void Start() { darkOverlayEnabled = false; cameraTransform = GameObject.FindGameObjectWithTag("Player").GetComponentInChildren <Camera>().transform; playerResources = PlayerResourceManager.Instance; shipResources = ShipResourceManager.Instance; systemManager = ShipSystemManager.Instance; EventBox.SetActive(false); }
void Start() { OnPlayerStateChange += OnPlayerStateChanged; state = PlayerState.Sitting; cameraController = GetComponent <FirstPersonCameraController>(); movementController = GetComponent <MovementController>(); cameraTransform = GetComponentInChildren <Camera>().transform; uiManager = UIManager.Instance; systemManager = ShipSystemManager.Instance; waterDispenser = systemManager.GetComponent <WaterDispenser>(); foodDispenser = systemManager.GetComponent <FoodDispenser>(); playerResources = PlayerResourceManager.Instance; uiManager.UpdateTooltipTextSub(null); uiManager.UpdateTooltipText("Begin", true); StartCoroutine(LateStart()); }
void Awake() { Instance = this; }
void Start() { shipResources = ShipResourceManager.Instance; systemManager = ShipSystemManager.Instance; }