/// <summary> /// Called when a music group unmutes the incorrect track, after it previously had unmuted the correct one /// </summary> void IncorrectTrack() { //decrement correct track numCorrectTracks--; //tell the tree to stop dancing tree.StopDancing(); //If there are no longer 3 correct tracks if (numCorrectTracks != 3) { //Deactivate all sliders drumTablet.DeactivateSlider(); pianoTablet.DeactivateSlider(); guitarTablet.DeactivateSlider(); matState = MatState.Decreasing; } }