コード例 #1
0
ファイル: RoBoGame.cs プロジェクト: suzuke/3DPhysics
        // Flexible create methods for the game
        private RoverObject GetRover(Vector3 pos)
        {
            // Colby says: Assets.Rover exists only as an experiment to decide between using Enums with casting or public static int variables with manual (possibly automated with reflection) initialization
            RoverObject rover = assetManager.GetNewInstance(AssetTypes.Rover) as RoverObject;

            rover.MoveTo(pos, Matrix.Identity);
            return(rover);
        }