public void shutdown() { sceneViewController.destroyCameras(); virtualTextureLink.sceneUnloading(scene); lightManager.sceneUnloading(scene); objectMover.sceneUnloading(scene); modelController.destroyModel(); scene.Dispose(); }
public void sceneUnloading(SimScene scene) { teethMover.sceneUnloading(scene); anatomyFinder.sceneUnloading(); }
/// <summary> /// Callback for when the scene is unloading. /// </summary> /// <param name="controller"></param> /// <param name="scene"></param> private void sceneController_OnSceneUnloading(SceneController controller, SimScene scene) { sceneViewController.destroyCameras(); lightManager.sceneUnloading(scene); selectionMovementTools.sceneUnloading(scene); }
public void sceneUnloading(Engine.ObjectManagement.SimScene scene) { propMover.sceneUnloading(scene); slideshowEditController.sceneUnloading(scene); }
public void sceneUnloading(SimScene scene) { propMover.sceneUnloading(scene); }