コード例 #1
0
    // Use this for initialization
    void Start()
    {
        QuestionData.getDataPath(out ResultPath, out QuestionPath);
        if (File.Exists(QuestionPath))
        {
            File.Delete(QuestionPath);
        }

        QuestionData.clearScore();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        if (SceneManager.GetActiveScene().name != "Result")
        {
            return;
        }
        CanvasMain = GameObject.Find("CanvasMain");
        CanvasSend = GameObject.Find("CanvasVerzonden");
        CanvasSend.SetActive(false);



        QuestionData.getDataPath(out ResultPath, out QuestionPath);

        if (isServer)
        {
            readAnswers();
        }
    }