public override ExtendedEventArgs process()
    {
        ResponseP2IncorrectEventArgs args = null;

        args         = new ResponseP2IncorrectEventArgs();
        args.trigger = trigger;
        Debug.Log("Puzzle 2 INCORRECT trigger is: " + trigger);
        return(args);
    }
Example #2
0
    public void ResponseP2Incorrect(ExtendedEventArgs eventArgs)
    {
        ResponseP2IncorrectEventArgs args = eventArgs as ResponseP2IncorrectEventArgs;

        Debug.Log("INCORRECT TRIGGER IS: " + args.trigger);
        GameObject            trigger    = GameObject.FindGameObjectWithTag(args.trigger.ToString());
        Interact_Incorrect_P2 deathWalls = trigger.GetComponent <Interact_Incorrect_P2>();

        for (int i = 0; i < deathWalls.moveWall.Length; i++)
        {
            deathWalls.ePressed = true;
            deathWalls.moveWall[i].tileStepped = true;
        }
    }