void Awake() { instance = this; Audio = GameObject.Find("Audio").GetComponent <AudioSource>(); config = gameObject.GetComponent <Level_Settings>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); }
/// <summary> /// シーン遷移用コルーチン /// </summary> /// <param name='scene'>シーン名</param> /// <param name='interval'>暗転にかかる時間(秒)</param> /// <param name="rc">変更したいRootController.</param> private IEnumerator TransScene(string scene, float interval, RootController rc = null) { //だんだん暗く this.isFading = true; float time = 0; while (time <= interval) { this.fadeAlpha = Mathf.Lerp(0f, 1f, time / interval); time += Time.deltaTime; yield return(0); } //シーン切替 SceneManager.LoadScene(scene); // Rootのmodeを変更する if (rc != null) { PlayerRoot.Instance.ChangeMode(rc); } //だんだん明るく time = 0; while (time <= interval) { this.fadeAlpha = Mathf.Lerp(1f, 0f, time / interval); time += Time.deltaTime; yield return(0); } this.isFading = false; yield break; }
public void RootController_Get_WillReturnString() { var controller = new RootController(); var message = controller.Get(); Assert.AreEqual("API is ready to receive requests", message); }
public void Init(IAdministratorController controller) { administratorController = controller; orderBoard = administratorController.GetOrderBoardController(); environmentController = RootController.GetControllerByType <IEnvironmentController>(); cookTablePlaces = environmentController.GetCookTablePlaces(); }
public async Task SiUsuarioNoEsAdmin_Obtenemos2Links_UsandoMoq() { // Preparación var mockAuthorizationService = new Mock <IAuthorizationService>(); mockAuthorizationService.Setup(x => x.AuthorizeAsync( It.IsAny <ClaimsPrincipal>(), It.IsAny <object>(), It.IsAny <IEnumerable <IAuthorizationRequirement> >() )).Returns(Task.FromResult(AuthorizationResult.Failed())); mockAuthorizationService.Setup(x => x.AuthorizeAsync( It.IsAny <ClaimsPrincipal>(), It.IsAny <object>(), It.IsAny <string>() )).Returns(Task.FromResult(AuthorizationResult.Failed())); var mockURLHelper = new Mock <IUrlHelper>(); mockURLHelper.Setup(x => x.Link(It.IsAny <string>(), It.IsAny <object>())) .Returns(string.Empty); var rootController = new RootController(mockAuthorizationService.Object); rootController.Url = mockURLHelper.Object; // Ejecución var resultado = await rootController.Get(); // Verificación Assert.AreEqual(2, resultado.Value.Count()); }
public ArenaBoardLayer(ArenaDashboardLayer dashboard, RootController controller, BE.Game game) { this.controller = controller; this.rows = game.Arena.Height; this.columns = game.Arena.Weight; this.cells = new Cell[rows, columns]; this.Location = new Point(200, 300); this.Size = new Size(columns * cellWeight, rows * cellHeight); this.Visible = true; for (int rowIndex = 0; rowIndex < rows; rowIndex++) { for (int columnIndex = 0; columnIndex < columns; columnIndex++) { int positionX = (columnIndex * cellWeight); int positionY = (rowIndex * cellHeight); cells[rowIndex, columnIndex] = new Cell( controller, rowIndex, columnIndex, game.Id, new Point(positionX, positionY), new Size(cellWeight, cellHeight)); cells[rowIndex, columnIndex].PressCell += dashboard.OnPressCell; this.Controls.Add(cells[rowIndex, columnIndex]); } } }
public void RootController_ShouldReturnPlaceholder() { var controller = new RootController(mockILoggerRootController()); var result = controller.Get() as ContentResult; Assert.Equal("This is a placeholder response for RootController", result.Content); }
private string HandleRootRoute() { _logger.LogInformation($"Documentation Route Activated for Root route"); var controller = new RootController(_configuration); return(controller.GetMarkup()); }
public void UpdateImportedControllers() { if (RootController == null) { return; } RootController.VisitAllNodes(c => c.ChildsCollection, ReadControllerTags); }
