public override void Start() { atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "GenericPanelWhite"; size = new Vector2(300, 100); padding = new RectOffset(10, 10, 10, 10); textColor = new Color32(109, 109, 109, 255); textScale = 0.9f; wordWrap = true; autoHeight = true; instance = this; Random.InitState(System.DateTime.Now.Second); if (Random.Range(0, 2) == 0) { m_currentTip = 0; } if (Random.Range(0, 8) == 0) { m_currentTip = m_tips.Length - 2; } NextTip(); }
private void AddKeymapping(string label, Shortcut shortcut) { UIPanel uIPanel = component.AttachUIComponent(UITemplateManager.GetAsGameObject(kKeyBindingTemplate)) as UIPanel; uIPanel.name = "ShortcutItem"; if (count++ % 2 == 1) { uIPanel.backgroundSprite = null; } UILabel uILabel = uIPanel.Find <UILabel>("Name"); UIButton uIButton = uIPanel.Find <UIButton>("Binding"); uIButton.eventClick += (c, p) => { GUI.UIShortcutModal.instance.title = "Edit Shortcut"; GUI.UIShortcutModal.instance.shortcut = shortcut; UIView.PushModal(GUI.UIShortcutModal.instance); GUI.UIShortcutModal.instance.Show(); }; uILabel.text = label; uIButton.text = SavedInputKey.ToLocalizedString("KEYNAME", shortcut.inputKey); uIButton.objectUserData = shortcut; uIButton.stringUserData = "MoreShortcuts"; UIButton delete = uIPanel.AddUIComponent <UIButton>(); delete.atlas = UIUtils.GetAtlas("Ingame"); delete.normalBgSprite = "buttonclose"; delete.hoveredBgSprite = "buttonclosehover"; delete.pressedBgSprite = "buttonclosepressed"; delete.tooltip = "Delete Shortcut"; delete.eventClick += (c, p) => { ConfirmPanel.ShowModal("Delete Shortcut", "Are you sure you want to delete the [" + shortcut.name + "] shortcut?", (c2, ret) => { if (ret == 1) { Shortcut.RemoveShortcut(shortcut); Shortcut.SaveShorcuts(); RefreshShortcutsList(); } }); }; delete.relativePosition = uIButton.relativePosition + new Vector3(uIButton.width + 10, 0); }
public override void Start() { atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "GenericPanelWhite"; size = new Vector2(300, 100); padding = new RectOffset(10, 10, 10, 10); textColor = new Color32(109, 109, 109, 255); textScale = 0.9f; wordWrap = true; autoHeight = true; instance = this; }
public override void Start() { base.Start(); name = "MeshInfo"; atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "UnlockingPanel2"; isVisible = false; canFocus = true; isInteractive = true; width = 770; height = 475; relativePosition = new Vector3(Mathf.Floor((GetUIView().fixedWidth - width) / 2), Mathf.Floor((GetUIView().fixedHeight - height) / 2)); SetupControls(); }
private void SetupControls() { width = parent.width; height = 40; isVisible = true; canFocus = true; isInteractive = true; relativePosition = Vector3.zero; m_title = AddUIComponent <UILabel>(); m_title.autoSize = false; m_title.textAlignment = UIHorizontalAlignment.Center; m_title.verticalAlignment = UIVerticalAlignment.Middle; m_title.text = title; m_title.textScale = 1.3f; m_title.size = new Vector2(width, height); m_title.relativePosition = new Vector3(0, 0); m_close = AddUIComponent <UIButton>(); m_close.atlas = UIUtils.GetAtlas("Ingame"); m_close.relativePosition = new Vector3(width - 35, 2); m_close.normalBgSprite = "buttonclose"; m_close.hoveredBgSprite = "buttonclosehover"; m_close.pressedBgSprite = "buttonclosepressed"; m_close.eventClick += (component, param) => { if (isModal && isVisible) { UIView.PopModal(); } parent.Hide(); }; m_drag = AddUIComponent <UIDragHandle>(); m_drag.width = width - 50; m_drag.height = height; m_drag.relativePosition = Vector3.zero; m_drag.target = parent; }
internal void CreateSubPanel(string subName, float entries) { m_panel.atlas = UIUtils.GetAtlas("Ingame"); m_panel.backgroundSprite = "SubcategoriesPanel"; m_panel.clipChildren = true; m_panel.size = new Vector2(160, 12 + (entries * 32f)); // Width is changed at runtime m_panel.isVisible = false; m_subpanel.name = subName; m_subpanel.padding = new RectOffset(1, 1, 6, 6); m_subpanel.size = m_panel.size; m_subpanel.autoLayoutDirection = LayoutDirection.Vertical; m_subpanel.autoLayout = true; m_subpanel.relativePosition = new Vector3(0, 0, 0); m_subpanel.autoLayoutPadding = new RectOffset(0, 0, 0, 2); m_panel.autoLayout = false; m_panel.absolutePosition = UIMoreTools.MoreToolsBtn.absolutePosition + new Vector3(-m_panel.width, -m_panel.height - 10); m_panel.eventMouseEnter += (UIComponent c, UIMouseEventParameter p) => { UIMoreTools.m_activeDisplayMenu = this; if (MoveItTool.marqueeSelection) { UIToolOptionPanel.instance.m_filtersPanel.isVisible = false; } c.isVisible = true; UIMoreTools.UpdateMoreTools(); }; m_panel.eventMouseLeave += (UIComponent c, UIMouseEventParameter p) => { UIMoreTools.m_activeDisplayMenu = null; if (MoveItTool.marqueeSelection) { UIToolOptionPanel.instance.m_filtersPanel.isVisible = true; } c.isVisible = false; UIMoreTools.UpdateMoreTools(); }; }
public override void Start() { name = "CCX_MainWindow"; atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "SubcategoriesPanel"; size = new Vector2(465, 180); isVisible = false; UIDragHandle dragHandle = AddUIComponent <UIDragHandle>(); dragHandle.target = parent; dragHandle.relativePosition = Vector3.zero; UIButton close = AddUIComponent <UIButton>(); close.size = new Vector2(30f, 30f); close.text = "X"; close.textScale = 0.9f; close.textColor = new Color32(118, 123, 123, 255); close.focusedTextColor = new Color32(118, 123, 123, 255); close.hoveredTextColor = new Color32(140, 142, 142, 255); close.pressedTextColor = new Color32(99, 102, 102, 102); close.textPadding = new RectOffset(8, 8, 8, 8); close.canFocus = false; close.playAudioEvents = true; close.relativePosition = new Vector3(width - close.width, 0); close.eventClicked += (c, p) => { if (isVisible) { CameraDirector.ToggleUI(); } }; // Control panel UILabel label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Cinematic Camera Extended"; label.relativePosition = new Vector2(8, 8); label.SendToBack(); UIPanel controlPanel = AddUIComponent <UIPanel>(); controlPanel.atlas = atlas; controlPanel.backgroundSprite = "GenericPanel"; controlPanel.color = new Color32(206, 206, 206, 255); controlPanel.size = new Vector2(width - 16, 46); controlPanel.relativePosition = new Vector2(8, 28); addKnotButton = UIUtils.CreateButton(controlPanel); addKnotButton.name = "CCX_AddKnot"; addKnotButton.textScale = 1.5f; addKnotButton.text = "+"; addKnotButton.size = new Vector2(40f, 30f); addKnotButton.relativePosition = new Vector3(8, 8); addKnotButton.tooltip = "Add a new point to the path"; playButton = UIUtils.CreateButton(controlPanel); playButton.name = "CCX_Play"; playButton.textScale = 1.5f; playButton.text = ">"; playButton.size = new Vector2(40f, 30f); playButton.playAudioEvents = false; playButton.relativePosition = new Vector3(controlPanel.width - playButton.width - 8, 8); playButton.tooltip = "Play the current path"; playSpeedDropDown = UIUtils.CreateDropDown(controlPanel); playSpeedDropDown.width = 75; playSpeedDropDown.items = new string[] { "x 1/16", "x 1/8", "x 1/4", "x 1/2", "x 1", "x 2", "x 4", "x 8", "x 16" }; playSpeedDropDown.selectedValue = "x 1"; playSpeedDropDown.relativePosition = new Vector3(playButton.relativePosition.x - playSpeedDropDown.width - 8, 8); playSpeedDropDown.tooltip = "Playback speed"; timelineSlider = controlPanel.AddUIComponent <UISlider>(); timelineSlider.name = "CCX_TimelineSlider"; timelineSlider.size = new Vector2(playSpeedDropDown.relativePosition.x - addKnotButton.relativePosition.x - addKnotButton.width - 20, 18); timelineSlider.relativePosition = new Vector2(addKnotButton.relativePosition.x + addKnotButton.width + 10, 14); UISlicedSprite bgSlider = timelineSlider.AddUIComponent <UISlicedSprite>(); bgSlider.atlas = atlas; bgSlider.spriteName = "BudgetSlider"; bgSlider.size = new Vector2(timelineSlider.width, 9); bgSlider.relativePosition = new Vector2(0, 4); bgSlider.tooltip = "Drag the slider to preview the animation"; UISlicedSprite thumb = timelineSlider.AddUIComponent <UISlicedSprite>(); thumb.atlas = atlas; thumb.spriteName = "SliderBudget"; timelineSlider.thumbObject = thumb; timelineSlider.minValue = 0f; timelineSlider.maxValue = 1f; timelineSlider.stepSize = 0; timelineSlider.value = 0; // FOV panel UIPanel fovPanel = AddUIComponent <UIPanel>(); fovPanel.atlas = atlas; fovPanel.backgroundSprite = "GenericPanel"; fovPanel.color = new Color32(206, 206, 206, 255); fovPanel.size = new Vector2(width - 120 - 8 * 3, 46); fovPanel.relativePosition = new Vector2(8, controlPanel.relativePosition.y + controlPanel.height + 8); label = fovPanel.AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Fov:"; label.autoSize = false; label.height = 30; label.verticalAlignment = UIVerticalAlignment.Middle; label.relativePosition = new Vector2(8, 8); fovInput = UIUtils.CreateTextField(fovPanel); fovInput.name = "CCX_MainFovInput"; fovInput.size = new Vector2(45f, 26); fovInput.text = (2f * CameraDirector.camera.fieldOfView).ToString(); fovInput.numericalOnly = true; fovInput.allowFloats = true; fovInput.padding.top = 6; fovInput.relativePosition = new Vector3(fovPanel.width - fovInput.width - 8, 10); fovInput.tooltip = "Field of view in degrees"; fovSlider = fovPanel.AddUIComponent <UISlider>(); fovSlider.name = "CCX_TimelineSlider"; fovSlider.size = new Vector2(fovInput.relativePosition.x - label.relativePosition.x - label.width - 20, 18); fovSlider.relativePosition = new Vector2(label.relativePosition.x + label.width + 10, 14); bgSlider = fovSlider.AddUIComponent <UISlicedSprite>(); bgSlider.atlas = atlas; bgSlider.spriteName = "BudgetSlider"; bgSlider.size = new Vector2(fovSlider.width, 9); bgSlider.relativePosition = new Vector2(0, 4); bgSlider.tooltip = "Drag the slider to change the field of view"; thumb = fovSlider.AddUIComponent <UISlicedSprite>(); thumb.atlas = atlas; thumb.spriteName = "SliderBudget"; fovSlider.thumbObject = thumb; fovSlider.minValue = 20f; fovSlider.maxValue = 179f; fovSlider.stepSize = 1f; fovSlider.value = CameraDirector.camera.fieldOfView * 2f; // FPS panel UIPanel fpsPanel = AddUIComponent <UIPanel>(); fpsPanel.atlas = atlas; fpsPanel.backgroundSprite = "GenericPanel"; fpsPanel.color = new Color32(206, 206, 206, 255); fpsPanel.size = new Vector2(120, 46); fpsPanel.relativePosition = new Vector2(fovPanel.relativePosition.x + fovPanel.width + 8, fovPanel.relativePosition.y); fpsInput = UIUtils.CreateTextField(fpsPanel); fpsInput.name = "CCX_FpsInput"; fpsInput.size = new Vector2(45f, 26); fpsInput.text = CameraDirector.fps.ToString(); fpsInput.numericalOnly = true; fpsInput.allowFloats = true; fpsInput.padding.top = 6; fpsInput.relativePosition = new Vector3(fpsPanel.width - fpsInput.width - 8, 10); fpsInput.tooltip = "Fps"; fpsInput.tooltip = "Sync the camera and the simulation at a set frame rate"; fpsCheckBox = UIUtils.CreateCheckBox(fpsPanel); fpsCheckBox.text = "Fps:"; fpsCheckBox.isChecked = false; fpsCheckBox.width = fpsPanel.width - fpsInput.width - 24; fpsCheckBox.relativePosition = new Vector2(8, 16); fpsCheckBox.tooltip = "Sync the camera and the simulation at a set frame rate"; // Hide UI checkbox hideUICheckBox = UIUtils.CreateCheckBox(this); hideUICheckBox.name = "CCX_HideUICheckBox"; hideUICheckBox.text = "Hide UI during playback"; hideUICheckBox.isChecked = true; hideUICheckBox.width = width - 16; hideUICheckBox.relativePosition = new Vector2(8, fovPanel.relativePosition.y + fovPanel.height + 8); // Start simulation checkbox startSimCheckBox = UIUtils.CreateCheckBox(this); startSimCheckBox.name = "CCX_StartSimCheckBox"; startSimCheckBox.text = "Unpause simulation"; startSimCheckBox.isChecked = false; startSimCheckBox.width = (width - 16) / 2; startSimCheckBox.relativePosition = new Vector2(8, hideUICheckBox.relativePosition.y + hideUICheckBox.height + 8); // FastList fastList = UIFastList.Create <UIKnotsListRow>(this); fastList.backgroundSprite = "UnlockingPanel"; fastList.width = width - 16; fastList.height = 46 * 5; fastList.canSelect = true; fastList.relativePosition = new Vector3(8, startSimCheckBox.relativePosition.y + startSimCheckBox.height + 8); fastList.rowHeight = 46f; fastList.rowsData = CameraDirector.cameraPath.knots; // Load/Save saveLoadButton = UIUtils.CreateButton(this); saveLoadButton.name = "CCX_SaveLoadButton"; saveLoadButton.text = "Save/Load"; saveLoadButton.size = new Vector2(100f, 30f); saveLoadButton.relativePosition = new Vector3(width - saveLoadButton.width - 8, fastList.relativePosition.y + fastList.height + 8); saveLoadButton.tooltip = "Work in progress"; height = saveLoadButton.relativePosition.y + saveLoadButton.height + 8; dragHandle.size = size; absolutePosition = new Vector3(savedWindowX.value, savedWindowY.value); MakePixelPerfect(); addKnotButton.eventClicked += (c, p) => { int i = CameraDirector.cameraPath.AddKnot(); fastList.DisplayAt(i); timelineSlider.minValue = 0f; float duration = CameraDirector.cameraPath.CalculateTotalDuraction(); if (duration <= 0f) { duration = 1f; } timelineSlider.maxValue = duration; }; playButton.eventClicked += (c, p) => { CameraDirector.cameraPath.Play(); }; timelineSlider.eventMouseDown += (c, p) => { CameraPath.currentTransfrom = new Knot(); }; timelineSlider.eventValueChanged += (c, p) => { CameraDirector.cameraPath.SetToTime(p); }; hideUICheckBox.eventCheckChanged += (c, p) => { CameraDirector.freeCamera = p; }; startSimCheckBox.eventCheckChanged += (c, p) => { CameraDirector.startSimulation = p; }; fovSlider.eventValueChanged += (c, p) => { CameraDirector.camera.fieldOfView = p / 2f; fovInput.text = p.ToString(); }; fovInput.eventTextSubmitted += (c, p) => { float value; if (float.TryParse(p, out value)) { CameraDirector.camera.fieldOfView = Mathf.Clamp(value, 20f, 179f) / 2f; if (fovSlider.value != value) { fovSlider.value = value; } } fovInput.text = (2f * CameraDirector.camera.fieldOfView).ToString(); }; fovInput.eventMouseWheel += (c, p) => { if (!p.used) { fovSlider.value += p.wheelDelta; p.Use(); } }; fpsCheckBox.eventCheckChanged += (c, p) => { CameraDirector.useFps = p; }; fpsInput.eventTextSubmitted += (c, p) => { float value; if (float.TryParse(p, out value)) { CameraDirector.fps = Mathf.Max(0, value); } fpsInput.text = CameraDirector.fps.ToString(); }; fpsInput.eventMouseWheel += (c, p) => { if (!p.used) { CameraDirector.fps = Mathf.Max(0, CameraDirector.fps + p.wheelDelta); fpsInput.text = CameraDirector.fps.ToString(); p.Use(); } }; saveLoadButton.eventClicked += (c, p) => { if (saveLoadWindow == null) { saveLoadWindow = (UISaveLoadWindow)GetUIView().AddUIComponent(typeof(UISaveLoadWindow)); } else { Destroy(saveLoadWindow); } }; DebugUtils.Log("UIMainWindow created"); }
