コード例 #1
0
    /// <summary>
    /// Called when a music group sets its slider to the correct value
    /// </summary>
    /// <param name="group">
    /// music group number corresponding to tablet
    /// 0 = drumTablet
    /// 1 = pianoTablet
    /// 2 = guitarTablet
    /// </param>
    void CorrectSlider(int group)
    {
        //increment correct Sliders
        numCorrectSliders++;

        //Activate particles of the proper tablet
        if (group == 0)
        {
            drumTablet.ActivateParticles();
        }

        else if (group == 1)
        {
            pianoTablet.ActivateParticles();
        }

        else if (group == 2)
        {
            guitarTablet.ActivateParticles();
        }

        //if all sliders are correct, activate final rock
        if (numCorrectSliders == 3)
        {
            finalRock.Activate();
        }
    }