コード例 #1
0
ファイル: Hat.cs プロジェクト: rapolaskutka/SemestroProjektas
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("Player"))
     {
         Destroy(gameObject);
         throwclass.RemoveCooldown();
     }
     if (collision.CompareTag("Ground"))
     {
         Instantiate(impact, transform.position, Quaternion.identity);
         rb.velocity = (GameObject.Find("Character").transform.position - transform.position).normalized * speed;
     }
     if (collision.tag.Equals("Boss"))
     {
         Boss_Health health = collision.GetComponent <Boss_Health>();
         health.GetDamage(30, true, 5);
     }
 }