public override void Start() { name = "MoveIt_SaveWindow"; atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "SubcategoriesPanel"; size = new Vector2(465, 180); canFocus = true; UIDragHandle dragHandle = AddUIComponent <UIDragHandle>(); dragHandle.target = parent; dragHandle.relativePosition = Vector3.zero; close = AddUIComponent <UIButton>(); close.size = new Vector2(30f, 30f); close.text = "X"; close.textScale = 0.9f; close.textColor = new Color32(118, 123, 123, 255); close.focusedTextColor = new Color32(118, 123, 123, 255); close.hoveredTextColor = new Color32(140, 142, 142, 255); close.pressedTextColor = new Color32(99, 102, 102, 102); close.textPadding = new RectOffset(8, 8, 8, 8); close.canFocus = false; close.playAudioEvents = true; close.relativePosition = new Vector3(width - close.width, 0); close.eventClicked += (c, p) => { Close(); }; UILabel label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Export"; label.relativePosition = new Vector2(8, 8); label.SendToBack(); // FastList fastList = AddUIComponent <UIFastList>(); fastList.backgroundSprite = "UnlockingPanel"; fastList.width = width - 16; fastList.height = 46 * 5; fastList.canSelect = true; fastList.relativePosition = new Vector3(8, 28); fastList.rowHeight = 46f; height = fastList.relativePosition.y + fastList.height + 8; dragHandle.size = size; absolutePosition = new Vector3(loadWindowX.value, loadWindowY.value); MakePixelPerfect(); RefreshFileList(); UIComponent modalEffect = GetUIView().panelsLibraryModalEffect; if (modalEffect != null && !modalEffect.isVisible) { modalEffect.Show(false); ValueAnimator.Animate("ModalEffect", delegate(float val) { modalEffect.opacity = val; }, new AnimatedFloat(0f, 1f, 0.7f, EasingType.CubicEaseOut)); } BringToFront(); Focus(); }
private void SetupControls() { if (m_panel != null) { return; } // Panel m_panel = AddUIComponent <UIPanel>(); m_panel.atlas = UIUtils.GetAtlas("Ingame"); m_panel.width = width - 10f; m_panel.height = height; m_panel.backgroundSprite = m_backgroundSprite; m_panel.color = m_color; m_panel.clipChildren = true; m_panel.relativePosition = Vector2.zero; // Scrollbar m_scrollbar = AddUIComponent <UIScrollbar>(); m_scrollbar.width = 20f; m_scrollbar.height = height; m_scrollbar.orientation = UIOrientation.Vertical; m_scrollbar.pivot = UIPivotPoint.BottomLeft; m_scrollbar.AlignTo(this, UIAlignAnchor.TopRight); m_scrollbar.minValue = 0; m_scrollbar.value = 0; m_scrollbar.incrementAmount = 50; UISlicedSprite tracSprite = m_scrollbar.AddUIComponent <UISlicedSprite>(); tracSprite.atlas = UIUtils.GetAtlas("Ingame"); tracSprite.relativePosition = Vector2.zero; tracSprite.autoSize = true; tracSprite.size = tracSprite.parent.size; tracSprite.fillDirection = UIFillDirection.Vertical; tracSprite.spriteName = "ScrollbarTrack"; m_scrollbar.trackObject = tracSprite; UISlicedSprite thumbSprite = tracSprite.AddUIComponent <UISlicedSprite>(); thumbSprite.atlas = UIUtils.GetAtlas("Ingame"); thumbSprite.relativePosition = Vector2.zero; thumbSprite.fillDirection = UIFillDirection.Vertical; thumbSprite.autoSize = true; thumbSprite.width = thumbSprite.parent.width - 8; thumbSprite.spriteName = "ScrollbarThumb"; m_scrollbar.thumbObject = thumbSprite; // Rows CheckRows(); m_scrollbar.eventValueChanged += (c, t) => { if (m_lock || m_rowHeight <= 0) { return; } m_lock = true; listPosition = m_scrollbar.value * (m_rowsData.m_size - height / m_rowHeight) / (height - m_scrollbar.scrollSize - 1f); m_lock = false; }; }
public override void Start() { base.Start(); atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "MenuPanel"; color = new Color32(58, 88, 104, 255); isVisible = false; canFocus = true; isInteractive = true; clipChildren = true; width = 400; height = 380; relativePosition = new Vector3(Mathf.Floor((GetUIView().fixedWidth - width) / 2), Mathf.Floor((GetUIView().fixedHeight - height) / 2)); // Title Bar m_title = AddUIComponent <UITitleBar>(); m_title.title = "New Shortcut"; m_title.isModal = true; // Name UILabel label = AddUIComponent <UILabel>(); label.text = "Shortcut name:"; label.autoHeight = true; label.relativePosition = new Vector2(20, 60); m_name = UIUtils.CreateTextField(this); m_name.size = new Vector2(width - 40, 30); m_name.relativePosition = label.relativePosition + new Vector3(0, label.height + 5); m_name.textScale = 1.1f; m_name.padding.top = 6; m_name.useDropShadow = true; m_name.eventTextChanged += (c, s) => { m_ok.isEnabled = !s.IsNullOrWhiteSpace(); }; // Component Name label = AddUIComponent <UILabel>(); label.text = "Button name:"; label.autoHeight = true; label.relativePosition = m_name.relativePosition + new Vector3(0, m_name.height + 15); m_componentName = UIUtils.CreateTextField(this); m_componentName.size = new Vector2(width - 40, 30); m_componentName.relativePosition = label.relativePosition + new Vector3(0, label.height + 5); m_componentName.textScale = 1.1f; m_componentName.padding.top = 6; m_componentName.useDropShadow = true; m_componentName.isEnabled = false; // Binding label = AddUIComponent <UILabel>(); label.text = "Key binding:"; label.autoHeight = true; label.relativePosition = m_componentName.relativePosition + new Vector3(0, m_componentName.height + 15); m_binding = OptionsKeymapping.GetKeymapping(this, null); m_binding.width = width - 40; m_binding.relativePosition = label.relativePosition + new Vector3(0, label.height + 5); // Use Path m_usePath = UIUtils.CreateCheckBox(this); m_usePath.label.text = "Use button's full path"; m_usePath.tooltip = "If checked, the full path to the button is used rather than the name alone.\nThis ensure the button is unique."; m_usePath.relativePosition = m_binding.relativePosition + new Vector3(0, m_binding.height + 15); m_usePath.eventCheckChanged += (c, state) => { shortcut.usePath = state; }; // Only visible m_onlyVisible = UIUtils.CreateCheckBox(this); m_onlyVisible.label.text = "Trigger only if visible"; m_onlyVisible.tooltip = "If checked, the button is only triggered if visible.\nUseful for buttons with the same name but only one visible at a time."; m_onlyVisible.relativePosition = m_usePath.relativePosition + new Vector3(0, m_usePath.height + 10); m_onlyVisible.eventCheckChanged += (c, state) => { shortcut.onlyVisible = state; }; // Ok m_ok = UIUtils.CreateButton(this); m_ok.text = "OK"; m_ok.relativePosition = new Vector2(20, height - m_ok.height - 20); m_ok.isEnabled = false; m_ok.eventClick += (c, p) => { if (isVisible) { if (m_name.text != shortcut.name) { shortcut.name = Shortcut.GetUniqueName(m_name.text); } shortcut.usePath = m_usePath.isChecked; shortcut.onlyVisible = m_onlyVisible.isChecked; shortcut.inputKey = ((Shortcut)m_binding.objectUserData).inputKey; Shortcut.AddShortcut(shortcut); Shortcut.SaveShorcuts(); OptionsKeymapping.RefreshShortcutsList(); UIView.PopModal(); Hide(); } }; // Cancel m_cancel = UIUtils.CreateButton(this); m_cancel.text = "Cancel"; m_cancel.relativePosition = new Vector2(width - m_cancel.width - 20, height - m_cancel.height - 20); m_cancel.eventClick += (c, p) => { if (isVisible) { UIView.PopModal(); Hide(); } }; isVisible = false; }
private void SetupControls() { float offset = 40f; // Title Bar m_title = AddUIComponent <UITitleBar>(); m_title.iconSprite = "IconAssetBuilding"; m_title.title = "Mesh Info " + MeshInfo.version; // Type DropDown UILabel label = AddUIComponent <UILabel>(); label.textScale = 0.8f; label.padding = new RectOffset(0, 0, 8, 0); label.relativePosition = new Vector3(15f, offset + 5f); label.text = "Type :"; m_prefabType = UIUtils.CreateDropDown(this); m_prefabType.width = 110; m_prefabType.AddItem("Building"); m_prefabType.AddItem("Prop"); m_prefabType.AddItem("Tree"); m_prefabType.AddItem("Vehicle"); m_prefabType.selectedIndex = 0; m_prefabType.relativePosition = label.relativePosition + new Vector3(60f, 0f); m_prefabType.eventSelectedIndexChanged += (c, t) => { m_prefabType.enabled = false; m_isSorted = false; PopulateList(); m_prefabType.enabled = true; }; // Sorting DropDown label = AddUIComponent <UILabel>(); label.textScale = 0.8f; label.padding = new RectOffset(0, 0, 8, 0); label.relativePosition = m_prefabType.relativePosition + new Vector3(130f, 0f); label.text = "Sort by :"; m_sorting = UIUtils.CreateDropDown(this); m_sorting.width = 125; m_sorting.AddItem("Name"); m_sorting.AddItem("Triangles"); m_sorting.AddItem("LOD Triangles"); m_sorting.AddItem("Weight"); m_sorting.AddItem("LOD Weight"); m_sorting.AddItem("Texture"); m_sorting.AddItem("LOD Texture"); m_sorting.selectedIndex = 0; m_sorting.relativePosition = label.relativePosition + new Vector3(60f, 0f); m_sorting.eventSelectedIndexChanged += (c, t) => { m_sorting.enabled = false; m_isSorted = false; PopulateList(); m_sorting.enabled = true; }; // Sorting direction m_sortDirection = AddUIComponent <UISprite>(); m_sortDirection.atlas = UIUtils.GetAtlas("Ingame"); m_sortDirection.spriteName = "IconUpArrow"; m_sortDirection.relativePosition = m_sorting.relativePosition + new Vector3(130f, 0f); m_sortDirection.eventClick += (c, t) => { m_sortDirection.flip = (m_sortDirection.flip == UISpriteFlip.None) ? UISpriteFlip.FlipVertical : UISpriteFlip.None; m_isSorted = false; PopulateList(); }; // Search m_search = UIUtils.CreateTextField(this); m_search.width = 150f; m_search.height = 30f; m_search.padding = new RectOffset(6, 6, 6, 6); m_search.relativePosition = new Vector3(width - m_search.width - 15f, offset + 5f); label = AddUIComponent <UILabel>(); label.textScale = 0.8f; label.padding = new RectOffset(0, 0, 8, 0); label.relativePosition = m_search.relativePosition - new Vector3(60f, 0f); label.text = "Search :"; m_search.eventTextChanged += (c, t) => PopulateList(); // Labels label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Name"; label.relativePosition = new Vector3(15f, offset + 50f); label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Texture"; label.relativePosition = new Vector3(width - 135f, offset + 50f); UILabel label2 = AddUIComponent <UILabel>(); label2.textScale = 0.9f; label2.text = "Weight"; label2.relativePosition = label.relativePosition - new Vector3(125f, 0f); label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Triangles"; label.relativePosition = label2.relativePosition - new Vector3(115f, 0f); // Item List m_itemList = UIFastList.Create <UIPrefabItem>(this); m_itemList.rowHeight = 40f; m_itemList.backgroundSprite = "UnlockingPanel"; m_itemList.width = width - 10; m_itemList.height = height - offset - 75; m_itemList.relativePosition = new Vector3(5f, offset + 70f); }
public override void Start() { UIMoreTools.Initialise(); instance = this; UICheckBox checkBox = null; atlas = UIUtils.GetAtlas("Ingame"); size = new Vector2(41, 41); relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 340, -41); name = "MoveIt_ToolOptionPanel"; DebugUtils.Log("ToolOptionPanel position: " + absolutePosition); #region Follow Terrain m_followTerrain = AddUIComponent <UIMultiStateButton>(); m_followTerrain.atlas = GetFollowTerrainAtlas(); m_followTerrain.name = "MoveIt_FollowTerrain"; m_followTerrain.tooltip = Str.baseUI_FollowTerrain_Tooltip; m_followTerrain.playAudioEvents = true; m_followTerrain.size = new Vector2(36, 36); m_followTerrain.spritePadding = new RectOffset(); m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_followTerrain.backgroundSprites[0].normal = "ToggleBase"; m_followTerrain.backgroundSprites[0].pressed = "ToggleBasePressed"; m_followTerrain.backgroundSprites.AddState(); m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[1].hovered = ""; m_followTerrain.backgroundSprites[1].normal = "ToggleBaseFocused"; m_followTerrain.backgroundSprites[1].pressed = "ToggleBasePressed"; m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled"; m_followTerrain.foregroundSprites.AddState(); m_followTerrain.foregroundSprites[1].normal = "FollowTerrain"; m_followTerrain.relativePosition = Vector2.zero; m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0; m_followTerrain.eventClicked += (c, p) => { MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1); MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1); }; #endregion #region Snapping m_snapping = AddUIComponent <UIMultiStateButton>(); m_snapping.atlas = UIUtils.GetAtlas("Ingame"); m_snapping.name = "MoveIt_Snapping"; m_snapping.tooltip = Str.baseUI_ToggleSnapping_Tooltip; m_snapping.playAudioEvents = true; m_snapping.size = new Vector2(36, 36); m_snapping.spritePadding = new RectOffset(); m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_snapping.backgroundSprites[0].normal = "ToggleBase"; m_snapping.backgroundSprites[0].pressed = "ToggleBasePressed"; m_snapping.backgroundSprites.AddState(); m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[1].hovered = ""; m_snapping.backgroundSprites[1].normal = "ToggleBaseFocused"; m_snapping.backgroundSprites[1].pressed = "ToggleBasePressed"; m_snapping.foregroundSprites[0].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[0].hovered = "SnappingHovered"; m_snapping.foregroundSprites[0].normal = "Snapping"; m_snapping.foregroundSprites[0].pressed = "SnappingPressed"; m_snapping.foregroundSprites.AddState(); m_snapping.foregroundSprites[1].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[1].hovered = ""; m_snapping.foregroundSprites[1].normal = "SnappingFocused"; m_snapping.foregroundSprites[1].pressed = "SnappingPressed"; m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0); m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0; m_snapping.