private void Awake() { TypeConverterSupporter.Init(); DontDestroyOnLoad(this); Logger = base.Logger; Settings.Init(Config); RuntimeConfig.Init(); HarmonyPatches.Init(); var Lib = new ModHelper.ModHelper(GUID, "YanLib"); Lib.SettingUI = new Container() { Group = { Direction = Direction.Horizontal, Spacing = 3 }, Element = { PreferredSize = { 0, 50 } }, Children = { new TaiwuLabel() { Text = "事件的选项快捷键" }, new TaiwuToggle() { Text = Settings.ChoiceHotkey.Value ? "开" : "关", isOn = Settings.ChoiceHotkey.Value, onValueChanged = (bool value, Toggle tg) => { tg.Text = value ? "开" : "关"; Settings.ChoiceHotkey.Value = value; }, Element = { PreferredSize = { 50 } }, TipTitle = "事件的选项快捷键", TipContant = "开启后,选项前九个将会允许用快捷键选择", } } }; }