static private void Initialize() { instance = FindObjectOfType <SimpleObjectPool>(); if (instance == null) { GameObject temp = new GameObject("SimpleObjectPool"); instance = temp.AddComponent <SimpleObjectPool>(); } instance.CreateStartUpPools(); }
static private void Initialize() { instance = FindObjectOfType <SimpleObjectPool>(); if (instance == null) { GameObject temp = new GameObject("SimpleObjectPool"); instance = temp.AddComponent <SimpleObjectPool>(); } instance.CreateStartUpPools(); }