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1); } }; #endregion m_tabStrip = AddUIComponent <UITabstrip>(); m_tabStrip.size = new Vector2(36, 72); m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0); #region Single Select m_single = m_tabStrip.AddTab("MoveIt_Single", null, false); m_single.group = m_tabStrip; m_single.atlas = UIUtils.GetAtlas("Ingame"); m_single.tooltip = Str.baseUI_Single_Tooltip; m_single.playAudioEvents = true; m_single.size = new Vector2(36, 36); m_single.normalBgSprite = "OptionBase"; m_single.focusedBgSprite = "OptionBaseFocused"; m_single.hoveredBgSprite = "OptionBaseHovered"; m_single.pressedBgSprite = "OptionBasePressed"; m_single.disabledBgSprite = "OptionBaseDisabled"; m_single.text = "•"; m_single.textScale = 1.5f; m_single.textPadding = new RectOffset(0, 1, 4, 0); m_single.textColor = new Color32(119, 124, 126, 255); m_single.hoveredTextColor = new Color32(110, 113, 114, 255); m_single.pressedTextColor = new Color32(172, 175, 176, 255); m_single.focusedTextColor = new Color32(187, 224, 235, 255); m_single.disabledTextColor = new Color32(66, 69, 70, 255); #endregion #region Marquee Select m_marquee = m_tabStrip.AddTab("MoveIt_Marquee", null, false); m_marquee.group = m_tabStrip; m_marquee.atlas = UIUtils.GetAtlas("Ingame"); m_marquee.tooltip = Str.baseUI_Marquee_Tooltip; m_marquee.playAudioEvents = true; m_marquee.size = new Vector2(36, 36); m_marquee.normalBgSprite = "OptionBase"; m_marquee.focusedBgSprite = "OptionBaseFocused"; m_marquee.hoveredBgSprite = "OptionBaseHovered"; m_marquee.pressedBgSprite = "OptionBasePressed"; m_marquee.disabledBgSprite = "OptionBaseDisabled"; m_marquee.normalFgSprite = "ZoningOptionMarquee"; m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0); #region filtersPanel m_filtersPanel = AddUIComponent(typeof(UIPanel)) as UIPanel; m_filtersPanel.atlas = UIUtils.GetAtlas("Ingame"); m_filtersPanel.backgroundSprite = "SubcategoriesPanel"; m_filtersPanel.clipChildren = true; m_filtersPanel.size = new Vector2(150, 235); m_filtersPanel.isVisible = false; UIFilters.FilterPanel = m_filtersPanel; void OnDoubleClick(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.FilterCBs) { cb.isChecked = false; Filters.SetFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetFilter(c.name, true); UIFilters.RefreshFilters(); } void OnPickerClick(UIComponent c, UIMouseEventParameter p) { MoveItTool.SetToolState(MoveItTool.ToolStates.Picking); UIFilters.UpdatePickerButton(2); } void OnPickerDoubleClick(UIComponent c, UIMouseEventParameter p) { Filters.Picker = new PickerFilter(); Filters.SetFilter("Picker", false); MoveItTool.SetToolState(); UIFilters.UpdatePickerButton(1); } #region Standard Filters m_filtersPanelList = m_filtersPanel.AddUIComponent(typeof(UIPanel)) as UIPanel; m_filtersPanelList.name = "m_filtersPanelList"; m_picker = UIUtils.CreateButton(m_filtersPanel); m_picker.relativePosition = new Vector3(122, 9); m_picker.size = new Vector2(20, 20); m_picker.atlas = GetIconsAtlas(); m_picker.normalFgSprite = "EyeDropper"; m_picker.normalBgSprite = "OptionsDropboxListbox"; m_picker.hoveredBgSprite = "OptionsDropboxListboxFocused"; m_picker.pressedBgSprite = "OptionsDropboxListboxHovered"; m_picker.eventClick += OnPickerClick; m_picker.eventDoubleClick += OnPickerDoubleClick; m_picker.name = "mit_pickerButton"; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Picker", Str.filter_Picker, false); checkBox.width -= 21; UIFilters.UpdatePickerLabel(Str.filter_Picker, Str.filter_Picker_Tooltip, UIFilters.InactiveLabelColor, false); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Buildings", Str.filter_Buildings); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Props", Str.filter_Props); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Decals", Str.filter_Decals); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Surfaces", Str.filter_Surfaces); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Trees", Str.filter_Trees); checkBox.eventDoubleClick += OnDoubleClick; if (MoveItTool.PO.Enabled) { if (MoveItTool.PO.Active) { m_filtersPanel.height += 20f; } checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "PO", Str.filter_PO); checkBox.eventDoubleClick += OnDoubleClick; checkBox.isVisible = MoveItTool.PO.Active; } checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Nodes", Str.filter_Nodes); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Segments", Str.filter_Segments); checkBox.eventDoubleClick += OnDoubleClick; #endregion #region Network Filters UIButton btnNetworks = UIFilters.CreateToggleNFBtn(); void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.NetworkCBs) { cb.isChecked = false; Filters.SetNetworkFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetNetworkFilter(c.name, true); UIFilters.RefreshFilters(); } checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Roads", Str.filter_Roads); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Tracks", Str.filter_Tracks); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Paths", Str.filter_Paths); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Fences", Str.filter_Fences); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Powerlines", Str.filter_Powerlines); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Others", Str.filter_Others); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; UIFilters.RefreshFilters(); #endregion m_filtersPanelList.padding = new RectOffset(10, 10, 10, 10); m_filtersPanelList.autoLayoutDirection = LayoutDirection.Vertical; m_filtersPanelList.autoLayoutPadding = new RectOffset(0, 0, 0, 5); m_filtersPanelList.autoLayout = true; m_filtersPanelList.relativePosition = new Vector3(0, 0, 0); m_filtersPanel.autoLayout = false; m_filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - m_filtersPanel.height); #endregion m_marquee.eventButtonStateChanged += (c, p) => { MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused; m_filtersPanel.isVisible = MoveItTool.marqueeSelection; if (UIChangesWindow.instance != null) { UIChangesWindow.instance.RefreshPosition(); } }; m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) => { bool newChecked = false; foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>()) { if (cb.name == "Picker") { continue; } if (!cb.isChecked) { newChecked = true; break; } } foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>()) { if (cb.name == "Picker") { cb.isChecked = false; Filters.SetAnyFilter(cb.name, false); } else { cb.isChecked = newChecked; Filters.SetAnyFilter(cb.name, newChecked); } } UIFilters.RefreshFilters(); }; #endregion #region Copy m_copy = AddUIComponent <UIButton>(); m_copy.name = "MoveIt_Copy"; m_copy.group = m_tabStrip; m_copy.atlas = GetIconsAtlas(); m_copy.tooltip = Str.baseUI_Clone_Tooltip;; m_copy.playAudioEvents = true; m_copy.size = new Vector2(36, 36); m_copy.normalBgSprite = "OptionBase"; m_copy.hoveredBgSprite = "OptionBaseHovered"; m_copy.pressedBgSprite = "OptionBasePressed"; m_copy.disabledBgSprite = "OptionBaseDisabled"; m_copy.normalFgSprite = "Copy"; m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0); m_copy.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (MoveItTool.ToolState == MoveItTool.ToolStates.Cloning) { MoveItTool.instance.StopCloning(); } else { if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) { if (Action.HasSelection()) { DuplicateAction action = new DuplicateAction(); if (action.Count > 0) { ActionQueue.instance.Push(action); ActionQueue.instance.Do(); } } } else { MoveItTool.instance.StartCloning(); } } } }; #endregion #region Bulldoze m_bulldoze = AddUIComponent <UIButton>(); m_bulldoze.name = "MoveIt_Bulldoze"; m_bulldoze.group = m_tabStrip; m_bulldoze.atlas = GetIconsAtlas(); m_bulldoze.tooltip = Str.baseUI_Bulldoze_Tooltip; m_bulldoze.playAudioEvents = true; m_bulldoze.size = new Vector2(36, 36); m_bulldoze.normalBgSprite = "OptionBase"; m_bulldoze.hoveredBgSprite = "OptionBaseHovered"; m_bulldoze.pressedBgSprite = "OptionBasePressed"; m_bulldoze.disabledBgSprite = "OptionBaseDisabled"; m_bulldoze.normalFgSprite = "Bulldoze"; m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0); m_bulldoze.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartBulldoze(); } }; #endregion #region More Tools #region More Tools Container m_moreTools = AddUIComponent <UIButton>(); UIMoreTools.MoreToolsBtn = m_moreTools; m_moreTools.name = "MoveIt_MoreToolsBtn"; m_moreTools.group = m_tabStrip; m_moreTools.atlas = GetIconsAtlas(); m_moreTools.tooltip = Str.baseUI_Toolbox_Tooltip; m_moreTools.playAudioEvents = true; m_moreTools.size = new Vector2(36, 36); m_moreTools.normalBgSprite = "OptionBase"; m_moreTools.hoveredBgSprite = "OptionBaseHovered"; m_moreTools.pressedBgSprite = "OptionBasePressed"; m_moreTools.disabledBgSprite = "OptionBaseDisabled"; m_moreTools.normalFgSprite = "MoreTools"; m_moreTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0); m_moreTools.eventClicked += (UIComponent c, UIMouseEventParameter p) => { UIMoreTools.MoreToolsClicked(m_moreTools.name); }; m_moreToolsPanel = AddUIComponent <UIPanel>(); UIMoreTools.MoreToolsPanel = m_moreToolsPanel; m_moreToolsPanel.name = "mtPanel"; m_moreToolsPanel.autoLayout = false; m_moreToolsPanel.clipChildren = true; m_moreToolsPanel.size = new Vector2(36, 132); m_moreToolsPanel.isVisible = false; m_moreToolsPanel.absolutePosition = m_moreTools.absolutePosition + new Vector3(0, 10 - m_moreToolsPanel.height); m_moreTools.zOrder = m_moreToolsPanel.zOrder + 10; // The vertical shade UIPanel mtpBackground = m_moreToolsPanel.AddUIComponent <UIPanel>(); mtpBackground.name = "mtpBackground"; mtpBackground.clipChildren = true; mtpBackground.relativePosition = new Vector3(5, 10); mtpBackground.atlas = UIUtils.GetAtlas("Ingame"); mtpBackground.backgroundSprite = "InfoPanelBack"; mtpBackground.size = m_moreToolsPanel.size - new Vector2(10, 10); UIPanel mtpContainer = m_moreToolsPanel.AddUIComponent <UIPanel>(); mtpContainer.name = "mtpContainer"; mtpContainer.autoLayoutDirection = LayoutDirection.Vertical; mtpContainer.autoLayoutPadding = new RectOffset(0, 0, 0, 4); mtpContainer.autoLayout = true; mtpContainer.relativePosition = Vector3.zero; mtpContainer.size = m_moreToolsPanel.size; mtpContainer.eventMouseEnter += (UIComponent c, UIMouseEventParameter p) => { if (MoveItTool.marqueeSelection) { m_filtersPanel.isVisible = false; } }; mtpContainer.eventMouseLeave += (UIComponent c, UIMouseEventParameter p) => { if (MoveItTool.marqueeSelection) { m_filtersPanel.isVisible = true; } }; UIMoreTools.MoreButtons.Clear(); UIMoreTools.MoreSubButtons.Clear(); #endregion try { AddMoreButtonCallback?.Invoke(this, m_moreTools, mtpBackground, mtpContainer); } catch (Exception e) { Log.Error(e); } #region More Tools / Toolbox buttons UIMoreToolsBtn othersBtn = new UIMoreToolsBtn(this, "MoveIt_OthersBtn", Str.toolbox_OtherTools_Tooltip, "MenuOthers", mtpContainer, "m_mtOthersList", (MoveItTool.PO.Enabled ? 7.25f : 6.25f)); if (MoveItTool.PO.Enabled) { othersBtn.CreateSubButton("MoveIt_ConvertToPOBtn", Str.toolbox_ConvertToPO, "ConvertToPO"); } othersBtn.CreateSubButton("MoveIt_AlignLineBtn", Str.toolbox_LineUpObjects, "AlignLine"); othersBtn.CreateSubButton("MoveIt_AlignMirrorBtn", Str.toolbox_MirrorObjects, "AlignMirror"); othersBtn.CreateSubButton("MoveIt_ResetObjectBtn", Str.toolbox_ResetObjects, "ResetObject"); othersBtn.CreateSubButton("MoveIt_MoveToBtn", Str.toolbox_SetPosition, "MoveTo"); othersBtn.CreateSubSeparator("MoveIt_FileSeparator"); othersBtn.CreateSubButton("MoveIt_LoadBtn", Str.toolbox_ImportSelection, "Load"); othersBtn.CreateSubButton("MoveIt_SaveBtn", Str.toolbox_ExportSelection, "Save"); othersBtn.UpdateWidth(); UIMoreToolsBtn rotateBtn = new UIMoreToolsBtn(this, "MoveIt_RotateBtn", Str.toolbox_RotationTools_Tooltip, "MenuRotate", mtpContainer, "m_mtRotateList", 3f); rotateBtn.CreateSubButton("MoveIt_AlignRandomBtn", Str.toolbox_RotateRandomly, "AlignRandom"); rotateBtn.CreateSubButton("MoveIt_AlignGroupBtn", Str.toolbox_RotateAtCentre, "AlignGroup"); rotateBtn.CreateSubButton("MoveIt_AlignIndividualBtn", Str.toolbox_RotateInPlace, "AlignIndividual"); rotateBtn.UpdateWidth(); UIMoreToolsBtn heightBtn = new UIMoreToolsBtn(this, "MoveIt_HeightBtn", Str.toolbox_HeightTools_Tooltip, "MenuHeight", mtpContainer, "m_mtHeightList", 3f); heightBtn.CreateSubButton("MoveIt_AlignSlopeBtn", Str.toolbox_SlopeObjects, "AlignSlope"); heightBtn.CreateSubButton("MoveIt_AlignTerrainHeightBtn", Str.toolbox_ToTerrainHeight, "AlignTerrainHeight"); heightBtn.CreateSubButton("MoveIt_AlignHeightBtn", Str.toolbox_ToObjectHeight, "AlignHeight"); heightBtn.UpdateWidth(); #endregion #endregion #region View Options m_viewOptions = AddUIComponent <UIPanel>(); m_viewOptions.atlas = UIUtils.GetAtlas("Ingame"); m_viewOptions.backgroundSprite = "InfoPanelBack"; m_viewOptions.size = new Vector2(44f, 80f); m_viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - m_viewOptions.width, absolutePosition.y - m_viewOptions.height - 8f); grid = m_viewOptions.AddUIComponent <UIMultiStateButton>(); grid.atlas = GetIconsAtlas(); grid.name = "MoveIt_GridView"; grid.tooltip = Str.baseUI_ToggleGrid_Tooltip; grid.playAudioEvents = true; grid.size = new Vector2(36, 36); grid.spritePadding = new RectOffset(); grid.backgroundSprites[0].disabled = "OptionBaseDisabled"; grid.backgroundSprites[0].hovered = "OptionBaseHovered"; grid.backgroundSprites[0].normal = "OptionBase"; grid.backgroundSprites[0].pressed = "OptionBasePressed"; grid.backgroundSprites.AddState(); grid.backgroundSprites[1].disabled = "OptionBaseDisabled"; grid.backgroundSprites[1].hovered = ""; grid.backgroundSprites[1].normal = "OptionBaseFocused"; grid.backgroundSprites[1].pressed = "OptionBasePressed"; grid.foregroundSprites[0].normal = "Grid"; grid.foregroundSprites.AddState(); grid.foregroundSprites[1].normal = "GridFocused"; grid.relativePosition = new Vector3(4f, 4f); grid.activeStateIndex = 0; grid.eventClicked += (c, p) => { MoveItTool.gridVisible = (grid.activeStateIndex == 1); }; underground = m_viewOptions.AddUIComponent <UIMultiStateButton>(); underground.atlas = UIUtils.GetAtlas("Ingame"); underground.name = "MoveIt_UndergroundView"; underground.tooltip = Str.baseUI_ToggleUnderground_Tooltip; underground.playAudioEvents = true; underground.size = new Vector2(36, 36); underground.spritePadding = new RectOffset(); underground.backgroundSprites[0].disabled = "OptionBaseDisabled"; underground.backgroundSprites[0].hovered = "OptionBaseHovered"; underground.backgroundSprites[0].normal = "OptionBase"; underground.backgroundSprites[0].pressed = "OptionBasePressed"; underground.backgroundSprites.AddState(); underground.backgroundSprites[1].disabled = "OptionBaseDisabled"; underground.backgroundSprites[1].hovered = ""; underground.backgroundSprites[1].normal = "OptionBaseFocused"; underground.backgroundSprites[1].pressed = "OptionBasePressed"; underground.foregroundSprites[0].normal = "BulldozerOptionPipes"; underground.foregroundSprites.AddState(); underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused"; underground.relativePosition = new Vector3(4f, 40f); underground.activeStateIndex = 0; underground.eventClicked += (c, p) => { MoveItTool.tunnelVisible = (underground.activeStateIndex == 1); }; if (MoveItTool.PO.Enabled) { PO_button = m_viewOptions.AddUIComponent <UIMultiStateButton>(); PO_button.atlas = GetIconsAtlas(); PO_button.name = "MoveIt_PO_button"; PO_button.tooltip = Str.baseUI_TogglePO_Tooltip; PO_button.playAudioEvents = true; PO_button.size = new Vector2(36, 36); PO_button.spritePadding = new RectOffset(); PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[0].hovered = "OptionBaseHovered"; PO_button.backgroundSprites[0].normal = "OptionBase"; PO_button.backgroundSprites[0].pressed = "OptionBasePressed"; PO_button.backgroundSprites.AddState(); PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[1].hovered = ""; PO_button.backgroundSprites[1].normal = "OptionBaseFocused"; PO_button.backgroundSprites[1].pressed = "OptionBasePressed"; PO_button.foregroundSprites[0].normal = "PO"; PO_button.foregroundSprites.AddState(); PO_button.foregroundSprites[1].normal = "POFocused"; PO_button.relativePosition = new Vector3(4f, 76f); PO_button.activeStateIndex = 0; PO_button.eventClicked += (c, p) => { MoveItTool.PO.InitialiseTool(); }; m_viewOptions.height += 36; m_viewOptions.absolutePosition += new Vector3(0, -36); } #endregion }
