public override bool CanEnter(Progression items) { return(items.Flute || items.CanLiftLight() && items.Lamp || items.CanAccessDeathMountainPortal()); }
public override bool CanEnter(Progression items) { return(items.Flute || items.CanLiftLight() && items.Lamp || items.CanAccessDeathMountainPortal()); }