformations[1,0], transformations[1,1], transformations[1,2]);
                    tr.localScale = new Vector3(transformations[2, 0], transformations[2, 1], transformations[2, 2]);
                    // Debug.Log(transformations[0, 0]); // pos.x
                    // Debug.Log(transformations[0, 1]); // pos.y
                    // Debug.Log(transformations[0, 2]); // pos.z
                }
            }
        }

        TutorialRenderHandler();
    }
    protected virtual void OnTrackingFound()
    {
        if (mTrackableBehaviour)
        {
            var rendererComponents = mTrackableBehaviour.GetComponentsInChildren <Renderer>(true);
            var colliderComponents = mTrackableBehaviour.GetComponentsInChildren <Collider>(true);
            var canvasComponents   = mTrackableBehaviour.GetComponentsInChildren <Canvas>(true);

            // Enable rendering:
            foreach (var component in rendererComponents)
            {
                component.enabled = true;
            }

            // Enable colliders:
            foreach (var component in colliderComponents)
            {
                component.enabled = true;
            }

            // Enable canvas':
            foreach (var component in canvasComponents)
            {
                component.enabled = true;
            }

            if (string.Equals(mTrackableBehaviour.TrackableName, "stone"))
            {
                Debug.Log("Interaction Marker Detected");
            }
            else
            {
                Debug.Log("Calling Marker Script");
                var markerScript = mTrackableBehaviour.GetComponentInChildren <ChartLoadScript>(true);
                markerScript.Load(mTrackableBehaviour.TrackableName);
            }
        }
    }
コード例 #11
0
ファイル: I_Stcky_Manager.cs プロジェクト: amrhsn/I-Sticky
    void GetCurrentTrackableObjects()
    {
        StateManager sm = TrackerManager.Instance.GetStateManager();

        IEnumerable <TrackableBehaviour> activeTrackables = sm.GetActiveTrackableBehaviours();

        if (activeTrackables.Count() == 0 && !takingScreenshot)
        {
            unfocusImage.SetActive(true);
            backBtn.SetActive(true);
            infoBtn.SetActive(false);

            /*infoBtn.SetActive(false);
             * screenShotBtn.SetActive(false);
             * cameSwapBtn.SetActive(false);
             * animateBtn.SetActive(false);*/
            //stickerBtn.SetActive(false);
            //save.SetActive(false);
            //removeImage.SetActive(false);
        }
        else if (activeTrackables.Count() >= 1)
        {
            takingScreenshot = true;
            infoBtn.SetActive(true);
        }


        else
        {
            takingScreenShot = false;
            unfocusImage.SetActive(false);
            //infoBtn.SetActive(true);
            //backBtn.SetActive(false);

            /*infoBtn.SetActive(true);
             * screenShotBtn.SetActive(true);
             * cameSwapBtn.SetActive(true);
             * animateBtn.SetActive(true);*/
            //stickerBtn.SetActive(true);
        }
        noOfActiveTrackables = activeTrackables.Count();
        foreach (TrackableBehaviour tb in activeTrackables)
        {
            //Debug.Log("Trackable: " + tb.TrackableName);



            currentTrackedTarget = tb;


            if (currentTrackedTarget.GetComponentInChildren <TouchControls>())
            {
                currentTrackedTarget.GetComponentInChildren <TouchControls>().objectVisible = true;
            }



            foreach (GameObject obj in objects)
            {
                GameObject ro = obj.GetComponent <SnappedObject>().refObject;

                if (ro != null)
                {
                    if (ro.activeSelf)
                    {
                        ro.SetActive(false);
                    }
                }
            }

            trackableObjects.Add(currentTrackedTarget);
            currentTrackedTargetName = currentTrackedTarget.TrackableName;
        }
    }
コード例 #12
0
    void GetCurrentTrackableObjects()
    {
        // Get the StateManager
        StateManager sm = TrackerManager.Instance.GetStateManager();

        IEnumerable <TrackableBehaviour> activeTrackables = sm.GetActiveTrackableBehaviours();

        noOfActiveTrackables = activeTrackables.Count();

