private static ThreadedScale ( |
||
tex | ||
newWidth | int | |
newHeight | int | |
useBilinear | bool | |
return | void |
public static void Bilinear(Texture2D tex, int newWidth, int newHeight) { TextureScale.ThreadedScale(tex, newWidth, newHeight, true); }
public static void Point(Texture2D tex, int newWidth, int newHeight) { TextureScale.ThreadedScale(tex, newWidth, newHeight, false); }