ThreadedScale() private static method

private static ThreadedScale ( Texture2D tex, int newWidth, int newHeight, bool useBilinear ) : void
tex UnityEngine.Texture2D
newWidth int
newHeight int
useBilinear bool
return void
 public static void Bilinear(Texture2D tex, int newWidth, int newHeight)
 {
     TextureScale.ThreadedScale(tex, newWidth, newHeight, true);
 }
 public static void Point(Texture2D tex, int newWidth, int newHeight)
 {
     TextureScale.ThreadedScale(tex, newWidth, newHeight, false);
 }