static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderForm form = new RenderForm("Kinect simple pilot sample"); RenderDevice device = new RenderDevice(SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); RenderContext context = new RenderContext(device); DX11SwapChain swapChain = DX11SwapChain.FromHandle(device, form.Handle); //Allow to draw using direct2d on top of swapchain var context2d = new SharpDX.Direct2D1.DeviceContext(swapChain.Texture.QueryInterface<SharpDX.DXGI.Surface>()); //Call release on texture since queryinterface does an addref Marshal.Release(swapChain.Texture.NativePointer); var textFormat = new SharpDX.DirectWrite.TextFormat(device.DWriteFactory, "Arial", 16.0f); var blackBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.Black); var whiteBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.White); KinectSensor sensor = KinectSensor.GetDefault(); sensor.Open(); bool doQuit = false; KinectSensorColorRGBAFrameProvider provider = new KinectSensorColorRGBAFrameProvider(sensor); DynamicColorRGBATextureProcessor colorProcessor = new DynamicColorRGBATextureProcessor(provider, device); KinectPilotProcessor pilot = KinectPilotProcessor.Default; KinectSensorBodyFrameProvider bodyFrameProvider = new KinectSensorBodyFrameProvider(sensor); bodyFrameProvider.FrameReceived += (sender, args) => { var body = args.FrameData.TrackedOnly().ClosestBodies().FirstOrDefault(); if (body != null) { pilot.Process(body.GetJointTable()); } }; form.KeyDown += (sender, args) => { if (args.KeyCode == Keys.Escape) { doQuit = true; } }; RenderLoop.Run(form, () => { if (doQuit) { form.Dispose(); return; } colorProcessor.Update(context); context.RenderTargetStack.Push(swapChain); device.Primitives.ApplyFullTri(context, colorProcessor.Texture.ShaderView); device.Primitives.FullScreenTriangle.Draw(context); context.RenderTargetStack.Pop(); context2d.BeginDraw(); var rect = new SharpDX.RectangleF(0, 0, 200, 130); context2d.FillRectangle(rect, blackBrush); context2d.DrawText("Elevation: " + pilot.Elevation, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Steering Y: " + pilot.SteeringY, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Steering Z: " + pilot.SterringZ, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Push: " + pilot.Push, textFormat, rect, whiteBrush); context2d.EndDraw(); swapChain.Present(0, SharpDX.DXGI.PresentFlags.None); }); swapChain.Dispose(); context.Dispose(); device.Dispose(); colorProcessor.Dispose(); provider.Dispose(); sensor.Close(); }
public object Convert(object value, Type targetType, object parameter, string language) { MyChildRenderItem.RenderDataStruct Item = (MyChildRenderItem.RenderDataStruct)value; if (Item.FontSize != AppSettings.dFontSize) { Item.sizeFunc(); //cannot react this late Item = (MyChildRenderItem.RenderDataStruct)value; } int pixelWidth = (int)Item.Width, pixelHeight = (int)Item.Height; SurfaceImageSource newSource = new SurfaceImageSource(pixelWidth, pixelHeight, false); //SharpDX.Direct3D11.Device D3DDev = new SharpDX.Direct3D11.Device(SharpDX.Direct3D.DriverType.Hardware, SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); //SharpDX.DXGI.Device DXDev = D3DDev.QueryInterface<SharpDX.DXGI.Device>(); #if WINDOWS_PHONE_APP || !STORETOOLKIT SharpDX.DXGI.ISurfaceImageSourceNativeWithD2D surfaceImageSourceNative = SharpDX.ComObject.As<SharpDX.DXGI.ISurfaceImageSourceNativeWithD2D>(newSource); #else SharpDX.DXGI.ISurfaceImageSourceNative surfaceImageSourceNative = SharpDX.ComObject.As<SharpDX.DXGI.ISurfaceImageSourceNative>(newSource); #endif SharpDX.Rectangle rt = new SharpDX.Rectangle(0, 0, pixelWidth, pixelHeight); #if WINDOWS_PHONE_APP || !STORETOOLKIT SharpDX.Point pt; IntPtr obj; surfaceImageSourceNative.Device = TextShaping.Dev2D; surfaceImageSourceNative.BeginDraw(rt, new Guid("e8f7fe7a-191c-466d-ad95-975678bda998"), out obj, out pt); //d2d1_1.h SharpDX.Direct2D1.DeviceContext devcxt = SharpDX.ComObject.As<SharpDX.Direct2D1.DeviceContext>(obj); #else SharpDX.DrawingPoint pt; surfaceImageSourceNative.Device = TextShaping.DXDev; SharpDX.DXGI.Surface surf = surfaceImageSourceNative.BeginDraw(rt, out pt); SharpDX.Direct2D1.DeviceContext devcxt = new SharpDX.Direct2D1.DeviceContext(surf); //SharpDX.Direct2D1.Bitmap1 bmp = new SharpDX.Direct2D1.Bitmap1(devcxt, surf, new SharpDX.Direct2D1.BitmapProperties1() { DpiX = Windows.Graphics.Display.DisplayInformation.GetForCurrentView().RawDpiX, DpiY = Windows.Graphics.Display.DisplayInformation.GetForCurrentView().RawDpiY, PixelFormat = new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, SharpDX.Direct2D1.AlphaMode.Premultiplied), BitmapOptions = SharpDX.Direct2D1.BitmapOptions.CannotDraw | SharpDX.Direct2D1.BitmapOptions.Target }); //devcxt.Target = bmp; devcxt.BeginDraw(); #endif devcxt.Clear(new SharpDX.Color4(Windows.UI.Colors.White.R / 255.0f, Windows.UI.Colors.White.G / 255.0f, Windows.UI.Colors.White.B / 255.0f, Windows.UI.Colors.Transparent.A / 255.0f)); SharpDX.Direct2D1.Layer lyr = new SharpDX.Direct2D1.Layer(devcxt); //SharpDX.RectangleF.Infinite devcxt.PushLayer(new SharpDX.Direct2D1.LayerParameters1(new SharpDX.RectangleF(float.NegativeInfinity, float.NegativeInfinity, float.PositiveInfinity, float.PositiveInfinity), null, SharpDX.Direct2D1.AntialiasMode.PerPrimitive, SharpDX.Matrix3x2.Identity, 1.0f, null, SharpDX.Direct2D1.LayerOptions1.None), lyr); devcxt.PushAxisAlignedClip(new SharpDX.RectangleF(pt.X, pt.Y, pt.X + pixelWidth, pt.Y + pixelHeight), SharpDX.Direct2D1.AntialiasMode.PerPrimitive); devcxt.Transform = SharpDX.Matrix3x2.Translation(pt.X, pt.Y); SharpDX.DirectWrite.GlyphRun gr = new SharpDX.DirectWrite.GlyphRun(); gr.FontFace = TextShaping.DWFontFace; gr.FontSize = (float)TopLevelFontSize; gr.BidiLevel = -1; int curlen = 0; for (int ct = 0; ct < Item.ItemRuns.Count(); ct++) { int newlen = curlen + Item.ItemRuns[ct].ItemText.Length; gr.Indices = Item.indices.Skip(Item.clusters[curlen]).TakeWhile((indice, idx) => ct == Item.ItemRuns.Count() - 1 || idx < Item.clusters[newlen]).ToArray(); gr.Offsets = Item.offsets.Skip(Item.clusters[curlen]).TakeWhile((offset, idx) => ct == Item.ItemRuns.Count() - 1 || idx < Item.clusters[newlen]).ToArray(); gr.Advances = Item.advances.Skip(Item.clusters[curlen]).TakeWhile((advance, idx) => ct == Item.ItemRuns.Count() - 1 || idx < Item.clusters[newlen]).ToArray(); if (Item.ItemRuns[ct].ItemText[0] == XMLRender.ArabicData.ArabicEndOfAyah) gr.Advances[0] = 0; SharpDX.Direct2D1.SolidColorBrush brsh = new SharpDX.Direct2D1.SolidColorBrush(devcxt, new SharpDX.Color4(XMLRender.Utility.ColorR(Item.ItemRuns[ct].Clr) / 255.0f, XMLRender.Utility.ColorG(Item.ItemRuns[ct].Clr) / 255.0f, XMLRender.Utility.ColorB(Item.ItemRuns[ct].Clr) / 255.0f, 0xFF / 255.0f)); devcxt.DrawGlyphRun(new SharpDX.Vector2((float) pt.X + (float)pixelWidth + Item.offsets[0].AdvanceOffset - (Item.clusters[curlen] == 0 ? 