        // Iterate through the list of active trackables
        foreach (TrackableBehaviour tb in activeTrackables)
        {
            //Debug.Log("Trackable: " + tb.TrackableName);

            if (tb.TrackableName != "action-card" && tb.TrackableName != "groundcard" && tb.TrackableName != "BigFishMarker")
            {
                currentTrackedPlayAudioTarget = tb;
                cardTrackingTimer            += Time.deltaTime;



                if (!playedAnimalNameOnce && cardTrackingTimer >= 1.75f)
                {
                    if (currentTrackedPlayAudioTarget.GetComponentInChildren <PlayAudio>() != null)
                    {
                        playAudio = currentTrackedPlayAudioTarget.GetComponentInChildren <PlayAudio>();
                        playAudio.PlayAnimalNameClipOnClick();
                    }
                    playedAnimalNameOnce = true;
                }
            }

            currentTrackedTarget = tb;


            if (currentTrackedTarget.GetComponentInChildren <TouchControls>())
            {
                currentTrackedTarget.GetComponentInChildren <TouchControls>().objectVisible = true;
            }


            if (currentTrackedTarget.TrackableName == "action-card" && noOfActiveTrackables == 1)
            {
                foreach (GameObject objectUI in iconsUI)
                {
                    objectUI.SetActive(false);
                }
            }
            else
            {
                if (!takingScreenshot)
                {
                    foreach (GameObject objectUI in iconsUI)
                    {
                        objectUI.SetActive(true);
                    }
                }
            }

            foreach (GameObject obj in objects)
            {
                GameObject ro = obj.GetComponent <SnappedObject>().refObject;

                if (ro != null)
                {
                    if (ro.activeSelf)
                    {
                        ro.SetActive(false);
                    }
                }
            }

            trackableObjects.Add(currentTrackedTarget);
            currentTrackedTargetName = currentTrackedTarget.TrackableName;

            if (!source.isPlaying && !breakOutOfQuestions && currentTrackedTargetName != "action-card" && currentTrackedTargetName != "groundcard")
            {
                if (!scannedCurrentTrackable && cardTrackingTimer >= timeBeforeQuestionsPlayRightOrWRong)
                {
                    if (!answeredCorrectly)
                    {
                        if (Time.time > msTimeBeforePlayingCorrectOrWrong)
                        {
                            if (currentTrackedTargetName == names[randomIndex])
                            {
                                switch (currentChoosenLanguage)
                                {
                                case "English":
                                    source.clip = answers[0];
                                    break;

                                case "Chinese":
                                    source.clip = answers[2];
                                    break;

                                default:
                                    source.clip = answers[0];
                                    break;
                                }

                                if (userSettings != null)
                                {
                                    userSettings.FadeBGMusicVolume(source.clip.length + 0.5f);
                                }

                                source.Play();
                                answeredCorrectly = true;
                            }
                            else
                            {
                                switch (currentChoosenLanguage)
                                {
                                case "English":
                                    source.clip = answers[1];
                                    break;

                                case "Chinese":
                                    source.clip = answers[3];
                                    break;

                                default:
                                    source.clip = answers[1];
                                    break;
                                }

                                if (userSettings != null)
                                {
                                    userSettings.FadeBGMusicVolume(source.clip.length + 0.5f);
                                }
                                source.Play();
                            }

                            scannedCurrentTrackable = true;
                        }
                    }
                }
            }
        }
    }
コード例 #13
0
    void Update()
    {
        if (startColoring)
        {
#if UNITY_EDITOR
            if (Input.GetMouseButtonDown(0))
            {
                RaycastHit hit;
                Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);

                if (Physics.Raycast(ray, out hit, Mathf.Infinity, coloringMask))
                {
                    if (hit.collider.GetComponent <ColorProperties>() != null)
                    {
                        _color = hit.collider.GetComponent <ColorProperties>().GetColor();
                        hit.collider.GetComponent <ColorProperties>().PlayColorName();

                        if (SceneManager.GetActiveScene().name == "AR_Cardboard")
                        {
                            if (gameManager != null)
                            {
                                if (gameManager.currentTrackedPlayAudioTarget != null)
                                {
                                    currentTrackedAnimal = gameManager.currentTrackedPlayAudioTarget;

                                    if (currentTrackedAnimal.GetComponentInChildren <Renderer>() != null)
                                    {
                                        currentTrackedAnimal.GetComponentInChildren <Renderer>().sharedMaterial.color = _color;
                                    }
                                }
                            }
                        }
                        else if (SceneManager.GetActiveScene().name == "AR_Scene")
                        {
                            if (gameManagerAR != null)
                            {
                                if (gameManagerAR.currentTrackedPlayAudioTarget != null)
                                {
                                    currentTrackedAnimal = gameManagerAR.currentTrackedPlayAudioTarget;