public override void Start() { instance = this; atlas = UIUtils.GetAtlas("Ingame"); size = new Vector2(41, 41); relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41); name = "MoveIt_ToolOptionPanel"; DebugUtils.Log("ToolOptionPanel position: " + absolutePosition); #region Group // Group m_group = AddUIComponent <UIButton>(); m_group.name = "MoveIt_Group"; m_group.group = m_tabStrip; m_group.atlas = GetIconsAtlas(); m_group.tooltip = "Group"; m_group.playAudioEvents = true; m_group.size = new Vector2(36, 36); m_group.normalBgSprite = "OptionBase"; m_group.hoveredBgSprite = "OptionBaseHovered"; m_group.pressedBgSprite = "OptionBasePressed"; m_group.disabledBgSprite = "OptionBaseDisabled"; m_group.normalFgSprite = "Group"; m_group.relativePosition = Vector2.zero; m_group.isVisible = false; //TODO: temporary #endregion #region Save m_save = AddUIComponent <UIButton>(); m_save.name = "MoveIt_Save"; m_save.group = m_tabStrip; m_save.atlas = GetIconsAtlas(); m_save.tooltip = "Export"; m_save.playAudioEvents = true; m_save.size = new Vector2(36, 36); m_save.normalBgSprite = "OptionBase"; m_save.hoveredBgSprite = "OptionBaseHovered"; m_save.pressedBgSprite = "OptionBasePressed"; m_save.disabledBgSprite = "OptionBaseDisabled"; m_save.normalFgSprite = "Save"; m_save.disabledFgSprite = "Save_disabled"; m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0); m_save.eventClicked += (c, p) => { if (MoveItTool.IsExportSelectionValid()) { UISaveWindow.Open(); } else { UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false); } }; #endregion #region Load m_load = AddUIComponent <UIButton>(); m_load.name = "MoveIt_Load"; m_load.group = m_tabStrip; m_load.atlas = GetIconsAtlas(); m_load.tooltip = "Import"; m_load.playAudioEvents = true; m_load.size = new Vector2(36, 36); m_load.normalBgSprite = "OptionBase"; m_load.hoveredBgSprite = "OptionBaseHovered"; m_load.pressedBgSprite = "OptionBasePressed"; m_load.disabledBgSprite = "OptionBaseDisabled"; m_load.normalFgSprite = "Load"; m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0); m_load.eventClicked += (c, p) => { UILoadWindow.Open(); }; #endregion #region Follow Terrain m_followTerrain = AddUIComponent <UIMultiStateButton>(); m_followTerrain.atlas = GetFollowTerrainAtlas(); m_followTerrain.name = "MoveIt_FollowTerrain"; m_followTerrain.tooltip = "Follow Terrain"; m_followTerrain.playAudioEvents = true; m_followTerrain.size = new Vector2(36, 36); m_followTerrain.spritePadding = new RectOffset(); m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_followTerrain.backgroundSprites[0].normal = "ToggleBase"; m_followTerrain.backgroundSprites[0].pressed = "ToggleBasePressed"; m_followTerrain.backgroundSprites.AddState(); m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[1].hovered = ""; m_followTerrain.backgroundSprites[1].normal = "ToggleBaseFocused"; m_followTerrain.backgroundSprites[1].pressed = "ToggleBasePressed"; m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled"; m_followTerrain.foregroundSprites.AddState(); m_followTerrain.foregroundSprites[1].normal = "FollowTerrain"; m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0); m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0; m_followTerrain.eventClicked += (c, p) => { MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1); MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1); }; #endregion #region Snapping m_snapping = AddUIComponent <UIMultiStateButton>(); m_snapping.atlas = UIUtils.GetAtlas("Ingame"); m_snapping.name = "MoveIt_Snapping"; m_snapping.tooltip = "Toggle Snapping"; m_snapping.playAudioEvents = true; m_snapping.size = new Vector2(36, 36); m_snapping.spritePadding = new RectOffset(); m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_snapping.backgroundSprites[0].normal = "ToggleBase"; m_snapping.backgroundSprites[0].pressed = "ToggleBasePressed"; m_snapping.backgroundSprites.AddState(); m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[1].hovered = ""; m_snapping.backgroundSprites[1].normal = "ToggleBaseFocused"; m_snapping.backgroundSprites[1].pressed = "ToggleBasePressed"; m_snapping.foregroundSprites[0].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[0].hovered = "SnappingHovered"; m_snapping.foregroundSprites[0].normal = "Snapping"; m_snapping.foregroundSprites[0].pressed = "SnappingPressed"; m_snapping.foregroundSprites.AddState(); m_snapping.foregroundSprites[1].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[1].hovered = ""; m_snapping.foregroundSprites[1].normal = "SnappingFocused"; m_snapping.foregroundSprites[1].pressed = "SnappingPressed"; m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0); m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0; m_snapping.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1); } }; #endregion m_tabStrip = AddUIComponent <UITabstrip>(); m_tabStrip.size = new Vector2(36, 72); m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0); #region Single Select m_single = m_tabStrip.AddTab("MoveIt_Single", null, false); m_single.group = m_tabStrip; m_single.atlas = UIUtils.GetAtlas("Ingame"); m_single.tooltip = "Single Selection"; m_single.playAudioEvents = true; m_single.size = new Vector2(36, 36); m_single.normalBgSprite = "OptionBase"; m_single.focusedBgSprite = "OptionBaseFocused"; m_single.hoveredBgSprite = "OptionBaseHovered"; m_single.pressedBgSprite = "OptionBasePressed"; m_single.disabledBgSprite = "OptionBaseDisabled"; m_single.text = "•"; m_single.textScale = 1.5f; m_single.textPadding = new RectOffset(0, 1, 4, 0); m_single.textColor = new Color32(119, 124, 126, 255); m_single.hoveredTextColor = new Color32(110, 113, 114, 255); m_single.pressedTextColor = new Color32(172, 175, 176, 255); m_single.focusedTextColor = new Color32(187, 224, 235, 255); m_single.disabledTextColor = new Color32(66, 69, 70, 255); #endregion #region Marquee Select m_marquee = m_tabStrip.AddTab("MoveIt_Marquee", null, false); m_marquee.group = m_tabStrip; m_marquee.atlas = UIUtils.GetAtlas("Ingame"); m_marquee.tooltip = "Marquee Selection"; m_marquee.playAudioEvents = true; m_marquee.size = new Vector2(36, 36); m_marquee.normalBgSprite = "OptionBase"; m_marquee.focusedBgSprite = "OptionBaseFocused"; m_marquee.hoveredBgSprite = "OptionBaseHovered"; m_marquee.pressedBgSprite = "OptionBasePressed"; m_marquee.disabledBgSprite = "OptionBaseDisabled"; m_marquee.normalFgSprite = "ZoningOptionMarquee"; m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0); #endregion #region filtersPanel filtersPanel = AddUIComponent(typeof(UIPanel)) as UIPanel; filtersPanel.atlas = UIUtils.GetAtlas("Ingame"); filtersPanel.backgroundSprite = "SubcategoriesPanel"; filtersPanel.clipChildren = true; filtersPanel.size = new Vector2(150, 140); filtersPanel.isVisible = false; UIFilters.FilterPanel = filtersPanel; void OnDoubleClick(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.FilterCBs) { cb.isChecked = false; Filters.SetFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetFilter(c.name, true); UIFilters.RefreshFilters(); } #region Standard Filters UICheckBox checkBox = UIFilters.CreateFilterCB(filtersPanel, "Buildings"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(filtersPanel, "Props"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(filtersPanel, "Decals"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(filtersPanel, "Surfaces"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(filtersPanel, "Trees"); checkBox.eventDoubleClick += OnDoubleClick; if (MoveItTool.PO.Enabled) { if (MoveItTool.PO.Active) { filtersPanel.height += 20f; } checkBox = UIFilters.CreateFilterCB(filtersPanel, "PO"); checkBox.eventDoubleClick += OnDoubleClick; checkBox.isVisible = MoveItTool.PO.Active; } checkBox = UIFilters.CreateFilterCB(filtersPanel, "Nodes"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(filtersPanel, "Segments"); checkBox.eventDoubleClick += OnDoubleClick; #endregion #region Network Filters UIButton btnNetworks = UIFilters.CreateToggleNFBtn(); void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.NetworkCBs) { cb.isChecked = false; Filters.SetNetworkFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetNetworkFilter(c.name, true); UIFilters.RefreshFilters(); } checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Roads"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Tracks"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Paths"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Fences"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Powerlines"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Others"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; UIFilters.RefreshFilters(); #endregion filtersPanel.padding = new RectOffset(10, 10, 10, 10); filtersPanel.autoLayoutDirection = LayoutDirection.Vertical; filtersPanel.autoLayoutPadding = new RectOffset(0, 0, 0, 5); filtersPanel.autoLayout = true; filtersPanel.height = 210; filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - filtersPanel.height); #endregion m_marquee.eventButtonStateChanged += (c, p) => { MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused; filtersPanel.isVisible = MoveItTool.marqueeSelection; if (UITipsWindow.instance != null) { UITipsWindow.instance.RefreshPosition(); } }; m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) => { bool newChecked = false; foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>()) { if (!cb.isChecked) { newChecked = true; break; } } foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>()) { cb.isChecked = newChecked; Filters.SetAnyFilter(cb.label.text, newChecked); } }; #region Copy m_copy = AddUIComponent <UIButton>(); m_copy.name = "MoveIt_Copy"; m_copy.group = m_tabStrip; m_copy.atlas = GetIconsAtlas(); m_copy.tooltip = "Copy"; m_copy.playAudioEvents = true; m_copy.size = new Vector2(36, 36); m_copy.normalBgSprite = "OptionBase"; m_copy.hoveredBgSprite = "OptionBaseHovered"; m_copy.pressedBgSprite = "OptionBasePressed"; m_copy.disabledBgSprite = "OptionBaseDisabled"; m_copy.normalFgSprite = "Copy"; m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0); m_copy.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning) { MoveItTool.instance.StopCloning(); } else { MoveItTool.instance.StartCloning(); } } }; #endregion #region Bulldoze m_bulldoze = AddUIComponent <UIButton>(); m_bulldoze.name = "MoveIt_Bulldoze"; m_bulldoze.group = m_tabStrip; m_bulldoze.atlas = GetIconsAtlas(); m_bulldoze.tooltip = "Bulldoze"; m_bulldoze.playAudioEvents = true; m_bulldoze.size = new Vector2(36, 36); m_bulldoze.normalBgSprite = "OptionBase"; m_bulldoze.hoveredBgSprite = "OptionBaseHovered"; m_bulldoze.pressedBgSprite = "OptionBasePressed"; m_bulldoze.disabledBgSprite = "OptionBaseDisabled"; m_bulldoze.normalFgSprite = "Bulldoze"; m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0); m_bulldoze.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartBulldoze(); } }; #endregion #region Align Tools m_alignTools = AddUIComponent <UIButton>(); UIAlignTools.AlignToolsBtn = m_alignTools; m_alignTools.name = "MoveIt_AlignToolsBtn"; m_alignTools.group = m_tabStrip; m_alignTools.atlas = GetIconsAtlas(); m_alignTools.tooltip = "Alignment Tools"; m_alignTools.playAudioEvents = true; m_alignTools.size = new Vector2(36, 36); m_alignTools.normalBgSprite = "OptionBase"; m_alignTools.hoveredBgSprite = "OptionBaseHovered"; m_alignTools.pressedBgSprite = "OptionBasePressed"; m_alignTools.disabledBgSprite = "OptionBaseDisabled"; m_alignTools.normalFgSprite = "AlignTools"; m_alignTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0); m_alignTools.eventClicked += UIAlignTools.AlignToolsClicked; alignToolsPanel = AddUIComponent <UIPanel>(); UIAlignTools.AlignToolsPanel = alignToolsPanel; alignToolsPanel.autoLayout = false; alignToolsPanel.clipChildren = true; alignToolsPanel.size = new Vector2(36, 242); // Previous:238 alignToolsPanel.isVisible = false; alignToolsPanel.absolutePosition = m_alignTools.absolutePosition + new Vector3(0, 10 - alignToolsPanel.height); m_alignTools.zOrder = alignToolsPanel.zOrder + 10; UIPanel atpBackground = alignToolsPanel.AddUIComponent <UIPanel>(); atpBackground.size = new Vector2(26, 236); atpBackground.clipChildren = true; atpBackground.relativePosition = new Vector3(5, 10); atpBackground.atlas = UIUtils.GetAtlas("Ingame"); atpBackground.backgroundSprite = "InfoPanelBack"; UIPanel atpContainer = alignToolsPanel.AddUIComponent <UIPanel>(); atpContainer.autoLayoutDirection = LayoutDirection.Vertical; atpContainer.autoLayoutPadding = new RectOffset(0, 0, 0, 3); atpContainer.autoLayout = true; atpContainer.relativePosition = Vector3.zero; UIAlignTools.AlignButtons.Clear(); UIAlignTools.AlignButtons.Add("MoveIt_AlignRandomBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignRandom = UIAlignTools.AlignButtons["MoveIt_AlignRandomBtn"]; alignRandom.name = "MoveIt_AlignRandomBtn"; alignRandom.atlas = GetIconsAtlas(); alignRandom.tooltip = "Immediate rotate valid items randomly"; alignRandom.playAudioEvents = true; alignRandom.size = new Vector2(36, 36); alignRandom.normalBgSprite = "OptionBase"; alignRandom.hoveredBgSprite = "OptionBaseHovered"; alignRandom.pressedBgSprite = "OptionBasePressed"; alignRandom.disabledBgSprite = "OptionBaseDisabled"; alignRandom.normalFgSprite = "AlignRandom"; alignRandom.eventClicked += UIAlignTools.AlignToolsClicked; UIAlignTools.AlignButtons.Add("MoveIt_AlignGroupBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignGroup = UIAlignTools.AlignButtons["MoveIt_AlignGroupBtn"]; alignGroup.name = "MoveIt_AlignGroupBtn"; alignGroup.atlas = GetIconsAtlas(); alignGroup.tooltip = "Align as Group - rotate around a central point"; alignGroup.playAudioEvents = true; alignGroup.size = new Vector2(36, 36); alignGroup.normalBgSprite = "OptionBase"; alignGroup.hoveredBgSprite = "OptionBaseHovered"; alignGroup.pressedBgSprite = "OptionBasePressed"; alignGroup.disabledBgSprite = "OptionBaseDisabled"; alignGroup.normalFgSprite = "AlignGroup"; alignGroup.eventClicked += UIAlignTools.AlignToolsClicked; UIAlignTools.AlignButtons.Add("MoveIt_AlignIndividualBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignIndividual = UIAlignTools.AlignButtons["MoveIt_AlignIndividualBtn"]; alignIndividual.name = "MoveIt_AlignIndividualBtn"; alignIndividual.atlas = GetIconsAtlas(); alignIndividual.tooltip = "Align In-Place - rotate selected items"; alignIndividual.playAudioEvents = true; alignIndividual.size = new Vector2(36, 36); alignIndividual.normalBgSprite = "OptionBase"; alignIndividual.hoveredBgSprite = "OptionBaseHovered"; alignIndividual.pressedBgSprite = "OptionBasePressed"; alignIndividual.disabledBgSprite = "OptionBaseDisabled"; alignIndividual.normalFgSprite = "AlignIndividual"; alignIndividual.eventClicked += UIAlignTools.AlignToolsClicked; UIAlignTools.AlignButtons.Add("MoveIt_AlignSlopeBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignSlope = UIAlignTools.AlignButtons["MoveIt_AlignSlopeBtn"]; alignSlope.name = "MoveIt_AlignSlopeBtn"; alignSlope.atlas = GetIconsAtlas(); alignSlope.tooltip = "Align Slope"; alignSlope.playAudioEvents = true; alignSlope.size = new Vector2(36, 36); alignSlope.normalBgSprite = "OptionBase"; alignSlope.hoveredBgSprite = "OptionBaseHovered"; alignSlope.pressedBgSprite = "OptionBasePressed"; alignSlope.disabledBgSprite = "OptionBaseDisabled"; alignSlope.normalFgSprite = "AlignSlope"; alignSlope.eventClicked += UIAlignTools.AlignToolsClicked; UIAlignTools.AlignButtons.Add("MoveIt_AlignTerrainHeightBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignTerrainHeight = UIAlignTools.AlignButtons["MoveIt_AlignTerrainHeightBtn"]; alignTerrainHeight.name = "MoveIt_AlignTerrainHeightBtn"; alignTerrainHeight.atlas = GetIconsAtlas(); alignTerrainHeight.tooltip = "Immediately Align to Terrain Height"; alignTerrainHeight.playAudioEvents = true; alignTerrainHeight.size = new Vector2(36, 36); alignTerrainHeight.normalBgSprite = "OptionBase"; alignTerrainHeight.hoveredBgSprite = "OptionBaseHovered"; alignTerrainHeight.pressedBgSprite = "OptionBasePressed"; alignTerrainHeight.disabledBgSprite = "OptionBaseDisabled"; alignTerrainHeight.normalFgSprite = "AlignTerrainHeight"; alignTerrainHeight.eventClicked += UIAlignTools.AlignToolsClicked; UIAlignTools.AlignButtons.Add("MoveIt_AlignHeightBtn", atpContainer.AddUIComponent <UIButton>()); UIButton alignHeight = UIAlignTools.AlignButtons["MoveIt_AlignHeightBtn"]; alignHeight.name = "MoveIt_AlignHeightBtn"; alignHeight.atlas = GetIconsAtlas(); alignHeight.tooltip = "Align Height"; alignHeight.playAudioEvents = true; alignHeight.size = new Vector2(36, 36); alignHeight.normalBgSprite = "OptionBase"; alignHeight.hoveredBgSprite = "OptionBaseHovered"; alignHeight.pressedBgSprite = "OptionBasePressed"; alignHeight.disabledBgSprite = "OptionBaseDisabled"; alignHeight.normalFgSprite = "AlignHeight"; alignHeight.eventClicked += UIAlignTools.AlignToolsClicked; #endregion #region View Options viewOptions = AddUIComponent <UIPanel>(); viewOptions.atlas = UIUtils.GetAtlas("Ingame"); viewOptions.backgroundSprite = "InfoPanelBack"; viewOptions.size = new Vector2(44f, 80f); viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - viewOptions.width, absolutePosition.y - viewOptions.height - 8f); grid = viewOptions.AddUIComponent <UIMultiStateButton>(); grid.atlas = GetIconsAtlas(); grid.name = "MoveIt_GridView"; grid.tooltip = "Toggle Grid"; grid.playAudioEvents = true; grid.size = new Vector2(36, 36); grid.spritePadding = new RectOffset(); grid.backgroundSprites[0].disabled = "OptionBaseDisabled"; grid.backgroundSprites[0].hovered = "OptionBaseHovered"; grid.backgroundSprites[0].normal = "OptionBase"; grid.backgroundSprites[0].pressed = "OptionBasePressed"; grid.backgroundSprites.AddState(); grid.backgroundSprites[1].disabled = "OptionBaseDisabled"; grid.backgroundSprites[1].hovered = ""; grid.backgroundSprites[1].normal = "OptionBaseFocused"; grid.backgroundSprites[1].pressed = "OptionBasePressed"; grid.foregroundSprites[0].normal = "Grid"; grid.foregroundSprites.AddState(); grid.foregroundSprites[1].normal = "GridFocused"; grid.relativePosition = new Vector3(4f, 4f); grid.activeStateIndex = 0; grid.eventClicked += (c, p) => { MoveItTool.gridVisible = (grid.activeStateIndex == 1); }; underground = viewOptions.AddUIComponent <UIMultiStateButton>(); underground.atlas = UIUtils.GetAtlas("Ingame"); underground.name = "MoveIt_UndergroundView"; underground.tooltip = "Toogle Underground View"; underground.playAudioEvents = true; underground.size = new Vector2(36, 36); underground.spritePadding = new RectOffset(); underground.backgroundSprites[0].disabled = "OptionBaseDisabled"; underground.backgroundSprites[0].hovered = "OptionBaseHovered"; underground.backgroundSprites[0].normal = "OptionBase"; underground.backgroundSprites[0].pressed = "OptionBasePressed"; underground.backgroundSprites.AddState(); underground.backgroundSprites[1].disabled = "OptionBaseDisabled"; underground.backgroundSprites[1].hovered = ""; underground.backgroundSprites[1].normal = "OptionBaseFocused"; underground.backgroundSprites[1].pressed = "OptionBasePressed"; underground.foregroundSprites[0].normal = "BulldozerOptionPipes"; underground.foregroundSprites.AddState(); underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused"; underground.relativePosition = new Vector3(4f, 40f); underground.activeStateIndex = 0; underground.eventClicked += (c, p) => { MoveItTool.tunnelVisible = (underground.activeStateIndex == 1); }; if (MoveItTool.PO.Enabled) { PO_button = viewOptions.AddUIComponent <UIMultiStateButton>(); PO_button.atlas = GetIconsAtlas(); PO_button.name = "MoveIt_PO_button"; PO_button.tooltip = "Toggle Procedural Objects"; PO_button.playAudioEvents = true; PO_button.size = new Vector2(36, 36); PO_button.spritePadding = new RectOffset(); PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[0].hovered = "OptionBaseHovered"; PO_button.backgroundSprites[0].normal = "OptionBase"; PO_button.backgroundSprites[0].pressed = "OptionBasePressed"; PO_button.backgroundSprites.AddState(); PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[1].hovered = ""; PO_button.backgroundSprites[1].normal = "OptionBaseFocused"; PO_button.backgroundSprites[1].pressed = "OptionBasePressed"; PO_button.foregroundSprites[0].normal = "PO"; PO_button.foregroundSprites.AddState(); PO_button.foregroundSprites[1].normal = "POFocused"; PO_button.relativePosition = new Vector3(4f, 76f); PO_button.activeStateIndex = 0; PO_button.eventClicked += (c, p) => { MoveItTool.PO.Active = (PO_button.activeStateIndex == 1); if (MoveItTool.PO.Active) { MoveItTool.PO.ToolEnabled(); ActionQueue.instance.Push(new TransformAction()); } else { Action.ClearPOFromSelection(); } UIFilters.POToggled(); }; if (!MoveItTool.HidePO) { viewOptions.height += 36; viewOptions.absolutePosition += new Vector3(0, -36); } else { PO_button.isVisible = false; } } #endregion MoveItTool.debugPanel = new DebugPanel(); }
public override void Start() { instance = this; atlas = UIUtils.GetAtlas("Ingame"); size = new Vector2(41, 41); relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 340, -41); name = "MoveIt_ToolOptionPanel"; DebugUtils.Log("ToolOptionPanel position: " + absolutePosition); m_followTerrain = AddUIComponent <UIMultiStateButton>(); m_followTerrain.atlas = GetFollowTerrainAtlas(); m_followTerrain.name = "MoveIt_Snapping"; m_followTerrain.tooltip = "Follow Terrain"; m_followTerrain.playAudioEvents = true; m_followTerrain.size = new Vector2(36, 36); m_followTerrain.spritePadding = new RectOffset(); m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_followTerrain.backgroundSprites[0].normal = "ToggleBase"; m_followTerrain.backgroundSprites[0].pressed = "ToggleBasePressed"; m_followTerrain.backgroundSprites.AddState(); m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[1].hovered = ""; m_followTerrain.backgroundSprites[1].normal = "ToggleBaseFocused"; m_followTerrain.backgroundSprites[1].pressed = "ToggleBasePressed"; m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled"; m_followTerrain.foregroundSprites.AddState(); m_followTerrain.foregroundSprites[1].normal = "FollowTerrain"; m_followTerrain.relativePosition = Vector2.zero; m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0; m_followTerrain.eventClicked += (c, p) => { MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1); }; m_snapping = AddUIComponent <UIMultiStateButton>(); m_snapping.atlas = UIUtils.GetAtlas("Ingame"); m_snapping.name = "MoveIt_Snapping"; m_snapping.tooltip = "Toggle Snapping"; m_snapping.playAudioEvents = true; m_snapping.size = new Vector2(36, 36); m_snapping.spritePadding = new RectOffset(); m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_snapping.backgroundSprites[0].normal = "ToggleBase"; m_snapping.backgroundSprites[0].pressed = "ToggleBasePressed"; m_snapping.backgroundSprites.AddState(); m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[1].hovered = ""; m_snapping.backgroundSprites[1].normal = "ToggleBaseFocused"; m_snapping.backgroundSprites[1].pressed = "ToggleBasePressed"; m_snapping.foregroundSprites[0].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[0].hovered = "SnappingHovered"; m_snapping.foregroundSprites[0].normal = "Snapping"; m_snapping.foregroundSprites[0].pressed = "SnappingPressed"; m_snapping.foregroundSprites.AddState(); m_snapping.foregroundSprites[1].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[1].hovered = ""; m_snapping.foregroundSprites[1].normal = "SnappingFocused"; m_snapping.foregroundSprites[1].pressed = "SnappingPressed"; m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0); m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0; m_snapping.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1); } }; m_tabStrip = AddUIComponent <UITabstrip>(); m_tabStrip.size = new Vector2(36, 72); m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0); m_single = m_tabStrip.AddTab("MoveIt_Single", null, false); m_single.group = m_tabStrip; m_single.atlas = UIUtils.GetAtlas("Ingame"); m_single.tooltip = "Single Selection"; m_single.playAudioEvents = true; m_single.size = new Vector2(36, 36); m_single.normalBgSprite = "OptionBase"; m_single.focusedBgSprite = "OptionBaseFocused"; m_single.hoveredBgSprite = "OptionBaseHovered"; m_single.pressedBgSprite = "OptionBasePressed"; m_single.disabledBgSprite = "OptionBaseDisabled"; m_single.text = "•"; m_single.textScale = 1.5f; m_single.textPadding = new RectOffset(0, 1, 4, 0); m_single.textColor = new Color32(119, 124, 126, 255); m_single.hoveredTextColor = new Color32(110, 113, 114, 255); m_single.pressedTextColor = new Color32(172, 175, 176, 255); m_single.focusedTextColor = new Color32(187, 224, 235, 255); m_single.disabledTextColor = new Color32(66, 69, 70, 255); m_marquee = m_tabStrip.AddTab("MoveIt_Marquee", null, false); m_marquee.group = m_tabStrip; m_marquee.atlas = UIUtils.GetAtlas("Ingame"); m_marquee.tooltip = "Marquee Selection"; m_marquee.playAudioEvents = true; m_marquee.size = new Vector2(36, 36); m_marquee.normalBgSprite = "OptionBase"; m_marquee.focusedBgSprite = "OptionBaseFocused"; m_marquee.hoveredBgSprite = "OptionBaseHovered"; m_marquee.pressedBgSprite = "OptionBasePressed"; m_marquee.disabledBgSprite = "OptionBaseDisabled"; m_marquee.normalFgSprite = "ZoningOptionMarquee"; m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0); filtersPanel = AddUIComponent(typeof(UIPanel)) as UIPanel; filtersPanel.atlas = UIUtils.GetAtlas("Ingame"); filtersPanel.backgroundSprite = "SubcategoriesPanel"; filtersPanel.clipChildren = true; filtersPanel.size = new Vector2(150, 140); filtersPanel.isVisible = false; MouseEventHandler OnDoubleClick = (c, p) => { foreach (UIComponent comp in filtersPanel.components) { UICheckBox box = comp as UICheckBox; if (box != null && box != c) { box.isChecked = false; } } ((UICheckBox)c).isChecked = true; }; UICheckBox checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Buildings"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterBuildings = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Props"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterProps = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Decals"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterDecals = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Trees"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterTrees = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Nodes"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterNodes = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Segments"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterSegments = p; }; checkBox.eventDoubleClick += OnDoubleClick; filtersPanel.padding = new RectOffset(10, 10, 10, 10); filtersPanel.autoLayoutDirection = LayoutDirection.Vertical; filtersPanel.autoLayoutPadding = new RectOffset(0, 0, 0, 5); filtersPanel.autoLayout = true; filtersPanel.height = 160; filtersPanel.absolutePosition = m_marquee.absolutePosition - new Vector3(57, filtersPanel.height + 5); m_marquee.eventButtonStateChanged += (c, p) => { MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused; filtersPanel.isVisible = MoveItTool.marqueeSelection; if (UITipsWindow.instance != null) { UITipsWindow.instance.RefreshPosition(); } }; m_alignHeight = AddUIComponent <UIButton>(); m_alignHeight.name = "MoveIt_AlignHeight"; m_alignHeight.group = m_tabStrip; m_alignHeight.atlas = GetIconsAtlas(); m_alignHeight.tooltip = "Align Heights"; m_alignHeight.playAudioEvents = true; m_alignHeight.size = new Vector2(36, 36); m_alignHeight.normalBgSprite = "OptionBase"; m_alignHeight.hoveredBgSprite = "OptionBaseHovered"; m_alignHeight.pressedBgSprite = "OptionBasePressed"; m_alignHeight.disabledBgSprite = "OptionBaseDisabled"; m_alignHeight.normalFgSprite = "AlignHeight"; m_alignHeight.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0); m_alignHeight.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartAligningHeight(); RefreshAlignHeightButton(); } }; m_copy = AddUIComponent <UIButton>(); m_copy.name = "MoveIt_Copy"; m_copy.group = m_tabStrip; m_copy.atlas = GetIconsAtlas(); m_copy.tooltip = "Copy"; m_copy.playAudioEvents = true; m_copy.size = new Vector2(36, 36); m_copy.normalBgSprite = "OptionBase"; m_copy.hoveredBgSprite = "OptionBaseHovered"; m_copy.pressedBgSprite = "OptionBasePressed"; m_copy.disabledBgSprite = "OptionBaseDisabled"; m_copy.normalFgSprite = "Copy"; m_copy.relativePosition = m_alignHeight.relativePosition + new Vector3(m_alignHeight.width, 0); m_copy.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartCloning(); } }; m_bulldoze = AddUIComponent <UIButton>(); m_bulldoze.name = "MoveIt_Bulldoze"; m_bulldoze.group = m_tabStrip; m_bulldoze.atlas = GetIconsAtlas(); m_bulldoze.tooltip = "Bulldoze\nWARNING: NO UNDO!"; m_bulldoze.playAudioEvents = true; m_bulldoze.size = new Vector2(36, 36); m_bulldoze.normalBgSprite = "OptionBase"; m_bulldoze.hoveredBgSprite = "OptionBaseHovered"; m_bulldoze.pressedBgSprite = "OptionBasePressed"; m_bulldoze.disabledBgSprite = "OptionBaseDisabled"; m_bulldoze.normalFgSprite = "Bulldoze"; m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0); m_bulldoze.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartBulldoze(); } }; }
