private void PlaceRoads() { RoadManager.AutoCreate(new Vector3(-54.4f, 0.02f, 35.2f), new Vector3(48f, 0.02f, 35.2f), true); RoadManager.AutoCreate(new Vector3(-54.4f, 0.02f, 16f), new Vector3(48f, 0.02f, 16f), true); RoadManager.AutoCreate(new Vector3(-54.4f, 0.02f, 3.2f), new Vector3(48f, 0.02f, 3.2f), true); RoadManager.AutoCreate(new Vector3(-41.6f, 0.02f, 35.2f), new Vector3(-41.6f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(-28.8f, 0.02f, 35.2f), new Vector3(-28.8f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(-16f, 0.02f, 35.2f), new Vector3(-16f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(-3.2f, 0.02f, 35.2f), new Vector3(-3.2f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(9.6f, 0.02f, 35.2f), new Vector3(9.6f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(22.4f, 0.02f, 35.2f), new Vector3(22.4f, 0.02f, 3.2f), false); RoadManager.AutoCreate(new Vector3(35.2f, 0.02f, 35.2f), new Vector3(35.2f, 0.02f, 3.2f), false); }