void InitializeObjectsPool() { objectsPool = GetComponent <SimpleObjectPool>(); objectsPool.prefab = prefabBalls; objectsPool.bubbleHolder = bubbleHolder; objectsPool.InitializePool(100); // Предустановка }
void InitializeObjectsPool() { objectsPool = GetComponent <SimpleObjectPool>(); objectsPool.prefab = prefabBalls; objectsPool.bubbleHolder = bubbleHolder; objectsPool.InitializePool(100); // Предустановка }