public override void Start() { name = "MoveIt_SaveWindow"; atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "SubcategoriesPanel"; size = new Vector2(465, 272); // 180 canFocus = true; UIDragHandle dragHandle = AddUIComponent <UIDragHandle>(); dragHandle.target = parent; dragHandle.relativePosition = Vector3.zero; close = AddUIComponent <UIButton>(); close.size = new Vector2(30f, 30f); close.text = "X"; close.textScale = 0.9f; close.textColor = new Color32(118, 123, 123, 255); close.focusedTextColor = new Color32(118, 123, 123, 255); close.hoveredTextColor = new Color32(140, 142, 142, 255); close.pressedTextColor = new Color32(99, 102, 102, 102); close.textPadding = new RectOffset(8, 8, 8, 8); close.canFocus = false; close.playAudioEvents = true; close.relativePosition = new Vector3(width - close.width, 0); close.eventClicked += (c, p) => { Close(); }; UILabel label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Export"; label.relativePosition = new Vector2(8, 8); label.SendToBack(); // Save Panel UIPanel savePanel = AddUIComponent <UIPanel>(); savePanel.atlas = atlas; savePanel.backgroundSprite = "GenericPanel"; savePanel.color = new Color32(206, 206, 206, 255); savePanel.size = new Vector2(width - 16, 46); savePanel.relativePosition = new Vector2(8, 28); // Input fileNameInput = UIUtils.CreateTextField(savePanel); fileNameInput.padding.top = 7; fileNameInput.horizontalAlignment = UIHorizontalAlignment.Left; fileNameInput.relativePosition = new Vector3(8, 8); fileNameInput.eventKeyDown += (c, p) => { if (p.keycode == KeyCode.Return) { saveButton.SimulateClick(); } }; // Save saveButton = UIUtils.CreateButton(savePanel); saveButton.name = "MoveIt_SaveButton"; saveButton.text = "Export"; saveButton.size = new Vector2(100f, 30f); saveButton.relativePosition = new Vector3(savePanel.width - saveButton.width - 8, 8); fileNameInput.size = new Vector2(saveButton.relativePosition.x - 16f, 30f); // FastList fastList = AddUIComponent <UIFastList>(); fastList.backgroundSprite = "UnlockingPanel"; fastList.width = width - 16; fastList.height = 46 * 7; fastList.canSelect = true; fastList.relativePosition = new Vector3(8, savePanel.relativePosition.y + savePanel.height + 8); fastList.rowHeight = 46f; saveButton.eventClicked += (c, p) => { string filename = fileNameInput.text.Trim(); filename = String.Concat(filename.Split(Path.GetInvalidFileNameChars())); if (!filename.IsNullOrWhiteSpace()) { Export(filename); } }; height = fastList.relativePosition.y + fastList.height + 8; dragHandle.size = size; absolutePosition = new Vector3(saveWindowX.value, saveWindowY.value); MakePixelPerfect(); RefreshFileList(); UIComponent modalEffect = GetUIView().panelsLibraryModalEffect; if (modalEffect != null && !modalEffect.isVisible) { modalEffect.Show(false); ValueAnimator.Animate("ModalEffect", delegate(float val) { modalEffect.opacity = val; }, new AnimatedFloat(0f, 1f, 0.7f, EasingType.CubicEaseOut)); } BringToFront(); fileNameInput.Focus(); }
public override void Start() { UIMoreTools.Initialise(); instance = this; UICheckBox checkBox = null; atlas = UIUtils.GetAtlas("Ingame"); size = new Vector2(41, 41); relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41); name = "MoveIt_ToolOptionPanel"; DebugUtils.Log("ToolOptionPanel position: " + absolutePosition); #region Group // Group m_group = AddUIComponent <UIButton>(); m_group.name = "MoveIt_Group"; m_group.group = m_tabStrip; m_group.atlas = GetIconsAtlas(); m_group.tooltip = "Group"; m_group.playAudioEvents = true; m_group.size = new Vector2(36, 36); m_group.normalBgSprite = "OptionBase"; m_group.hoveredBgSprite = "OptionBaseHovered"; m_group.pressedBgSprite = "OptionBasePressed"; m_group.disabledBgSprite = "OptionBaseDisabled"; m_group.normalFgSprite = "Group"; m_group.relativePosition = Vector2.zero; m_group.isVisible = false; //TODO: temporary #endregion #region Save m_save = AddUIComponent <UIButton>(); m_save.name = "MoveIt_Save"; m_save.group = m_tabStrip; m_save.atlas = GetIconsAtlas(); m_save.tooltip = "Export"; m_save.playAudioEvents = true; m_save.size = new Vector2(36, 36); m_save.normalBgSprite = "OptionBase"; m_save.hoveredBgSprite = "OptionBaseHovered"; m_save.pressedBgSprite = "OptionBasePressed"; m_save.disabledBgSprite = "OptionBaseDisabled"; m_save.normalFgSprite = "Save"; m_save.disabledFgSprite = "Save_disabled"; m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0); m_save.eventClicked += (c, p) => { if (MoveItTool.IsExportSelectionValid()) { UISaveWindow.Open(); } else { UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false); } }; #endregion #region Load m_load = AddUIComponent <UIButton>(); m_load.name = "MoveIt_Load"; m_load.group = m_tabStrip; m_load.atlas = GetIconsAtlas(); m_load.tooltip = "Import"; m_load.playAudioEvents = true; m_load.size = new Vector2(36, 36); m_load.normalBgSprite = "OptionBase"; m_load.hoveredBgSprite = "OptionBaseHovered"; m_load.pressedBgSprite = "OptionBasePressed"; m_load.disabledBgSprite = "OptionBaseDisabled"; m_load.normalFgSprite = "Load"; m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0); m_load.eventClicked += (c, p) => { UILoadWindow.Open(); }; #endregion #region Follow Terrain m_followTerrain = AddUIComponent <UIMultiStateButton>(); m_followTerrain.atlas = GetFollowTerrainAtlas(); m_followTerrain.name = "MoveIt_FollowTerrain"; m_followTerrain.tooltip = "Follow Terrain"; m_followTerrain.playAudioEvents = true; m_followTerrain.size = new Vector2(36, 36); m_followTerrain.spritePadding = new RectOffset(); m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_followTerrain.backgroundSprites[0].normal = "ToggleBase"; m_followTerrain.backgroundSprites[0].pressed = "ToggleBasePressed"; m_followTerrain.backgroundSprites.AddState(); m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[1].hovered = ""; m_followTerrain.backgroundSprites[1].normal = "ToggleBaseFocused"; m_followTerrain.backgroundSprites[1].pressed = "ToggleBasePressed"; m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled"; m_followTerrain.foregroundSprites.AddState(); m_followTerrain.foregroundSprites[1].normal = "FollowTerrain"; m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0); m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0; m_followTerrain.eventClicked += (c, p) => { MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1); MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1); }; #endregion #region Snapping m_snapping = AddUIComponent <UIMultiStateButton>(); m_snapping.atlas = UIUtils.GetAtlas("Ingame"); m_snapping.name = "MoveIt_Snapping"; m_snapping.tooltip = "Toggle Snapping"; m_snapping.playAudioEvents = true; m_snapping.size = new Vector2(36, 36); m_snapping.spritePadding = new RectOffset(); m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_snapping.backgroundSprites[0].normal = "ToggleBase"; m_snapping.backgroundSprites[0].pressed = "ToggleBasePressed"; m_snapping.backgroundSprites.AddState(); m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[1].hovered = ""; m_snapping.backgroundSprites[1].normal = "ToggleBaseFocused"; m_snapping.backgroundSprites[1].pressed = "ToggleBasePressed"; m_snapping.foregroundSprites[0].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[0].hovered = "SnappingHovered"; m_snapping.foregroundSprites[0].normal = "Snapping"; m_snapping.foregroundSprites[0].pressed = "SnappingPressed"; m_snapping.foregroundSprites.AddState(); m_snapping.foregroundSprites[1].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[1].hovered = ""; m_snapping.foregroundSprites[1].normal = "SnappingFocused"; m_snapping.foregroundSprites[1].pressed = "SnappingPressed"; m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0); m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0; m_snapping.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1); } }; #endregion m_tabStrip = AddUIComponent <UITabstrip>(); m_tabStrip.size = new Vector2(36, 72); m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0); #region Single Select m_single = m_tabStrip.AddTab("MoveIt_Single", null, false); m_single.group = m_tabStrip; m_single.atlas = UIUtils.GetAtlas("Ingame"); m_single.tooltip = "Single Selection"; m_single.playAudioEvents = true; m_single.size = new Vector2(36, 36); m_single.normalBgSprite = "OptionBase"; m_single.focusedBgSprite = "OptionBaseFocused"; m_single.hoveredBgSprite = "OptionBaseHovered"; m_single.pressedBgSprite = "OptionBasePressed"; m_single.disabledBgSprite = "OptionBaseDisabled"; m_single.text = "•"; m_single.textScale = 1.5f; m_single.textPadding = new RectOffset(0, 1, 4, 0); m_single.textColor = new Color32(119, 124, 126, 255); m_single.hoveredTextColor = new Color32(110, 113, 114, 255); m_single.pressedTextColor = new Color32(172, 175, 176, 255); m_single.focusedTextColor = new Color32(187, 224, 235, 255); m_single.disabledTextColor = new Color32(66, 69, 70, 255); #endregion #region Marquee Select m_marquee = m_tabStrip.AddTab("MoveIt_Marquee", null, false); m_marquee.group = m_tabStrip; m_marquee.atlas = UIUtils.GetAtlas("Ingame"); m_marquee.tooltip = "Marquee Selection"; m_marquee.playAudioEvents = true; m_marquee.size = new Vector2(36, 36); m_marquee.normalBgSprite = "OptionBase"; m_marquee.focusedBgSprite = "OptionBaseFocused"; m_marquee.hoveredBgSprite = "OptionBaseHovered"; m_marquee.pressedBgSprite = "OptionBasePressed"; m_marquee.disabledBgSprite = "OptionBaseDisabled"; m_marquee.normalFgSprite = "ZoningOptionMarquee"; m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0); #endregion #region filtersPanel m_filtersPanel = AddUIComponent(typeof(UIPanel)) as UIPanel; m_filtersPanel.atlas = UIUtils.GetAtlas("Ingame"); m_filtersPanel.backgroundSprite = "SubcategoriesPanel"; m_filtersPanel.clipChildren = true; m_filtersPanel.size = new Vector2(150, 235); m_filtersPanel.isVisible = false; UIFilters.FilterPanel = m_filtersPanel; void OnDoubleClick(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.FilterCBs) { cb.isChecked = false; Filters.SetFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetFilter(c.name, true); UIFilters.RefreshFilters(); } void OnPickerClick(UIComponent c, UIMouseEventParameter p) { MoveItTool.instance.ToolState = MoveItTool.ToolStates.Picking; UIFilters.UpdatePickerButton(2); } void OnPickerDoubleClick(UIComponent c, UIMouseEventParameter p) { Filters.Picker = new PickerFilter(); Filters.SetFilter("Picker", false); MoveItTool.instance.ToolState = MoveItTool.ToolStates.Default; UIFilters.UpdatePickerButton(1); } #region Standard Filters m_filtersPanelList = m_filtersPanel.AddUIComponent(typeof(UIPanel)) as UIPanel; m_filtersPanelList.name = "m_filtersPanelList"; m_picker = UIUtils.CreateButton(m_filtersPanel); m_picker.relativePosition = new Vector3(122, 9); m_picker.size = new Vector2(20, 20); m_picker.atlas = GetIconsAtlas(); m_picker.normalFgSprite = "EyeDropper"; m_picker.normalBgSprite = "OptionsDropboxListbox"; m_picker.hoveredBgSprite = "OptionsDropboxListboxFocused"; m_picker.pressedBgSprite = "OptionsDropboxListboxHovered"; m_picker.eventClick += OnPickerClick; m_picker.eventDoubleClick += OnPickerDoubleClick; m_picker.name = "mit_pickerButton"; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Picker", null, false); checkBox.width -= 21; UIFilters.UpdatePickerLabel("Picker", "Pick an object to filter for objects of the same type", UIFilters.InactiveLabelColor, false); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Buildings"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Props"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Decals"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Surfaces"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Trees"); checkBox.eventDoubleClick += OnDoubleClick; if (MoveItTool.PO.Enabled) { if (MoveItTool.PO.Active) { m_filtersPanel.height += 20f; } checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "PO"); checkBox.eventDoubleClick += OnDoubleClick; checkBox.isVisible = MoveItTool.PO.Active; } checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Nodes"); checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIFilters.CreateFilterCB(m_filtersPanelList, "Segments"); checkBox.eventDoubleClick += OnDoubleClick; #endregion #region Network Filters UIButton btnNetworks = UIFilters.CreateToggleNFBtn(); void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p) { foreach (UICheckBox cb in UIFilters.NetworkCBs) { cb.isChecked = false; Filters.SetNetworkFilter(cb.name, false); } ((UICheckBox)c).isChecked = true; Filters.SetNetworkFilter(c.name, true); UIFilters.RefreshFilters(); } checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Roads"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Tracks"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Paths"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Fences"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Powerlines"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; checkBox = UIFilters.CreateNetworkFilterCB(m_filtersPanelList, "Others"); checkBox.eventDoubleClick += OnDoubleClickNetworkFilter; UIFilters.RefreshFilters(); #endregion m_filtersPanelList.padding = new RectOffset(10, 10, 10, 10); m_filtersPanelList.autoLayoutDirection = LayoutDirection.Vertical; m_filtersPanelList.autoLayoutPadding = new RectOffset(0, 0, 0, 5); m_filtersPanelList.autoLayout = true; m_filtersPanelList.relativePosition = new Vector3(0, 0, 0); m_filtersPanel.autoLayout = false; m_filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - m_filtersPanel.height); #endregion m_marquee.eventButtonStateChanged += (c, p) => { MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused; m_filtersPanel.isVisible = MoveItTool.marqueeSelection; if (UIChangesWindow.instance != null) { UIChangesWindow.instance.RefreshPosition(); } }; m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) => { bool newChecked = false; foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>()) { if (cb.name == "Picker") { continue; } if (!cb.isChecked) { newChecked = true; break; } } foreach (UICheckBox cb in m_filtersPanel.GetComponentsInChildren <UICheckBox>()) { if (cb.name == "Picker") { cb.isChecked = false; Filters.SetAnyFilter(cb.name, false); } else { cb.isChecked = newChecked; Filters.SetAnyFilter(cb.name, newChecked); } } UIFilters.RefreshFilters(); }; #region Copy m_copy = AddUIComponent <UIButton>(); m_copy.name = "MoveIt_Copy"; m_copy.group = m_tabStrip; m_copy.atlas = GetIconsAtlas(); m_copy.tooltip = "Copy (Alt+Click to duplicate in-place)"; m_copy.playAudioEvents = true; m_copy.size = new Vector2(36, 36); m_copy.normalBgSprite = "OptionBase"; m_copy.hoveredBgSprite = "OptionBaseHovered"; m_copy.pressedBgSprite = "OptionBasePressed"; m_copy.disabledBgSprite = "OptionBaseDisabled"; m_copy.normalFgSprite = "Copy"; m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0); m_copy.