                                    if (currentTrackedAnimal.GetComponentInChildren <Renderer>() != null)
                                    {
                                        currentTrackedAnimal.GetComponentInChildren <Renderer>().sharedMaterial.color = _color;
                                    }
                                }
                            }
                        }
                    }
                }
            }
#elif !UNITY_EDITOR
            foreach (Touch t in Input.touches)
            {
                if (t.phase == TouchPhase.Began)
                {
                    RaycastHit hit;
                    Ray        ray = Camera.main.ScreenPointToRay(t.position);

                    if (Physics.Raycast(ray, out hit, Mathf.Infinity, coloringMask))
                    {
                        if (hit.collider.GetComponent <ColorProperties>() != null)
                        {
                            _color = hit.collider.GetComponent <ColorProperties> ().GetColor();
                            hit.collider.GetComponent <ColorProperties>().PlayColorName();

                            if (SceneManager.GetActiveScene().name == "AR_Cardboard")
                            {
                                if (gameManager != null)
                                {
                                    if (gameManager.currentTrackedPlayAudioTarget != null)
                                    {
                                        currentTrackedAnimal = gameManager.currentTrackedPlayAudioTarget;

                                        if (currentTrackedAnimal.GetComponentInChildren <Renderer>() != null)
                                        {
                                            currentTrackedAnimal.GetComponentInChildren <Renderer>().sharedMaterial.color = _color;
                                        }
                                    }
                                }
                            }
                            else if (SceneManager.GetActiveScene().name == "AR_Scene")
                            {
                                if (gameManagerAR != null)
                                {
                                    if (gameManagerAR.currentTrackedPlayAudioTarget != null)
                                    {
                                        currentTrackedAnimal = gameManagerAR.currentTrackedPlayAudioTarget;

                                        if (currentTrackedAnimal.GetComponentInChildren <Renderer>() != null)
                                        {
                                            currentTrackedAnimal.GetComponentInChildren <Renderer>().sharedMaterial.color = _color;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
#endif
        }
    }
コード例 #14
0
ファイル: GameManager_AR.cs プロジェクト: amrhsn/I-Sticky
    void GetCurrentTrackableObjects()
    {
        // Get the StateManager
        StateManager sm = TrackerManager.Instance.GetStateManager();

        IEnumerable <TrackableBehaviour> activeTrackables = sm.GetActiveTrackableBehaviours();

        noOfActiveTrackables = activeTrackables.Count();

        // Iterate through the list of active trackables
        foreach (TrackableBehaviour tb in activeTrackables)
        {
            //Debug.Log("Trackable: " + tb.TrackableName);

            if (tb.TrackableName != "ActionCard" && tb.TrackableName != "groundcard" && tb.TrackableName != "BigMarker")
            {
                currentTrackedPlayAudioTarget = tb;
                cardTrackingTimer            += Time.deltaTime;



                if (!playedAnimalNameOnce && cardTrackingTimer >= 1.75f)
                {
                    if (currentTrackedPlayAudioTarget.transform.GetChild(0) != null)
                    {
                        Debug.Log(currentTrackedPlayAudioTarget.TrackableName + " Play Audio script found!");

                        // playAudio = currentTrackedPlayAudioTarget.transform.GetChild(0).GetComponent<PlayAudio>();

                        // playAudio.PlayAnimalNameClipOnClick();

                        Invoke("CanAnswerQuestions", 2f);
                    }
                    playedAnimalNameOnce = true;
                }
            }

            currentTrackedTarget = tb;


            if (currentTrackedTarget.GetComponentInChildren <TouchControls>())
            {
                currentTrackedTarget.GetComponentInChildren <TouchControls>().objectVisible = true;
            }


            if (currentTrackedTarget.TrackableName == "ActionCard" && noOfActiveTrackables == 1)
            {
                foreach (GameObject objectUI in iconsUI)
                {
                    objectUI.SetActive(false);
                }
            }
            else
            {
                if (!takingScreenshot)
                {
                    foreach (GameObject objectUI in iconsUI)
                    {
                        objectUI.SetActive(true);
                    }
                }
            }

            foreach (GameObject obj in objects)
            {
                GameObject ro = obj.GetComponent <SnappedObject>().refObject;

                if (ro != null)
                {
                    if (ro.activeSelf)
                    {
                        ro.SetActive(false);
                    }
                }
            }

            trackableObjects.Add(currentTrackedTarget);
            currentTrackedTargetName = currentTrackedTarget.TrackableName;

