public override ExtendedEventArgs process() { ResponseP2IncorrectEventArgs args = null; args = new ResponseP2IncorrectEventArgs(); args.trigger = trigger; Debug.Log("Puzzle 2 INCORRECT trigger is: " + trigger); return(args); }
public void ResponseP2Incorrect(ExtendedEventArgs eventArgs) { ResponseP2IncorrectEventArgs args = eventArgs as ResponseP2IncorrectEventArgs; Debug.Log("INCORRECT TRIGGER IS: " + args.trigger); GameObject trigger = GameObject.FindGameObjectWithTag(args.trigger.ToString()); Interact_Incorrect_P2 deathWalls = trigger.GetComponent <Interact_Incorrect_P2>(); for (int i = 0; i < deathWalls.moveWall.Length; i++) { deathWalls.ePressed = true; deathWalls.moveWall[i].tileStepped = true; } }