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning) { MoveItTool.instance.StopCloning(); } else { if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) { if (Action.selection.Count > 0) { DuplicateAction action = new DuplicateAction(); if (action.Count > 0) { ActionQueue.instance.Push(action); ActionQueue.instance.Do(); } } } else { MoveItTool.instance.StartCloning(); } } } }; #endregion #region Bulldoze m_bulldoze = AddUIComponent <UIButton>(); m_bulldoze.name = "MoveIt_Bulldoze"; m_bulldoze.group = m_tabStrip; m_bulldoze.atlas = GetIconsAtlas(); m_bulldoze.tooltip = "Bulldoze"; m_bulldoze.playAudioEvents = true; m_bulldoze.size = new Vector2(36, 36); m_bulldoze.normalBgSprite = "OptionBase"; m_bulldoze.hoveredBgSprite = "OptionBaseHovered"; m_bulldoze.pressedBgSprite = "OptionBasePressed"; m_bulldoze.disabledBgSprite = "OptionBaseDisabled"; m_bulldoze.normalFgSprite = "Bulldoze"; m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0); m_bulldoze.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) { MoveItTool.instance.StartReset(); } else { MoveItTool.instance.StartBulldoze(); } } }; #endregion #region More Tools m_moreTools = AddUIComponent <UIButton>(); UIMoreTools.MoreToolsBtn = m_moreTools; m_moreTools.name = "MoveIt_MoreToolsBtn"; m_moreTools.group = m_tabStrip; m_moreTools.atlas = GetIconsAtlas(); m_moreTools.tooltip = "More Tools"; m_moreTools.playAudioEvents = true; m_moreTools.size = new Vector2(36, 36); m_moreTools.normalBgSprite = "OptionBase"; m_moreTools.hoveredBgSprite = "OptionBaseHovered"; m_moreTools.pressedBgSprite = "OptionBasePressed"; m_moreTools.disabledBgSprite = "OptionBaseDisabled"; m_moreTools.normalFgSprite = "MoreTools"; m_moreTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0); m_moreTools.eventClicked += UIMoreTools.MoreToolsClicked; m_moreToolsPanel = AddUIComponent <UIPanel>(); UIMoreTools.MoreToolsPanel = m_moreToolsPanel; m_moreToolsPanel.name = "mtPanel"; m_moreToolsPanel.autoLayout = false; m_moreToolsPanel.clipChildren = true; m_moreToolsPanel.size = new Vector2(36, 322 + (MoveItTool.PO.Enabled ? 40 : 0)); m_moreToolsPanel.isVisible = false; m_moreToolsPanel.absolutePosition = m_moreTools.absolutePosition + new Vector3(0, 10 - m_moreToolsPanel.height); m_moreTools.zOrder = m_moreToolsPanel.zOrder + 10; // The vertical shade UIPanel mtpBackground = m_moreToolsPanel.AddUIComponent <UIPanel>(); mtpBackground.name = "mtpBackground"; mtpBackground.clipChildren = true; mtpBackground.relativePosition = new Vector3(5, 10); mtpBackground.atlas = UIUtils.GetAtlas("Ingame"); mtpBackground.backgroundSprite = "InfoPanelBack"; mtpBackground.size = m_moreToolsPanel.size - new Vector2(10, 10); UIPanel mtpContainer = m_moreToolsPanel.AddUIComponent <UIPanel>(); mtpContainer.name = "mtpContainer"; mtpContainer.autoLayoutDirection = LayoutDirection.Vertical; mtpContainer.autoLayoutPadding = new RectOffset(0, 0, 0, 3); mtpContainer.autoLayout = true; mtpContainer.relativePosition = Vector3.zero; mtpContainer.size = m_moreToolsPanel.size; UIMoreTools.MoreButtons.Clear(); if (MoveItTool.PO.Enabled) { UIMoreTools.MoreButtons.Add("MoveIt_ConvertToPOBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton convertToPO = UIMoreTools.MoreButtons["MoveIt_ConvertToPOBtn"]; convertToPO.name = "MoveIt_ConvertToPOBtn"; convertToPO.atlas = GetIconsAtlas(); convertToPO.tooltip = "Convert To PO - tries to convert all selected\nbuildings and props into Procedural Objects."; convertToPO.playAudioEvents = true; convertToPO.size = new Vector2(36, 36); convertToPO.normalBgSprite = "OptionBase"; convertToPO.hoveredBgSprite = "OptionBaseHovered"; convertToPO.pressedBgSprite = "OptionBasePressed"; convertToPO.disabledBgSprite = "OptionBaseDisabled"; convertToPO.normalFgSprite = "ConvertToPO"; convertToPO.eventClicked += UIMoreTools.MoreToolsClicked; } UIMoreTools.MoreButtons.Add("MoveIt_ResetObjectBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton resetObject = UIMoreTools.MoreButtons["MoveIt_ResetObjectBtn"]; resetObject.name = "MoveIt_ResetObjectBtn"; resetObject.atlas = GetIconsAtlas(); resetObject.tooltip = "Reset - Rebuild selected objects, repairing them and changing size/color variations."; resetObject.playAudioEvents = true; resetObject.size = new Vector2(36, 36); resetObject.normalBgSprite = "OptionBase"; resetObject.hoveredBgSprite = "OptionBaseHovered"; resetObject.pressedBgSprite = "OptionBasePressed"; resetObject.disabledBgSprite = "OptionBaseDisabled"; resetObject.normalFgSprite = "ResetObject"; resetObject.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignMirrorBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignMirror = UIMoreTools.MoreButtons["MoveIt_AlignMirrorBtn"]; alignMirror.name = "MoveIt_AlignMirrorBtn"; alignMirror.atlas = GetIconsAtlas(); alignMirror.tooltip = "Align Mirror - Click on a network segment to set the\nmirror axis to create a mirrored copy of selection"; alignMirror.playAudioEvents = true; alignMirror.size = new Vector2(36, 36); alignMirror.normalBgSprite = "OptionBase"; alignMirror.hoveredBgSprite = "OptionBaseHovered"; alignMirror.pressedBgSprite = "OptionBasePressed"; alignMirror.disabledBgSprite = "OptionBaseDisabled"; alignMirror.normalFgSprite = "AlignMirror"; alignMirror.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignRandomBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignRandom = UIMoreTools.MoreButtons["MoveIt_AlignRandomBtn"]; alignRandom.name = "MoveIt_AlignRandomBtn"; alignRandom.atlas = GetIconsAtlas(); alignRandom.tooltip = "Random - Immediately rotate valid objects randomly"; alignRandom.playAudioEvents = true; alignRandom.size = new Vector2(36, 36); alignRandom.normalBgSprite = "OptionBase"; alignRandom.hoveredBgSprite = "OptionBaseHovered"; alignRandom.pressedBgSprite = "OptionBasePressed"; alignRandom.disabledBgSprite = "OptionBaseDisabled"; alignRandom.normalFgSprite = "AlignRandom"; alignRandom.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignGroupBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignGroup = UIMoreTools.MoreButtons["MoveIt_AlignGroupBtn"]; alignGroup.name = "MoveIt_AlignGroupBtn"; alignGroup.atlas = GetIconsAtlas(); alignGroup.tooltip = "Align as Group - click on an object to rotate\nselection around a central point to face\nobject's direction"; alignGroup.playAudioEvents = true; alignGroup.size = new Vector2(36, 36); alignGroup.normalBgSprite = "OptionBase"; alignGroup.hoveredBgSprite = "OptionBaseHovered"; alignGroup.pressedBgSprite = "OptionBasePressed"; alignGroup.disabledBgSprite = "OptionBaseDisabled"; alignGroup.normalFgSprite = "AlignGroup"; alignGroup.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignIndividualBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignIndividual = UIMoreTools.MoreButtons["MoveIt_AlignIndividualBtn"]; alignIndividual.name = "MoveIt_AlignIndividualBtn"; alignIndividual.atlas = GetIconsAtlas(); alignIndividual.tooltip = "Align In-Place - click on an object to\nrotate selected items to face that direction"; alignIndividual.playAudioEvents = true; alignIndividual.size = new Vector2(36, 36); alignIndividual.normalBgSprite = "OptionBase"; alignIndividual.hoveredBgSprite = "OptionBaseHovered"; alignIndividual.pressedBgSprite = "OptionBasePressed"; alignIndividual.disabledBgSprite = "OptionBaseDisabled"; alignIndividual.normalFgSprite = "AlignIndividual"; alignIndividual.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignSlopeBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignSlope = UIMoreTools.MoreButtons["MoveIt_AlignSlopeBtn"]; alignSlope.name = "MoveIt_AlignSlopeBtn"; alignSlope.atlas = GetIconsAtlas(); alignSlope.tooltip = "Align Slope - click on 2 objects to define\nthe slope axis to move selected objects\nup/down to that height"; alignSlope.playAudioEvents = true; alignSlope.size = new Vector2(36, 36); alignSlope.normalBgSprite = "OptionBase"; alignSlope.hoveredBgSprite = "OptionBaseHovered"; alignSlope.pressedBgSprite = "OptionBasePressed"; alignSlope.disabledBgSprite = "OptionBaseDisabled"; alignSlope.normalFgSprite = "AlignSlope"; alignSlope.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignTerrainHeightBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignTerrainHeight = UIMoreTools.MoreButtons["MoveIt_AlignTerrainHeightBtn"]; alignTerrainHeight.name = "MoveIt_AlignTerrainHeightBtn"; alignTerrainHeight.atlas = GetIconsAtlas(); alignTerrainHeight.tooltip = "Immediately Align objects to Terrain Height"; alignTerrainHeight.playAudioEvents = true; alignTerrainHeight.size = new Vector2(36, 36); alignTerrainHeight.normalBgSprite = "OptionBase"; alignTerrainHeight.hoveredBgSprite = "OptionBaseHovered"; alignTerrainHeight.pressedBgSprite = "OptionBasePressed"; alignTerrainHeight.disabledBgSprite = "OptionBaseDisabled"; alignTerrainHeight.normalFgSprite = "AlignTerrainHeight"; alignTerrainHeight.eventClicked += UIMoreTools.MoreToolsClicked; UIMoreTools.MoreButtons.Add("MoveIt_AlignHeightBtn", mtpContainer.AddUIComponent <UIButton>()); UIButton alignHeight = UIMoreTools.MoreButtons["MoveIt_AlignHeightBtn"]; alignHeight.name = "MoveIt_AlignHeightBtn"; alignHeight.atlas = GetIconsAtlas(); alignHeight.tooltip = "Align Height - click on an object to move\nselected objects up/down to that height"; alignHeight.playAudioEvents = true; alignHeight.size = new Vector2(36, 36); alignHeight.normalBgSprite = "OptionBase"; alignHeight.hoveredBgSprite = "OptionBaseHovered"; alignHeight.pressedBgSprite = "OptionBasePressed"; alignHeight.disabledBgSprite = "OptionBaseDisabled"; alignHeight.normalFgSprite = "AlignHeight"; alignHeight.eventClicked += UIMoreTools.MoreToolsClicked; #endregion #region View Options m_viewOptions = AddUIComponent <UIPanel>(); m_viewOptions.atlas = UIUtils.GetAtlas("Ingame"); m_viewOptions.backgroundSprite = "InfoPanelBack"; m_viewOptions.size = new Vector2(44f, 80f); m_viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - m_viewOptions.width, absolutePosition.y - m_viewOptions.height - 8f); grid = m_viewOptions.AddUIComponent <UIMultiStateButton>(); grid.atlas = GetIconsAtlas(); grid.name = "MoveIt_GridView"; grid.tooltip = "Toggle Grid"; grid.playAudioEvents = true; grid.size = new Vector2(36, 36); grid.spritePadding = new RectOffset(); grid.backgroundSprites[0].disabled = "OptionBaseDisabled"; grid.backgroundSprites[0].hovered = "OptionBaseHovered"; grid.backgroundSprites[0].normal = "OptionBase"; grid.backgroundSprites[0].pressed = "OptionBasePressed"; grid.backgroundSprites.AddState(); grid.backgroundSprites[1].disabled = "OptionBaseDisabled"; grid.backgroundSprites[1].hovered = ""; grid.backgroundSprites[1].normal = "OptionBaseFocused"; grid.backgroundSprites[1].pressed = "OptionBasePressed"; grid.foregroundSprites[0].normal = "Grid"; grid.foregroundSprites.AddState(); grid.foregroundSprites[1].normal = "GridFocused"; grid.relativePosition = new Vector3(4f, 4f); grid.activeStateIndex = 0; grid.eventClicked += (c, p) => { MoveItTool.gridVisible = (grid.activeStateIndex == 1); }; underground = m_viewOptions.AddUIComponent <UIMultiStateButton>(); underground.atlas = UIUtils.GetAtlas("Ingame"); underground.name = "MoveIt_UndergroundView"; underground.tooltip = "Toogle Underground View"; underground.playAudioEvents = true; underground.size = new Vector2(36, 36); underground.spritePadding = new RectOffset(); underground.backgroundSprites[0].disabled = "OptionBaseDisabled"; underground.backgroundSprites[0].hovered = "OptionBaseHovered"; underground.backgroundSprites[0].normal = "OptionBase"; underground.backgroundSprites[0].pressed = "OptionBasePressed"; underground.backgroundSprites.AddState(); underground.backgroundSprites[1].disabled = "OptionBaseDisabled"; underground.backgroundSprites[1].hovered = ""; underground.backgroundSprites[1].normal = "OptionBaseFocused"; underground.backgroundSprites[1].pressed = "OptionBasePressed"; underground.foregroundSprites[0].normal = "BulldozerOptionPipes"; underground.foregroundSprites.AddState(); underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused"; underground.relativePosition = new Vector3(4f, 40f); underground.activeStateIndex = 0; underground.eventClicked += (c, p) => { MoveItTool.tunnelVisible = (underground.activeStateIndex == 1); }; if (MoveItTool.PO.Enabled) { PO_button = m_viewOptions.AddUIComponent <UIMultiStateButton>(); PO_button.atlas = GetIconsAtlas(); PO_button.name = "MoveIt_PO_button"; PO_button.tooltip = "Toggle Procedural Objects"; PO_button.playAudioEvents = true; PO_button.size = new Vector2(36, 36); PO_button.spritePadding = new RectOffset(); PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[0].hovered = "OptionBaseHovered"; PO_button.backgroundSprites[0].normal = "OptionBase"; PO_button.backgroundSprites[0].pressed = "OptionBasePressed"; PO_button.backgroundSprites.AddState(); PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled"; PO_button.backgroundSprites[1].hovered = ""; PO_button.backgroundSprites[1].normal = "OptionBaseFocused"; PO_button.backgroundSprites[1].pressed = "OptionBasePressed"; PO_button.foregroundSprites[0].normal = "PO"; PO_button.foregroundSprites.AddState(); PO_button.foregroundSprites[1].normal = "POFocused"; PO_button.relativePosition = new Vector3(4f, 76f); PO_button.activeStateIndex = 0; PO_button.eventClicked += (c, p) => { MoveItTool.PO.Active = (PO_button.activeStateIndex == 1); if (MoveItTool.PO.Active) { if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning) { MoveItTool.instance.StopCloning(); } MoveItTool.PO.ToolEnabled(); ActionQueue.instance.Push(new TransformAction()); } else { Action.ClearPOFromSelection(); } UIFilters.POToggled(); }; m_viewOptions.height += 36; m_viewOptions.absolutePosition += new Vector3(0, -36); } #endregion }
