public ProximitySpawner(int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName, int triggerRange, string spawnMessage, bool instantFlag) : base(amount, minDelay, maxDelay, team, homeRange, spawnName) { m_TriggerRange = triggerRange; m_SpawnMessage = TextDefinition.Parse(spawnMessage); m_InstantFlag = instantFlag; }