コード例 #1
0
    /// <summary>
    /// Spawns enemies in a specified room location
    /// </summary>
    /// <param name="roomPosition"Location of the rooms to spawn enemies in></param>
    private void generateEnemies(Room room)
    {
        //Determine number of enemies to spawn based on floor number and difficulty
        int numEnemies = (int) (Random.Range(0.0f, 4.0f + (0.5f * (DifficultyManager.dManager.floor + (DifficultyManager.dManager.floor * 0.25f * DifficultyTracker.difficultyTrack.getDifficulty())))));

        if (numEnemies > 0)
        {
            room.addEnemies(numEnemies);
        }

        //Spawn enemies in random place in room
        for(int e = 0; e < numEnemies; ++e)
        {
            Instantiate(enemyPrefab, new Vector2(room.position.x + Random.Range(0.6f, 5.2f), room.position.y + Random.Range(-5.2f, -0.6f)), Quaternion.identity);
        }
    }