public override void Start() { instance = this; atlas = UIUtils.GetAtlas("Ingame"); size = new Vector2(41, 41); relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41); name = "MoveIt_ToolOptionPanel"; DebugUtils.Log("ToolOptionPanel position: " + absolutePosition); // Group m_group = AddUIComponent <UIButton>(); m_group.name = "MoveIt_Group"; m_group.group = m_tabStrip; m_group.atlas = GetIconsAtlas(); m_group.tooltip = "Group"; m_group.playAudioEvents = true; m_group.size = new Vector2(36, 36); m_group.normalBgSprite = "OptionBase"; m_group.hoveredBgSprite = "OptionBaseHovered"; m_group.pressedBgSprite = "OptionBasePressed"; m_group.disabledBgSprite = "OptionBaseDisabled"; m_group.normalFgSprite = "Group"; m_group.relativePosition = Vector2.zero; m_group.isVisible = false; //TODO: temporary // Save m_save = AddUIComponent <UIButton>(); m_save.name = "MoveIt_Save"; m_save.group = m_tabStrip; m_save.atlas = GetIconsAtlas(); m_save.tooltip = "Export"; m_save.playAudioEvents = true; m_save.size = new Vector2(36, 36); m_save.normalBgSprite = "OptionBase"; m_save.hoveredBgSprite = "OptionBaseHovered"; m_save.pressedBgSprite = "OptionBasePressed"; m_save.disabledBgSprite = "OptionBaseDisabled"; m_save.normalFgSprite = "Save"; m_save.disabledFgSprite = "Save_disabled"; m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0); m_save.eventClicked += (c, p) => { if (MoveItTool.IsExportSelectionValid()) { UISaveWindow.Open(); } else { UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false); } }; // Load m_load = AddUIComponent <UIButton>(); m_load.name = "MoveIt_Load"; m_load.group = m_tabStrip; m_load.atlas = GetIconsAtlas(); m_load.tooltip = "Import"; m_load.playAudioEvents = true; m_load.size = new Vector2(36, 36); m_load.normalBgSprite = "OptionBase"; m_load.hoveredBgSprite = "OptionBaseHovered"; m_load.pressedBgSprite = "OptionBasePressed"; m_load.disabledBgSprite = "OptionBaseDisabled"; m_load.normalFgSprite = "Load"; m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0); m_load.eventClicked += (c, p) => { UILoadWindow.Open(); }; // Follow Terrain m_followTerrain = AddUIComponent <UIMultiStateButton>(); m_followTerrain.atlas = GetFollowTerrainAtlas(); m_followTerrain.name = "MoveIt_FollowTerrain"; m_followTerrain.tooltip = "Follow Terrain"; m_followTerrain.playAudioEvents = true; m_followTerrain.size = new Vector2(36, 36); m_followTerrain.spritePadding = new RectOffset(); m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_followTerrain.backgroundSprites[0].normal = "ToggleBase"; m_followTerrain.backgroundSprites[0].pressed = "ToggleBasePressed"; m_followTerrain.backgroundSprites.AddState(); m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_followTerrain.backgroundSprites[1].hovered = ""; m_followTerrain.backgroundSprites[1].normal = "ToggleBaseFocused"; m_followTerrain.backgroundSprites[1].pressed = "ToggleBasePressed"; m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled"; m_followTerrain.foregroundSprites.AddState(); m_followTerrain.foregroundSprites[1].normal = "FollowTerrain"; m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0); m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0; m_followTerrain.eventClicked += (c, p) => { MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1); }; // Snapping m_snapping = AddUIComponent <UIMultiStateButton>(); m_snapping.atlas = UIUtils.GetAtlas("Ingame"); m_snapping.name = "MoveIt_Snapping"; m_snapping.tooltip = "Toggle Snapping"; m_snapping.playAudioEvents = true; m_snapping.size = new Vector2(36, 36); m_snapping.spritePadding = new RectOffset(); m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[0].hovered = "ToggleBaseHovered"; m_snapping.backgroundSprites[0].normal = "ToggleBase"; m_snapping.backgroundSprites[0].pressed = "ToggleBasePressed"; m_snapping.backgroundSprites.AddState(); m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled"; m_snapping.backgroundSprites[1].hovered = ""; m_snapping.backgroundSprites[1].normal = "ToggleBaseFocused"; m_snapping.backgroundSprites[1].pressed = "ToggleBasePressed"; m_snapping.foregroundSprites[0].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[0].hovered = "SnappingHovered"; m_snapping.foregroundSprites[0].normal = "Snapping"; m_snapping.foregroundSprites[0].pressed = "SnappingPressed"; m_snapping.foregroundSprites.AddState(); m_snapping.foregroundSprites[1].disabled = "SnappingDisabled"; m_snapping.foregroundSprites[1].hovered = ""; m_snapping.foregroundSprites[1].normal = "SnappingFocused"; m_snapping.foregroundSprites[1].pressed = "SnappingPressed"; m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0); m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0; m_snapping.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1); } }; m_tabStrip = AddUIComponent <UITabstrip>(); m_tabStrip.size = new Vector2(36, 72); m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0); m_single = m_tabStrip.AddTab("MoveIt_Single", null, false); m_single.group = m_tabStrip; m_single.atlas = UIUtils.GetAtlas("Ingame"); m_single.tooltip = "Single Selection"; m_single.playAudioEvents = true; m_single.size = new Vector2(36, 36); m_single.normalBgSprite = "OptionBase"; m_single.focusedBgSprite = "OptionBaseFocused"; m_single.hoveredBgSprite = "OptionBaseHovered"; m_single.pressedBgSprite = "OptionBasePressed"; m_single.disabledBgSprite = "OptionBaseDisabled"; m_single.text = "•"; m_single.textScale = 1.5f; m_single.textPadding = new RectOffset(0, 1, 4, 0); m_single.textColor = new Color32(119, 124, 126, 255); m_single.hoveredTextColor = new Color32(110, 113, 114, 255); m_single.pressedTextColor = new Color32(172, 175, 176, 255); m_single.focusedTextColor = new Color32(187, 224, 235, 255); m_single.disabledTextColor = new Color32(66, 69, 70, 255); m_marquee = m_tabStrip.AddTab("MoveIt_Marquee", null, false); m_marquee.group = m_tabStrip; m_marquee.atlas = UIUtils.GetAtlas("Ingame"); m_marquee.tooltip = "Marquee Selection"; m_marquee.playAudioEvents = true; m_marquee.size = new Vector2(36, 36); m_marquee.normalBgSprite = "OptionBase"; m_marquee.focusedBgSprite = "OptionBaseFocused"; m_marquee.hoveredBgSprite = "OptionBaseHovered"; m_marquee.pressedBgSprite = "OptionBasePressed"; m_marquee.disabledBgSprite = "OptionBaseDisabled"; m_marquee.normalFgSprite = "ZoningOptionMarquee"; m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0); filtersPanel = AddUIComponent(typeof(UIPanel)) as UIPanel; filtersPanel.atlas = UIUtils.GetAtlas("Ingame"); filtersPanel.backgroundSprite = "SubcategoriesPanel"; filtersPanel.clipChildren = true; filtersPanel.size = new Vector2(150, 140); filtersPanel.isVisible = false; void OnDoubleClick(UIComponent c, UIMouseEventParameter p) { foreach (UIComponent comp in filtersPanel.components) { UICheckBox box = comp as UICheckBox; if (box != null && box != c) { box.isChecked = false; } } ((UICheckBox)c).isChecked = true; } UICheckBox checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Buildings"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterBuildings = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Props"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterProps = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Decals"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterDecals = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Trees"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterTrees = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Nodes"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterNodes = p; }; checkBox.eventDoubleClick += OnDoubleClick; checkBox = UIUtils.CreateCheckBox(filtersPanel); checkBox.label.text = "Segments"; checkBox.isChecked = true; checkBox.eventCheckChanged += (c, p) => { MoveItTool.filterSegments = p; }; checkBox.eventDoubleClick += OnDoubleClick; filtersPanel.padding = new RectOffset(10, 10, 10, 10); filtersPanel.autoLayoutDirection = LayoutDirection.Vertical; filtersPanel.autoLayoutPadding = new RectOffset(0, 0, 0, 5); filtersPanel.autoLayout = true; filtersPanel.height = 160; filtersPanel.absolutePosition = m_marquee.absolutePosition - new Vector3(57, filtersPanel.height + 5); m_marquee.eventButtonStateChanged += (c, p) => { MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused; filtersPanel.isVisible = MoveItTool.marqueeSelection; if (UITipsWindow.instance != null) { UITipsWindow.instance.RefreshPosition(); } }; m_alignHeight = AddUIComponent <UIButton>(); m_alignHeight.name = "MoveIt_AlignHeight"; m_alignHeight.group = m_tabStrip; m_alignHeight.atlas = GetIconsAtlas(); m_alignHeight.tooltip = "Align Heights"; m_alignHeight.playAudioEvents = true; m_alignHeight.size = new Vector2(36, 36); m_alignHeight.normalBgSprite = "OptionBase"; m_alignHeight.hoveredBgSprite = "OptionBaseHovered"; m_alignHeight.pressedBgSprite = "OptionBasePressed"; m_alignHeight.disabledBgSprite = "OptionBaseDisabled"; m_alignHeight.normalFgSprite = "AlignHeight"; m_alignHeight.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0); m_alignHeight.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (MoveItTool.instance.toolState == MoveItTool.ToolState.AligningHeights) { MoveItTool.instance.StopAligningHeights(); } else { MoveItTool.instance.StartAligningHeights(); } } }; m_copy = AddUIComponent <UIButton>(); m_copy.name = "MoveIt_Copy"; m_copy.group = m_tabStrip; m_copy.atlas = GetIconsAtlas(); m_copy.tooltip = "Copy"; m_copy.playAudioEvents = true; m_copy.size = new Vector2(36, 36); m_copy.normalBgSprite = "OptionBase"; m_copy.hoveredBgSprite = "OptionBaseHovered"; m_copy.pressedBgSprite = "OptionBasePressed"; m_copy.disabledBgSprite = "OptionBaseDisabled"; m_copy.normalFgSprite = "Copy"; m_copy.relativePosition = m_alignHeight.relativePosition + new Vector3(m_alignHeight.width, 0); m_copy.eventClicked += (c, p) => { if (MoveItTool.instance != null) { if (MoveItTool.instance.toolState == MoveItTool.ToolState.Cloning) { MoveItTool.instance.StopCloning(); } else { MoveItTool.instance.StartCloning(); } } }; m_bulldoze = AddUIComponent <UIButton>(); m_bulldoze.name = "MoveIt_Bulldoze"; m_bulldoze.group = m_tabStrip; m_bulldoze.atlas = GetIconsAtlas(); m_bulldoze.tooltip = "Bulldoze"; m_bulldoze.playAudioEvents = true; m_bulldoze.size = new Vector2(36, 36); m_bulldoze.normalBgSprite = "OptionBase"; m_bulldoze.hoveredBgSprite = "OptionBaseHovered"; m_bulldoze.pressedBgSprite = "OptionBasePressed"; m_bulldoze.disabledBgSprite = "OptionBaseDisabled"; m_bulldoze.normalFgSprite = "Bulldoze"; m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0); m_bulldoze.eventClicked += (c, p) => { if (MoveItTool.instance != null) { MoveItTool.instance.StartBulldoze(); } }; // View options UIPanel viewOptions = AddUIComponent <UIPanel>(); viewOptions.atlas = UIUtils.GetAtlas("Ingame"); viewOptions.backgroundSprite = "InfoPanelBack"; viewOptions.size = new Vector2(44f, 80f); viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - viewOptions.width, absolutePosition.y - viewOptions.height - 8f); grid = viewOptions.AddUIComponent <UIMultiStateButton>(); grid.atlas = GetIconsAtlas(); grid.name = "MoveIt_GridView"; grid.tooltip = "Toggle Grid"; grid.playAudioEvents = true; grid.size = new Vector2(36, 36); grid.spritePadding = new RectOffset(); grid.backgroundSprites[0].disabled = "OptionBaseDisabled"; grid.backgroundSprites[0].hovered = "OptionBaseHovered"; grid.backgroundSprites[0].normal = "OptionBase"; grid.backgroundSprites[0].pressed = "OptionBasePressed"; grid.backgroundSprites.AddState(); grid.backgroundSprites[1].disabled = "OptionBaseDisabled"; grid.backgroundSprites[1].hovered = ""; grid.backgroundSprites[1].normal = "OptionBaseFocused"; grid.backgroundSprites[1].pressed = "OptionBasePressed"; grid.foregroundSprites[0].normal = "Grid"; grid.foregroundSprites.AddState(); grid.foregroundSprites[1].normal = "GridFocused"; grid.relativePosition = new Vector3(4f, 4f); grid.activeStateIndex = 0; grid.eventClicked += (c, p) => { MoveItTool.gridVisible = (grid.activeStateIndex == 1); }; underground = viewOptions.AddUIComponent <UIMultiStateButton>(); underground.atlas = UIUtils.GetAtlas("Ingame"); underground.name = "MoveIt_UndergroundView"; underground.tooltip = "Toogle Underground View"; underground.playAudioEvents = true; underground.size = new Vector2(36, 36); underground.spritePadding = new RectOffset(); underground.backgroundSprites[0].disabled = "OptionBaseDisabled"; underground.backgroundSprites[0].hovered = "OptionBaseHovered"; underground.backgroundSprites[0].normal = "OptionBase"; underground.backgroundSprites[0].pressed = "OptionBasePressed"; underground.backgroundSprites.AddState(); underground.backgroundSprites[1].disabled = "OptionBaseDisabled"; underground.backgroundSprites[1].hovered = ""; underground.backgroundSprites[1].normal = "OptionBaseFocused"; underground.backgroundSprites[1].pressed = "OptionBasePressed"; underground.foregroundSprites[0].normal = "BulldozerOptionPipes"; underground.foregroundSprites.AddState(); underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused"; underground.relativePosition = new Vector3(4f, 40f); underground.activeStateIndex = 0; underground.eventClicked += (c, p) => { MoveItTool.tunnelVisible = (underground.activeStateIndex == 1); }; }
public override void Start() { name = "CCX_SaveLoadWindow"; atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "SubcategoriesPanel"; size = new Vector2(465, 180); UIDragHandle dragHandle = AddUIComponent <UIDragHandle>(); dragHandle.target = parent; dragHandle.relativePosition = Vector3.zero; close = AddUIComponent <UIButton>(); close.size = new Vector2(30f, 30f); close.text = "X"; close.textScale = 0.9f; close.textColor = new Color32(118, 123, 123, 255); close.focusedTextColor = new Color32(118, 123, 123, 255); close.hoveredTextColor = new Color32(140, 142, 142, 255); close.pressedTextColor = new Color32(99, 102, 102, 102); close.textPadding = new RectOffset(8, 8, 8, 8); close.canFocus = false; close.playAudioEvents = true; close.relativePosition = new Vector3(width - close.width, 0); close.eventClicked += (c, p) => { isVisible = false; Destroy(gameObject); }; UILabel label = AddUIComponent <UILabel>(); label.textScale = 0.9f; label.text = "Save/Load Path"; label.relativePosition = new Vector2(8, 8); label.SendToBack(); // Save Panel UIPanel savePanel = AddUIComponent <UIPanel>(); savePanel.atlas = atlas; savePanel.backgroundSprite = "GenericPanel"; savePanel.color = new Color32(206, 206, 206, 255); savePanel.size = new Vector2(width - 16, 46); savePanel.relativePosition = new Vector2(8, 28); // Input fileNameInput = UIUtils.CreateTextField(savePanel); fileNameInput.padding.top = 7; fileNameInput.horizontalAlignment = UIHorizontalAlignment.Left; fileNameInput.relativePosition = new Vector3(8, 8); // Save saveButton = UIUtils.CreateButton(savePanel); saveButton.name = "CCX_SaveButton"; saveButton.text = "Save"; saveButton.size = new Vector2(100f, 30f); saveButton.relativePosition = new Vector3(savePanel.width - saveButton.width - 8, 8); fileNameInput.size = new Vector2(saveButton.relativePosition.x - 16f, 30f); // FastList fastList = UIFastList.Create <UISaveLoadFileRow>(this); fastList.backgroundSprite = "UnlockingPanel"; fastList.width = width - 16; fastList.height = 46 * 5; fastList.canSelect = true; fastList.relativePosition = new Vector3(8, savePanel.relativePosition.y + savePanel.height + 8); fastList.rowHeight = 46f; saveButton.eventClicked += (c, p) => { string filename = fileNameInput.text.Trim(); filename = String.Concat(filename.Split(Path.GetInvalidFileNameChars())); if (!fileNameInput.text.IsNullOrWhiteSpace()) { CameraDirector.cameraPath.Serialize(filename); fileNameInput.text = ""; RefreshFileList(); } }; height = fastList.relativePosition.y + fastList.height + 8; dragHandle.size = size; absolutePosition = new Vector3(savedWindowX.value, savedWindowY.value); MakePixelPerfect(); RefreshFileList(); fileNameInput.Focus(); }