コード例 #1
0
 private void Act(Damageable damageable)
 {
     StartCoroutine(WaitAndDie());
 }
コード例 #2
0
 private void Awake()
 {
     damageable = gameObject.GetComponent <Damageable>();
 }
 private void Awake()
 {
     damageable          = GetComponent <Damageable>();
     damageable.Damaged += ChangeColor;
     damageable.Healed  += ChangeColor;
 }