public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { long userid = playermodule.GetPlayer(command.Service, command.User).UserID; HoldemGame game = casino.GetGame(userid); if (game != null) { SendMessage(channel, command.User, "You are already active in a holdem game. Use !fold to fold your hand or !call to stay active in the game."); return; } int bet; if (command.Arguments.Length == 0) { bet = 1; } else { int.TryParse(command.Arguments[0], out bet); } if (bet <= 0) { SendMessage(channel, command.User, $"{command.Arguments[0]} is no valid bet"); return; } int gold = playermodule.GetPlayerGold(userid); if (bet > 1 && bet > gold) { SendMessage(channel, command.User, "You can't bet more than you have."); return; } int maxbet = playermodule.GetLevel(userid) * 10; if (bet > maxbet) { SendMessage(channel, command.User, $"On your level you're only allowed to bet up to {maxbet} gold."); return; } // allow the player to play for one gold even if he has no gold if (gold > 0) { playermodule.UpdateGold(userid, -bet); } game = casino.CreateGame(userid, bet); game.Deck.Shuffle(); game.PlayerHand += game.Deck.Pop(); game.DealerHand += game.Deck.Pop(); game.PlayerHand += game.Deck.Pop(); game.DealerHand += game.Deck.Pop(); game.Muck.Push(game.Deck.Pop()); for (int i = 0; i < 3; ++i) { game.Board += game.Deck.Pop(); } RPGMessageBuilder message = messagemodule.Create(); message.Text("You have "); foreach (Card card in game.PlayerHand) { message.Image(imagemodule.GetCardUrl(card), $"{card} "); } message.Text(". The board shows "); foreach (Card card in game.Board) { message.Image(imagemodule.GetCardUrl(card), $"{card} "); } HandEvaluation evaluation = HandEvaluator.Evaluate(game.Board + game.PlayerHand); message.Text($" ({evaluation})").Send(); }
public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { VideoPokerGame game = pokermodule.GetGame(command.Service, command.User); long userid = playermodule.GetPlayer(command.Service, command.User).UserID; HandEvaluation evaluation; if (game == null) { if(command.Arguments.Length == 0) { SendMessage(channel, command.User, "You have to specify a bet amount"); return; } int bet; int.TryParse(command.Arguments[0], out bet); if(bet <= 0) { SendMessage(channel, command.User, $"{command.Arguments[0]} is no valid bet"); return; } if (bet > playermodule.GetPlayerGold(userid)) { SendMessage(channel, command.User, "You can't bet more than you have."); return; } int maxbet = playermodule.GetLevel(userid) * 10; if (bet > maxbet) { SendMessage(channel, command.User, $"On your level you're only allowed to bet up to {maxbet} gold."); return; } game = pokermodule.CreateGame(command.Service, command.User, bet); game.IsMaxBet = bet == maxbet; game.Deck.Shuffle(); for(int i = 0; i < 5; ++i) game.Hand += game.Deck.Pop(); RPGMessageBuilder message = messagemodule.Create(); message.User(userid).Text(" has "); foreach(Card card in game.Hand) message.Image(imagemodule.GetCardUrl(card), $"{card} "); evaluation = HandEvaluator.Evaluate(game.Hand); message.Text($"({evaluation})").Send(); } else { RPGMessageBuilder message = messagemodule.Create(); if(command.Arguments.Length > 0) { int redraw = 0; foreach(string argument in command.Arguments) { if(argument.All(c => char.IsDigit(c))) { int index = int.Parse(argument); if(index < 1 || index > 5) { SendMessage(channel, command.User, $"{index} is not a valid slot to redraw"); return; } redraw |= 1 << (index - 1); } else if(argument.ToLower() == "all") { redraw |= 31; } else { int index = game.Hand.IndexOf(c => c.ToString().ToLower() == argument.ToLower()); if(index == -1) { SendMessage(channel, command.User, $"{argument} points not to a card in your hand"); return; } redraw |= 1 << index; } } int cards = 0; for(int i = 0; i < 5; ++i) { if((redraw & (1 << i)) != 0) { game.Hand = game.Hand.ChangeCard(i, game.Deck.Pop()); ++cards; } } message.User(userid).Text($" is redrawing {cards} cards. "); foreach (Card card in game.Hand) message.Image(imagemodule.GetCardUrl(card), $"{card} "); evaluation = HandEvaluator.Evaluate(game.Hand); message.Text($"({evaluation})."); } else { evaluation = HandEvaluator.Evaluate(game.Hand); message.User(userid).Text(" is satisfied with the hand."); } int multiplicator = GetMultiplicator(evaluation, game.IsMaxBet); if(multiplicator == 0) message.Text(" ").ShopKeeper().Text(" laughs about that shitty hand."); else { int payout = game.Bet * multiplicator; playermodule.UpdateGold(userid, payout); message.Text(" Payout is ").Gold(payout); } message.Send(); pokermodule.RemoveGame(command.Service, command.User); } }
public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { BlackJackGame existing = blackjack.GetGame(command.Service, command.User); if(existing != null) { SendMessage(channel, command.User, "There is already a game running for you."); return; } if(command.Arguments.Length == 0) { SendMessage(channel, command.User, "You have to specify a bet amount"); return; } long userid = playermodule.GetPlayer(command.Service, command.User).UserID; int bet; int.TryParse(command.Arguments[0], out bet); if (bet <= 0) { SendMessage(channel, command.User, $"{command.Arguments[0]} is no valid bet"); return; } if (bet > playermodule.GetPlayerGold(userid)) { SendMessage(channel, command.User, "You can't bet more than you have."); return; } int maxbet = playermodule.GetLevel(userid) * 40; if (bet > maxbet) { SendMessage(channel, command.User, $"On your level you're only allowed to bet up to {maxbet} gold."); return; } BlackJackGame game = blackjack.StartGame(command.Service, command.User); game.Stack.Shuffle(); game.DealerBoard += game.Stack.Pop(); game.PlayerBoards = new List<BlackJackBoard>(); game.PlayerBoards.Add(new BlackJackBoard() { Bet = bet }); game.PlayerBoards[0].Board += game.Stack.Pop(); game.PlayerBoards[0].Board += game.Stack.Pop(); playermodule.UpdateGold(game.PlayerID, -bet); RPGMessageBuilder message = messages.Create(); message.User(userid).Text(" has "); foreach(Card card in game.PlayerBoards[0].Board) message.Image(images.GetCardUrl(card), $"{card} "); message.Text("."); int value = logic.Evaluate(game.PlayerBoards[0].Board); if(value == 21) { message.Text("Black Jack!"); int winnings = (int)(game.PlayerBoards[0].Bet * 2.5); message.Text("Winnings: ").Gold(winnings); playermodule.UpdateGold(userid, winnings); blackjack.RemoveGame(userid); } else { message.Text($"({value}). "); message.ShopKeeper().Text(" shows "); foreach (Card card in game.DealerBoard) message.Image(images.GetCardUrl(card), $"{card} "); message.Text($"({logic.Evaluate(game.DealerBoard)}). "); logic.CheckSplit(game.PlayerBoards[0].Board, message); } message.Send(); }