void Update() { Polygon2D cameraPolygon = Polygon2D.CreateFromCamera(Camera.main); cameraPolygon = cameraPolygon.ToRotation(Camera.main.transform.rotation.eulerAngles.z * Mathf.Deg2Rad); cameraPolygon = cameraPolygon.ToOffset(new Vector2D(Camera.main.transform.position)); foreach (Slicer2D slicer in Slicer2D.GetListCopy()) { if (Math2D.PolyCollidePoly(slicer.shape.GetLocal(), cameraPolygon) == false) { if (slicer.enabled == true) { lives--; if (lives >= 0) { SpriteRenderer sr = livesObjects[lives].GetComponent <SpriteRenderer>(); sr.color = Color.white; } else { Debug.Log("lose"); } } Destroy(slicer.gameObject); } } scoreText.text = score.ToString(); }
void Update() { Polygon2D cameraPolygon = Polygon2D.CreateFromCamera(Camera.main); cameraPolygon = cameraPolygon.ToRotation(Camera.main.transform.rotation.eulerAngles.z * Mathf.Deg2Rad); cameraPolygon = cameraPolygon.ToOffset(new Vector2D(Camera.main.transform.position)); foreach (Slicer2D slicer in Slicer2D.GetListCopy()) { if (Math2D.PolyCollidePoly(slicer.shape.GetWorld(), cameraPolygon) == false) { Destroy(slicer.gameObject); } } UpdateCurrentArea(); int percent = (int)((currentArea / startingArea) * 100); percentText.text = "Left: " + percent + "%"; }