コード例 #1
0
    // Use this for initialization
    void Start()
    {
        playerPrefab.SetActive(false);

        FirstPlayerSpawn.BecomeAvailable();

        Player firstPlayer = FirstPlayerSpawn.lastSpawnedPlayer;

        JoinPlayer(firstPlayer);

        LeaderPlayerSpawn = FirstPlayerSpawn;
        //StartCoroutine(LevelWon());
    }