0 : Item.advances.Take(Item.clusters[curlen]).Sum()), Item.BaseLine), gr, brsh, SharpDX.Direct2D1.MeasuringMode.Natural); brsh.Dispose(); curlen = newlen; } devcxt.Transform = SharpDX.Matrix3x2.Identity; devcxt.PopAxisAlignedClip(); devcxt.PopLayer(); #if WINDOWS_PHONE_APP || !STORETOOLKIT gr.Dispose(); #else gr.FontFace = null; #endif #if WINDOWS_PHONE_APP || !STORETOOLKIT #else devcxt.EndDraw(); devcxt.Target = null; //bmp.Dispose(); #endif devcxt.Dispose(); #if WINDOWS_PHONE_APP || !STORETOOLKIT #else surf.Dispose(); #endif surfaceImageSourceNative.EndDraw(); surfaceImageSourceNative.Device = null; surfaceImageSourceNative.Dispose(); //DXDev.Dispose(); //D3DDev.Dispose(); return newSource; }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderForm form = new RenderForm("Kinect color sample"); RenderDevice device = new RenderDevice(SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); RenderContext context = new RenderContext(device); DX11SwapChain swapChain = DX11SwapChain.FromHandle(device, form.Handle); //Allow to draw using direct2d on top of swapchain var context2d = new SharpDX.Direct2D1.DeviceContext(swapChain.Texture.QueryInterface <SharpDX.DXGI.Surface>()); //Call release on texture since queryinterface does an addref Marshal.Release(swapChain.Texture.NativePointer); var whiteBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.White); KinectSensor sensor = KinectSensor.GetDefault(); sensor.Open(); KinectBody[] bodyFrame = null; KinectSensorBodyFrameProvider bodyProvider = new KinectSensorBodyFrameProvider(sensor); bool doQuit = false; bool doUpload = false; ColorRGBAFrameData currentData = null; DynamicColorRGBATexture colorTexture = new DynamicColorRGBATexture(device); KinectSensorColorRGBAFrameProvider provider = new KinectSensorColorRGBAFrameProvider(sensor); provider.FrameReceived += (sender, args) => { currentData = args.FrameData; doUpload = true; }; form.KeyDown += (sender, args) => { if (args.KeyCode == Keys.Escape) { doQuit = true; } }; FaceFrameResult frameResult = null; SingleFaceProcessor faceProcessor = new SingleFaceProcessor(sensor); faceProcessor.FaceResultAcquired += (sender, args) => { frameResult = args.FrameResult; }; Func <PointF, Vector2> map = new Func <PointF, Vector2>((p) => { float x = p.X / 1920.0f * (float)swapChain.Width; float y = p.Y / 1080.0f * (float)swapChain.Height; return(new Vector2(x, y)); }); Func <float, float, Vector2> mapxy = new Func <float, float, Vector2>((px, py) => { float x = px / 1920.0f * (float)swapChain.Width; float y = py / 1080.0f * (float)swapChain.Height; return(new Vector2(x, y)); }); bodyProvider.FrameReceived += (sender, args) => { bodyFrame = args.FrameData; var body = bodyFrame.TrackedOnly().ClosestBodies().FirstOrDefault(); if (body != null) { faceProcessor.AssignBody(body); } else { faceProcessor.Suspend(); } }; RenderLoop.Run(form, () => { if (doQuit) { form.Dispose(); return; } if (doUpload) { colorTexture.Copy(context, currentData); } context.RenderTargetStack.Push(swapChain); device.Primitives.ApplyFullTri(context, colorTexture.ShaderView); device.Primitives.FullScreenTriangle.Draw(context); context.RenderTargetStack.Pop(); if (frameResult != null) { context2d.BeginDraw(); var colorBound = frameResult.FaceBoundingBoxInColorSpace; RectangleF rect = new RectangleF(); Vector2 topLeft = mapxy(colorBound.Left, colorBound.Top); Vector2 bottomRight = mapxy(colorBound.Right, colorBound.Bottom); rect.Top = topLeft.Y; rect.Bottom = bottomRight.Y; rect.Left = topLeft.X; rect.Right = bottomRight.X; context2d.DrawRectangle(rect, whiteBrush, 3.0f); foreach (PointF point in frameResult.FacePointsInColorSpace.Values) { var ellipse = new SharpDX.Direct2D1.Ellipse() { Point = map(point), RadiusX = 5, RadiusY = 5 }; context2d.FillEllipse(ellipse, whiteBrush); } context2d.EndDraw(); } swapChain.Present(0, SharpDX.DXGI.PresentFlags.None); }); swapChain.Dispose(); context.Dispose(); device.Dispose(); colorTexture.Dispose(); provider.Dispose(); bodyProvider.Dispose(); faceProcessor.Dispose(); whiteBrush.Dispose(); context2d.Dispose(); sensor.Close(); }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderForm form = new RenderForm("Kinect simple pilot sample"); RenderDevice device = new RenderDevice(SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); RenderContext context = new RenderContext(device); DX11SwapChain swapChain = DX11SwapChain.FromHandle(device, form.Handle); //Allow to draw using direct2d on top of swapchain var context2d = new SharpDX.Direct2D1.DeviceContext(swapChain.Texture.QueryInterface <SharpDX.DXGI.Surface>()); //Call release on texture since queryinterface does an addref Marshal.Release(swapChain.Texture.NativePointer); var textFormat = new SharpDX.DirectWrite.TextFormat(device.DWriteFactory, "Arial", 16.0f); var blackBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.Black); var whiteBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.White); KinectSensor sensor = KinectSensor.GetDefault(); sensor.Open(); bool doQuit = false; KinectSensorColorRGBAFrameProvider provider = new KinectSensorColorRGBAFrameProvider(sensor); DynamicColorRGBATextureProcessor colorProcessor = new DynamicColorRGBATextureProcessor(provider, device); KinectPilotProcessor pilot = KinectPilotProcessor.Default; KinectSensorBodyFrameProvider bodyFrameProvider = new KinectSensorBodyFrameProvider(sensor); bodyFrameProvider.FrameReceived += (sender, args) => { var body = args.FrameData.TrackedOnly().ClosestBodies().FirstOrDefault(); if (body != null) { pilot.Process(body.GetJointTable()); } }; form.KeyDown += (sender, args) => { if (args.KeyCode == Keys.Escape) { doQuit = true; } }; RenderLoop.Run(form, () => { if (doQuit) { form.Dispose(); return; } colorProcessor.Update(context); context.RenderTargetStack.Push(swapChain); device.Primitives.ApplyFullTri(context, colorProcessor.Texture.ShaderView); device.Primitives.FullScreenTriangle.Draw(context); context.RenderTargetStack.Pop(); context2d.BeginDraw(); var rect = new SharpDX.RectangleF(0, 0, 200, 130); context2d.FillRectangle(rect, blackBrush); context2d.DrawText("Elevation: " + pilot.Elevation, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Steering Y: " + pilot.SteeringY, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Steering Z: " + pilot.SterringZ, textFormat, rect, whiteBrush); rect.Top += 30; context2d.DrawText("Push: " + pilot.Push, textFormat, rect, whiteBrush); context2d.EndDraw(); swapChain.Present(0, SharpDX.DXGI.PresentFlags.None); }); swapChain.Dispose(); context.Dispose(); device.Dispose(); colorProcessor.Dispose(); provider.Dispose(); sensor.Close(); }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderForm form = new RenderForm("Kinect color sample"); RenderDevice device = new RenderDevice(SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); RenderContext context = new RenderContext(device); DX11SwapChain swapChain = DX11SwapChain.FromHandle(device, form.Handle); //Allow to draw using direct2d on top of swapchain var context2d = new SharpDX.Direct2D1.DeviceContext(swapChain.Texture.QueryInterface<SharpDX.DXGI.Surface>()); //Call release on texture since queryinterface does an addref Marshal.Release(swapChain.Texture.NativePointer); var whiteBrush = new SharpDX.Direct2D1.SolidColorBrush(context2d, SharpDX.Color.White); KinectSensor sensor = KinectSensor.GetDefault(); sensor.Open(); KinectBody[] bodyFrame = null; KinectSensorBodyFrameProvider bodyProvider = new KinectSensorBodyFrameProvider(sensor); bool doQuit = false; bool doUpload = false; ColorRGBAFrameData currentData = null; DynamicColorRGBATexture colorTexture = new DynamicColorRGBATexture(device); KinectSensorColorRGBAFrameProvider provider = new KinectSensorColorRGBAFrameProvider(sensor); provider.FrameReceived += (sender, args) => { currentData = args.FrameData; doUpload = true; }; form.KeyDown += (sender, args) => { if (args.KeyCode == Keys.Escape) { doQuit = true; } }; FaceFrameResult frameResult = null; SingleFaceProcessor faceProcessor = new SingleFaceProcessor(sensor); faceProcessor.FaceResultAcquired += (sender, args) => { frameResult = args.FrameResult; }; Func<PointF, Vector2> map = new Func<PointF, Vector2>((p) => { float x = p.X / 1920.0f * (float)swapChain.Width; float y = p.Y / 1080.0f * (float)swapChain.Height; return new Vector2(x,y); }); Func<float,float, Vector2> mapxy = new Func<float,float, Vector2>((px,py) => { float x = px / 1920.0f * (float)swapChain.Width; float y = py / 1080.0f * (float)swapChain.Height; return new Vector2(x,y); }); bodyProvider.FrameReceived += (sender, args) => { bodyFrame = args.FrameData; var body = bodyFrame.TrackedOnly().ClosestBodies().FirstOrDefault(); if (body != null) { faceProcessor.AssignBody(body); } else { faceProcessor.Suspend(); } }; RenderLoop.Run(form, () => { if (doQuit) { form.Dispose(); return; } if (doUpload) { colorTexture.Copy(context, currentData); } context.RenderTargetStack.Push(swapChain); device.Primitives.ApplyFullTri(context, colorTexture.ShaderView); device.Primitives.FullScreenTriangle.Draw(context); context.RenderTargetStack.Pop(); if (frameResult != null) { context2d.BeginDraw(); var colorBound = frameResult.FaceBoundingBoxInColorSpace; RectangleF rect = new RectangleF(); Vector2 topLeft = mapxy(colorBound.Left, colorBound.Top); Vector2 bottomRight = mapxy(colorBound.Right, colorBound.Bottom); rect.Top = topLeft.Y; rect.Bottom = bottomRight.Y; rect.Left = topLeft.X; rect.Right = bottomRight.X; context2d.DrawRectangle(rect, whiteBrush, 3.0f); foreach (PointF point in frameResult.FacePointsInColorSpace.Values) { var ellipse = new SharpDX.Direct2D1.Ellipse() { Point = map(point), RadiusX = 5, RadiusY = 5 }; context2d.FillEllipse(ellipse, whiteBrush); } context2d.EndDraw(); } swapChain.Present(0, SharpDX.DXGI.PresentFlags.None); }); swapChain.Dispose(); context.Dispose(); device.Dispose(); colorTexture.Dispose(); provider.Dispose(); bodyProvider.Dispose(); faceProcessor.Dispose(); whiteBrush.Dispose(); context2d.Dispose(); sensor.Close(); }