// Use this for initialization void Start() { DontDestroyOnLoad(this.gameObject); //-----test controller = WalkMode.Instance; controller.Enter(this); //--------- }
public void HttpResult_WritesStatusCode() { var controller = new RootController(); controller.ReplyWith304().Should().BeOfType <HttpResult>(); var req = WebRequest.CreateDefault(new Uri(BuildUrl("/root/replywith304"))); var reply = (HttpWebResponse)req.GetResponse(); }
public FriendshipController(AccountEntry accountEntry, AccountProjection accountProjection, ChessgameProjection gameProjection, FriendshipProjection friendshipProjection, RootController rootController) { AccountEntry = accountEntry; AccountProjection = accountProjection; GameProjection = gameProjection; FriendshipProjection = friendshipProjection; RenderCurrentcontent = RenderOverview; }
private void Start() { RootController.OnModuleAreReady -= Start; environmentController = RootController.GetControllerByType <IEnvironmentController>(); administrator = new GameObject("Administrator").AddComponent <Administrator>(); administrator.Init(this); administrator.GetTableHall(); }
void Awake() { _instance = this; _stateController = new StateBase(); _stateController.Start(); _curState = _stateController.State; _audio = GameObject.Find("Audio").GetComponent <AudioSource>(); players = new List <Player>(); _winnerPlayer = null; }
// ======================================== // constructor // ======================================== internal RootEditor(EditorCanvas owner) : base() { _owner = owner; _Controller = new RootController(); _Figure = _owner._PrimaryLayer; Model = new object(); /// dummy Figure.Layout = new StackLayout(); }
public Cell(RootController controller, int row, int column, int gameId, Point location, Size size) { this.controller = controller; this.row = row; this.column = column; this.gameId = gameId; this.Location = location; this.Size = size; this.Visible = true; }
public void GetRequestReturns200StatusCodeIfSuccessful() { var userRepository = new UserRepository(); var userService = new UserService(userRepository); var controller = new RootController(userService); var response = controller.HandleGetRequest(); var actual = response.StatusCode; Assert.Equal(200, actual); }
public RootForm() { InitializeComponent(); Controller = new RootController(this); luffarRootControl1.Controller = new GameController(luffarRootControl1); luffarRootControl1.Status = this.statusLabel1; erpIntegration1.StatusLbl = this.statusLabel1; openFileShowPlayers1.StatusLbl = this.statusLabel1; erpIntegration1.WebController = new WebServiceController1(); openFileShowPlayers1.WebController = new WebServiceController1(); }
protected override async void OnInitialize() { await SwitchContext.To(GameThreadEnvironment); //AddFpsPanel(); _rootNode.Initialize(); AddComponent(_rootNode); _rootController = new RootController(this, _rootNode); _rootController.Start(); }
public void DeleteRequestReturns405StatusCode() { var userRepository = new UserRepository(); var userService = new UserService(userRepository); var request = new Request("/", "DELETE", "test"); var controller = new RootController(userService); var response = controller.HandlePostRequest(request.Body); var actual = response.StatusCode; Assert.Equal(405, actual); }
public void OutputWriterResult_WritesBack() { var controller = new RootController(); controller.Index().Should().BeOfType <OutputWriterResult>(); var req = WebRequest.CreateDefault(new Uri(BuildUrl("/"))); var reply = (HttpWebResponse)req.GetResponse(); reply.StatusCode.Should().Be(HttpStatusCode.OK); reply.ContentType.Should().Be("text/html"); new StreamReader(reply.GetResponseStream()).ReadToEnd().Should().Be("Howdy"); }