            /* if (!source.isPlaying && !breakOutOfQuestions && currentTrackedTargetName != "ActionCard" && currentTrackedTargetName != "groundcard" && canAnswerQuestionsNow)
             * {
             *   if (!scannedCurrentTrackable && cardTrackingTimer >= timeBeforeQuestionsPlayRightOrWRong)
             *   {
             *
             *       if (!answeredCorrectly)
             *       {
             *           if (Time.time > msTimeBeforePlayingCorrectOrWrong)
             *           {
             *               if (currentTrackedTargetName == names[randomIndex])
             *               {
             *                   switch (currentChoosenLanguage)
             *                   {
             *                       case "English":
             *                           source.clip = answers[0];
             *                           break;
             *                       case "Chinese":
             *                           source.clip = answers[2];
             *                           break;
             *                       default:
             *                           source.clip = answers[0];
             *                           break;
             *                   }
             *
             *
             *
             *                   source.Play();
             *                   canAnswerQuestionsNow = false;
             *                   answeredCorrectly = true;
             *               }
             *               else
             *               {
             *                   switch (currentChoosenLanguage)
             *                   {
             *                       case "English":
             *                           source.clip = answers[1];
             *                           break;
             *                       case "Chinese":
             *                           source.clip = answers[3];
             *                           break;
             *                       default:
             *                           source.clip = answers[1];
             *                           break;
             *                   }
             *
             *
             *
             *                   source.Play();
             *                   canAnswerQuestionsNow = false;
             *               }
             *
             *               scannedCurrentTrackable = true;
             *           }
             *       }
             *   }
             * }*/
        }
    }
コード例 #15
0
    void GetCurrentTrackableObjects()
    {
        // Get the StateManager
        StateManager sm = TrackerManager.Instance.GetStateManager();

        IEnumerable <TrackableBehaviour> activeTrackables = sm.GetActiveTrackableBehaviours();

        //noOfActiveTrackables = activeTrackables.Count();

        // Iterate through the list of active trackables
        foreach (TrackableBehaviour tb in activeTrackables)
        {
            if (tb.TrackableName != "action-card" && tb.TrackableName != "groundcard" && tb.TrackableName != "BigFishMarker")
            {
                currentTrackedPlayAudioTarget = tb;
                animalNameTimer += Time.deltaTime;

                if (currentTrackedPlayAudioTarget.GetComponentInChildren <PlayAudio>() != null)
                {
                    playAudio = currentTrackedPlayAudioTarget.GetComponentInChildren <PlayAudio>();
                }

                if (!playedAnimalNameOnce && animalNameTimer >= passedTime)
                {
                    playedAnimalNameOnce  = true;
                    playedAnimalVoiceOnce = false;

                    if (playAudio != null)
                    {
                        playAudio.PlayAnimalNameClipOnClick();
                        passedTime = passedTime + playAudio.currentClipLength + audioClipsInterval;
                    }
                }

                if (playedAnimalNameOnce && animalNameTimer >= passedTime)
                {
                    if (playAudio != null)
                    {
                        if (playAudio.indexNumber == 0 && !playedAnimalVoiceOnce)
                        {
                            playedAnimalVoiceOnce = true;
                            playAudio.PlayAnimalSoundClipOnClick();
                            passedTime = passedTime + playAudio.currentClipLength + audioClipsInterval;
                        }
                        else
                        {
                            if (playAudio.indexNumber > playAudio.maxArrayLength - 1)
                            {
                                playedAnimalNameOnce = false;

                                playAudio.indexNumber = 0;
                            }
                            else
                            {
                                playAudio.PlayInfoClipOnClick();
                                passedTime = passedTime + playAudio.currentClipLength + audioClipsInterval;
                            }
                        }
                    }
                }
            }

            if (tb.TrackableName != "groundcard" && tb.TrackableName != "BigFishMarker")
            {
                bigMarkerTrackable = tb;
            }

            currentTrackedTarget = tb;


            trackableObjects.Add(currentTrackedTarget);
        }
    }