public static void printObj(object obj) { using (KSP.IO.TextWriter writer = TextWriter.CreateForType <string>("obj.cs")) { string str = printProperties(obj, TypeDescriptor.GetProperties(obj), 0); writer.Write(str); MonoBehaviour.print(str); } }
public void SavePartTags() { TextWriter file = TextWriter.CreateForType <PartCatalog>("catalog.txt"); foreach (PartTag tag in RootTag.ChildTags) { tag.writeToFile(file); } file.Flush(); file.Close(); }
public static void printPartInfo(AvailablePart part) { TextWriter file = TextWriter.CreateForType <PartCatalog>("catalogConfig.txt"); //UnityEngine.Debug.Log(part.partPrefab.); //printConfigNode(GameDatabase.Instance.GetConfigNode(part.partUrl),"",file); UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs("PART"); UrlDir.UrlConfig config = Array.Find <UrlDir.UrlConfig>(configs, (c => part.name == c.name.Replace('_', '.'))); file.WriteLine("New Config: " + config.name); file.WriteLine("URL : " + config.url); printConfigNode(config.config, " ", file); file.Flush(); file.Close(); }
public static void saveTape(String name, Int32[] tape) { //find the file and load it. Return false if it does not exist //this function will call insertMedia to do the final stuff with the stuff TextWriter t = TextWriter.CreateForType <TapeDrive>(name); //find the last line that is non-zero int index = 1024 * 256 - 1; while (tape[index] == 0) { --index; } for (int i = 0; i <= index; ++i) { t.WriteLine(tape[i]); } t.Close(); }
private static void SaveState() { var writer = TextWriter.CreateForType <Core>("OrbitState.txt"); foreach (var body in FlightGlobals.Bodies.Where(body => body.orbitDriver != null)) { MonoBehaviour.print("Saving " + body.bodyName); var orbit = body.orbit; var s = body.bodyName + " "; s += orbit.inclination + " "; s += orbit.eccentricity + " "; s += orbit.semiMajorAxis + " "; s += orbit.LAN + " "; s += orbit.argumentOfPeriapsis + " "; s += orbit.meanAnomalyAtEpoch + " "; s += orbit.epoch + " "; s += orbit.referenceBody.bodyName; writer.WriteLine(s); } writer.Flush(); writer.Close(); writer.Dispose(); MonoBehaviour.print("Done saving planetary state"); }