private void OnIntroStopped(PlayableDirector obj) { startSequence.stopped -= OnIntroStopped; Debug.Log("Intro Stopped"); if (rootController != null) { rootController.gameObject.SetActive(true); } this.Player = rootController; startSequence.gameObject.SetActive(false); SetState(GameState.Active); }
public void Init() { identity = Substitute.For <IIdentity>(); principal = Substitute.For <IPrincipal>(); principalProvider = Substitute.For <IPrincipalProvider>(); principal.Identity.Returns(identity); principalProvider.GetCurrent().Returns(principal); controller = new RootController(principalProvider) { Logger = Substitute.For <ILogger>() }; }
/// <summary> /// モードを変更する /// </summary> /// <param name="newMode">New mode.</param> public void ChangeMode(RootController newMode) { if (controller != newMode) { controller.Exit(this); previous_controller = controller; controller = newMode; controller.Enter(this); } else { Debug.LogError("same"); } }
public ArenaView(RootController controller, Game game, List <Player> players) { this.Location = new Point(0, 0); this.Size = new Size(1000, 1000); this.Visible = true; this.dashboard = new ArenaDashboardLayer(); this.Controls.Add(dashboard); this.board = new ArenaBoardLayer(dashboard, controller, game); this.Controls.Add(board); this.background = new ArenaBackgroundLayer(); this.Controls.Add(background); }
public void GetRequestReturnsDefaultGreetingResponse() { var userRepository = new UserRepository(); var userService = new UserService(userRepository); var controller = new RootController(userService); var time = DateTime.Now.ToString("%h:mm tt"); var date = DateTime.Now.ToString("%d MMMM yyyy"); var expected = $"Hello Martyna - the time on the server is {time} on {date}"; var response = controller.HandleGetRequest(); var actual = response.Body; Assert.Equal(expected, actual); }
public async void GetUsersReturnsViewResultListOrItemOrNotFound() { var id = new Guid("2d65fadd-cdfc-4a67-9e85-2b200bd269da"); //var id = Guid.Empty; _mock.Setup(repo => repo.GetUsers(id)).Returns(_repo.GetTestUsers(id)); var controller = new RootController(_mock.Object); var result = await controller.Index(id); var viewResult = Assert.IsType <ViewResult>(result); Assert.NotNull(viewResult.Model); Assert.Equal(viewResult.Model.ToString().GetHashCode(), _repo.GetTestUsers(id).ToString().GetHashCode()); }
private void Start() { _controller = GameObjectFactory.Get <RootController>(); _dispatcher = GameObjectFactory.Get <Dispatcher>(); _dispatcher.Register(_controller); _systems = new List <SystemBase> { GameObjectFactory.Get <ProjectileSystem>(), GameObjectFactory.Get <UnitSystem>() }; _systems.ForEach(_dispatcher.Register); Debug.Log(LogExtension.Bold("[Root][Start] Complete")); }
/// <summary> /// 会話用のUIを出す /// </summary> /// <param name="interval">必要時間.</param> /// <param name="rc">変更したいRootController.</param> public IEnumerator ReadyTalkUI(float interval, RootController rc) { onTalk = true; Time.timeScale = 0; PlayerRoot.Instance.ChangeMode(rc); float time = 0; while (time <= interval) { color.a = Mathf.Lerp(0f, 0.6f, (time / interval)); blackImage.color = color; time += Time.unscaledDeltaTime; yield return(0); } yield break; }
public async void GetStoragesReturnsViewResultListOrItemOrNotFound() { var id = new Guid("11687780-3255-4B10-85A6-8A562E5DAD2F"); //var id = Guid.Empty; _mock.Setup(repo => repo.GetStorages(id)).Returns(_repo.GetTestStorages(id)); var controller = new RootController(_mock.Object); var result = await controller.Storages(id); var viewResult = Assert.IsType <ViewResult>(result); Assert.NotNull(viewResult.Model); Assert.Equal(viewResult.Model.ToString().GetHashCode(), _repo.GetTestStorages(id).ToString().GetHashCode()); }
// Use this for initialization void Start() { mController = new EntranceController (); mController.Init(); }