コード例 #1
0
    // Spawns 2 Boss slimes half the size of the current Boss slime
    public void spawnChildren()
    {
        if (size <= 1)
        {
            return;
        }
        else
        {
            SlimeBoss leftSlime  = Instantiate(childBossSlime, this.gameObject.transform.position, Quaternion.Euler(0, 0, 0));
            SlimeBoss rightSlime = Instantiate(childBossSlime, this.gameObject.transform.position, Quaternion.Euler(0, 0, 0));

            leftSlime.size  = (this.size / 2);
            rightSlime.size = (this.size / 2);
        }
    }
コード例 #2
0
ファイル: FireBall.cs プロジェクト: MSmith550/Project-Wizard
    private void OnTriggerEnter2D(Collider2D collision)
    {
        AudioSource.PlayClipAtPoint(audioSource, GameObject.FindGameObjectWithTag("Player").transform.position, 10);
        SlimeEnemy slimeEnemy = collision.GetComponent <SlimeEnemy>();

        if (slimeEnemy != null)
        {
            slimeEnemy.TakeDamage(damage);
        }
        SlimeBoss slimeBoss = collision.GetComponent <SlimeBoss>();

        if (slimeBoss != null)
        {
            slimeBoss.TakeDamage(damage);
        }

        Destroy(gameObject);
    }