public void towerGetsEnemy() { Enemy enemy = new Enemy(0, 0.0f, "", 0); tower = new Tower("", 0, 0, 0, 0); tower.AddNearbyEnemy(enemy); Assert.AreSame(enemy, tower.Enemies(0)); }
public void TowerAddsEnemySuccessfully() { tower.AddNearbyEnemy(enemy); Assert.AreEqual(enemy, tower.Enemies[0]); }