public static void Init(InspectorPrefabs prefabs) { ConfigSelector.AddMatcher(o => true, GetDefaultConfig(prefabs)); ConfigSelector.AddMatcher(o => o is GameObject, GetGameObjectConfig(prefabs)); }
public static void Init(InspectorPrefabs prefabs) { ConfigSelector.AddMatcher(o => true, GetDefaultConfig(prefabs)); ConfigSelector.AddMatcher(o => o is GameObject, GetGameObjectConfig(prefabs)); }